snickersnack
Well-known member
Thanks!TLDR: If you have an eth Thresher, I'd just use that (Hel out Insight). Otherwise I'd use any other eth elite polearm, totally fine.
Technically depends on the build, but generally yes of course. If you just need the Merc to provide the aura it doesn't matter strictly speaking, but it's kinda silly making it in a non-eth base, Merc not benefitting from the high ED etc... even if when making a low-req Infinity for self-wielding I'd make it in an eth base, although that's just for style points.
As for damage output and comparing attack speed vs. base damage, the differences are very small across all elite polearms. You can check with this spreadsheet/calculator. Generally Thresher/GT or GPA are preferred just because they are a little faster which helps with aura triggering, CB application or proc'ing CtC effects such as from Delirium. Again, attack rate differences are super small, especially when considering additional IAS gear on Merc, so IMO it doesn't really matter much.
That's your personal decision. If you're a "current patch purist" so far, I'd say starting to use time travel gear just to get a bit of Merc dmg. is not worth giving up that statusunless you are also looking for other hax items from earlier patches.
In most of all cases, the Merc just needs to provide the aura so many of those points above are really just min-maxing with very small improvements, if any.
I'm going to mull over keeping the current patch only status. I never really cared about that kind of thing before, but starting from scratch in D2R has been pretty rewarding. I think that if i just can't get an eth thresher to drop in a reasonable amount of time, I'll forward one from 1.14d.
I just checked, and the Insight I have actually has a pretty good roll (15 medi and +6 CS), so I'll cube socket some of the plain eth threshers I have and see what I get from that. Also, the Insight is in 1.14d, not D2R. The insight I have in D2R is in a partizan ... I really have had garbage luck with elite polearms, but I roll around with 200% mf.
Just to add, merc requirements are significant factor (not for untwinked really..) but if you're planning on using that infinity across multiple characters in the future then consider this:
Eth Thresher can be equipped right away at 63 regardless of what difficulty you hired your merc in (fabulous)
Eth GT you can equip it earliest at level 78
Eth GPA you can equip at earliest at level 73
Eth CV you can equip at earliest at level 91 (!)
These are assuming you hired your merc in normal and have no strength gear on your merc. Eth Thresher is different, it's requirements are so low that any a2 merc will equip it right at level 63. If you hired your merc in nm or hell it's worse because they have lower strength at the same level, so you gotta wait like 2-4 more levels before putting it on them in that case.
Personal experience time: I built my first infinity in a CV and hoo boy was that a mistake. I was so hyped to use it however every character I tried to put it on I was socketing amethysts into their armor and using janky gear setups just to get that thing on a few levels earlier. I mean you can reach hell no problem at level 63, then you have to start dealing with immunes. You got that baby soft javazon walking into hell for the first time, with her supple limbs, you want infinity equipped right away. You wanna start BLASTIN'. You don't want to wait to a PREPOSTEROUS level 91!! Consider it heavily because it makes a huge difference when you play other characters.
That is an excellent point, and one that I had not considered yet. I'm pretty sure, though, that that reason is why I leaned toward threshers in the past.