Can relate! Though, to me it feels very rewarding to, gradually, have less and less of those issues. Until finally, it's all running smoothly, and you have become the ultimate badass. B)Started a Necromancer. I've always wanted to try using a Golem + CE through Normal to see how it goes. So far... mixed results. I will say that for the most part, it hasn't been as slow as I thought it would be. However, I don't enjoy the mana consumption.
The choice between sucking down mana potions every millisecond vs using 7+ Tir sockets and only chugging every 5 seconds is.... not my favorite.
I always do the clicking thing. I didn't really know about the ability to do that until way late into my D2 career. Of course I started SP for a minute and then was strictly Bnet for easily the next 10-13 years, before I finally didn't want to play with all the botters/dupers/dueling autoaims and programs. But by the time I realized I could do the letter on Single Player, I was already so addicted to the click method that I couldn't change it and keep up the speed lol.Nice save! That's why I hit 'H' instead of clicking, I don't trust myself.
Since I'm running 10k LK runs, yes, pressing H does save you quite a bit in the long run. It allows me to have the load screen start as soon as I select the character. The difficulty selection screen barely flashes before I select Hell.A question I do have for you guys, does clicking R/N/H to join games save you time or make it worth it once you get used to it? I still click the wrong difficulty, VERY RARELY.. like only a couple times or so in thousands and thousands of games...so I'm not so much worried about clicking the wrong bar. But I am curious if it saves a lot of time and is better for not those misclick times.
@Skezla Sorry if the format I used to reply to each point is annoying.@Jamie
"At some point, everyone wants to use the mages. Nothing wrong with that. However, I believe you will find this section on the Arreat Summit useful to give you an idea of what you can expect from them."
I know their usage will somewhat peter out as the game goes on. I went for them to feel them out and for early game situations, or at least as long as they hold up value. Nice to have some ranged attacking. I plan on using one respec at some point when I am ready to optimize my Summoner build a little better. So up until then, I am kind of playing around with everything.
"As far as respeccing to Poison if you find a Death's Web... don't get caught up in building around your gear. If a build seems fun, go for it. There are VERY few builds that cannot be done without specific gear. Optimal, no. But workable. If there is any lesson a person should take away from the SPF, it is that."
I know that having fun with your build is important and all and one item doesn't make a character great, but the super rare items like DFathom, Griffon's, DWeb and maybe a couple others, are just so hard to find and full of value that I am always going to make a character that optimizes that item lol. I could always trade it, but I see no point in acquiring an item like DWeb and not making a Poison Necromancer and letting it sit in a stash. I did the same thing when I found Griffon's and instantly respec'd my Bowzon into a Javazon, farmed for an Enigma, stumbled upon high end, Eth Titans, made the CtA and was extremely pleased with how that all went down.
"I hold Nightfish's work in high regard not because it outlines a great build, but because he goes in depth about skills and the pros and cons of each. He was a real outside of the box thinker(for his time), which is a common trait among the old-timers.
A lot of what is considered common knowledge these days was brought about because of him, and several others like him, during the early 2000s."
I played a lot on bnet during the early 2000s through the early 2010s and like to think that I helped popularize some builds or had builds that I never saw elsewhere, but still tore up in duels, from 1.09 through the early days of 1.10. I had a Hydra/TS Sorceress in 1.09 that was a tank and was extremely successful. I could let Barbarians come to me and rapidly die and chase more DPS styled builds around. It helped that I was using a 1.08 Shako/1.08 Valor/Stormshield and was able to take on a lot of damage. I also started playing with Lightning Sorceresses for dueling, prior to Infinity being a thing. I created a dueler, I forget the damage but I want to say around 55K and nobody was preparing for Lightning Sorceresses at the time. I don't know if I actually influenced anybody in the dueling scene, but I love the idea of Nightfish and thinking outside of the box and constantly coming up with new ideas.
"Finally, the hotkeys are VERY useful. They prevent misclicks entirely, which can end up saving MANY hours of painful map rerolling. In my opinion, there's no reason to risk doing that if you don't have to. Even with a very low chance, it happens, as you've demonstrated.
I would say that once you get used to using them, they effectively cut menu time by half or more. It adds up.
EDIT: I would also like to point out that if you accidentally enter the wrong difficulty again, you can open your Task Manager in Windows and end the application process from there. It will not save your game. If you exit normally, however, it's gone for good."
I may try to start getting used to the Normal/Nightmare/Hell game. It sounds like it will be something you can get used to fast and if I could get used to switching the whole keyboard setup around quickly, I'd hope this would be easy to get used to lol.
The Task Manager idea is great! I don't know why it's something I have never thought of lol. It seems so obvious, but in the moment I usually just think of rage quitting lmao. As long as the Task Manager method is considered okay and not cheese or banned in the community. Doing it to fix a map misclick seems harmless, but I suppose there could be sinister motives used with that method if timed right. I try super hard not to do something wrong, not realizing something is frowned upon or banned lol.
Imho, this is the only sane way to answer several points of a long post on a mobile device. Just remember to declare you have done so outside the quote. Otherwise people might think you just accidentally quoted someone and forgot to add content. (As ʾclick to expand' quote is needed to view what you wrote.)
Definitely saves times over a large number of runs. It also saves me the possibility of having to re-roll maps, which if it happens even a couple times could mean a significant chunk of time spent not doing the runs you were there for. Lastly, it's one less click per run for the mouse hand, which is good for extended running as well.A question I do have for you guys, does clicking R/N/H to join games save you time or make it worth it once you get used to it? I still click the wrong difficulty, VERY RARELY.. like only a couple times or so in thousands and thousands of games...so I'm not so much worried about clicking the wrong bar. But I am curious if it saves a lot of time and is better for not those misclick times.