The PvP Thread

I had a think about them all too, I think the list is pretty much OK. I didn't know you can use parayer to synergise Meditation and regenerate life. So keep it banned.

On the 1pt mastery as frozz said, my biggest problem with this is it stops people just bringing a PvM blizz sorc to give PvP a try. Maybe something like "CM 1 point only. This rule is waived for new players with PvM focussed characters."

Available Saturday or Sunday around the usual time.
I have no clue whatsoever, but I just wanted to say I have maxed CM on my PvM sorc, or do you mean for the ones that fight against it? it could be impossible to stack against a lvl 40 CM (which is still kinda low) WITHOUT crippling your build against other threats
 
@maxicek
I do have some PvP threads on other place, but I'm gonna and already did change some characters so I might write a new ones on this forum

Okay, upon removing limit on Cold Mastery, we may go with current ruleset to include in the first post. Somehow I believe it is as simple as possible without leaving any information out.

General PvP rules
1. Mana potions are allowed for all classes (except for the ES sorceress)
2. It is allowed to drop mana potions and arrows in front of blood moor entrance or on map
3. No merc allowed

Skills
4. Banned skills are: Slow Missiles, Holy Freeze, Meditation, Prayer, Cleansing, Iron Maiden, Decrepify, Bone Prison, Life Tap and Clay Golem. Those skills are banned in any form or shape, regardless of their source. (Doom, Exile, Lawbringer, etc)
5. Items containing banned skills charges aren't banned but using those charges is. (Marrowwalks, Sanctuary etc)

Absorb
6. Maximum resists are capped at 85 without any absorb
7. 75 resists + 20% absorb is allowed, 80 resists + 12% sorb is allowed
8. Banned items: 1.07 LoH, Rising Sun, Blackoak Shield, Hotspurs, Thundergods Vigor

Prebuff
9. As long as it doesn't slow games down. You could ask other players if it is okay to prebuff longer if needed (Fuzzydodger for example)



I am able to play friday/saturday/sunday this week

@Nona
Welcome. PvP is in SC ;)
 
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Just asking for completeness:

shouldn't snowclash be banned too? (in the case you actually go above 85 resis)

Would surprise me if there was an easy way to use it and not have 90 resis

edit: it has integer absorb too
 
Don't think Snowclash matters tbh. Only two sources of cold damage in PvP are cold sorcs which you just won't stack. Sure you can in theory but in practice you won't. It's only Battlenet Paladins who can do that. Second is Wind Druid's Hurricane which is completely irrelevant. You use it as supplement and not as main damage skill. Somtimes it will trigger d/a/e or clawblock animations or accidentally finish off character that was reduced to 1 hp by poison/open wounds and in some cases it forces out CBF, but neither of those depend on its damage. You can safely ignore cold resistance in PvP in 99% of the cases.
 
@d2lover

That is a good question about Lo Shako. Few considerations for an answer

1. Lightning is the most important resistance
- trappers are very dangerous and are often around in one form or another. Having 85 resist option is beneficial to have. That being said, best option is to use Wisp Projector 20% absorb (also having Oak minion) which negates the need for Lo.

Using Lo is always providing a benefit, but it shines if used with either another Lo or with 12% absorb from Wisp. So, if you don't have strong Wisp, then Lo investment may be worth it.

2. Damage reduction is not easy to come by
- 8% from enigma, additional possible 15% from belt, total of 23%. 1.13 Shako has 10% for the total of 33%. Nearly always there are two physical damage characters around which means DR% is important to have. Are you willing to play with 33% DR (if not using Stormshield) as a standard setup to actually benefit from Lo slot? That is the primary question to answer. Otherwise Lo Shako is mostly 1v1 item.


Overall, Lo or Vex in helm is rarely useful for stated reasons. Maybe for assassins who get DR from Fade and possibly some Stormshield characters (then problem is the FCR).
 
Is there some reason dueling always takes place in the blood moor? Would different locations lead to different play styles?
 
Looks like I'll be able to join tomorrow (Friday) as well as Sunday. Saturday probably too tight but we'll see.

Having only played caster/ranged type of characters, I'll be going for some close combat. Now made the final new character I was hoping to get done in time, namely Windy:

Two setups, with maxblock being absolute main setup:

Max block, 99 FCR, 99 FHR:
Enigma
Hoto
Jalal's (FHR/all res jewel)
Stormshield (Eld)
2/10/16@/18 str craft ammy
FCR/str/dex/res ring
Str/dex/@ ring
Arach
Magefist
Shadow Dancer 25 dex

In FFA I expect to use the above pretty much always.

163 FCR, 152 FHR:
If physical dmg isn't much to worry about, I can quickly get to this with just a few changes in gear. Some ~130 hard dex points will be wasted here but figured it's nice to have the option to go 163 FCR if I ever want it.

Stormshield => Spirit
Hoto => Wizzy (rare jewel FHR, str, 30 LR)
Rings => similar rings with slightly different stats
Amulet => 1/19 FCR craft with 92 mana
Shadow Dancer => Treks

Looks alright?

With that my PvP to do list now down to only Assassins... for now. :)

Needless to say, 100% of my actual playing time in D2 is currently spent in Travincal with PvP stuff in mind. :D Looking for Ohm (CtAs), Lo (better BA Griefs) and Bers for various items. Also crafting stuff, and most importantly running with GF setup to gamble circlets and claws. Some close calls but no jackpot yet on those.
 
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@Nona
Somehow it is most practical, easy open areas. No other act town has quick access to healing and potions in such a fast way

@ffs
Looks great. We can have some practice fights :D
 
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@Gripphon I'm always down for some practice matches, let me know when and "where" (host?) :) I'm still on vacation technically, hence always time to play, gear up chars and farm for PvP gear. :D

I should actually look into hosting myself at some point...
 
Our Windys look pretty much the same. One thing I'd advice you is to use cube to cast BO and two identical switches (wizzy+SS or whatever because if you use Wizzy on one side to cover your resistances, WSG will be really rough where you'd take like 400% dmg if you are caught off your main switch.
 
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@ffs
It's a great idea for you to host to experience flawless playing atmosphere. We could play during week sometime. Tuesday and thursday is mostly out for me, other days are more doable.
 
Is there a reason why CM is capped at 1?

What's the sellingpoint of coldsorc then?

Btw, just have to skill now my sorc is this:


Code:
Name:       BlizzardUT
Class:      Sorceress
Experience: 2717719848
Level:      96

            Naked/Gear
Strength:   55/156
Dexterity:  25/47
Vitality:   455/520
Energy:     35/42
HP:         1085/1532
Mana:       225/462
Stamina:    614/910
Defense:    6/1554
AR:         75/281

Fire:       170/130/70
Cold:       185/145/85
Lightning:  171/131/71
Poison:     160/120/60

MF:         164       Block:      7
GF:         0       FR/W:       85
FHR:        65       IAS:        0
FCR:        105

Fire Bolt: 0/0
Warmth: 0/0
Inferno: 0/0
Blaze: 0/0
Fire Ball: 0/0
Fire Wall: 0/0
Enchant: 0/0
Meteor: 0/0
Fire Mastery: 0/0
Hydra: 0/0

Charged Bolt: 0/0
Static Field: 0/0
Telekinesis: 0/0
Nova: 0/0
Lightning: 0/0
Chain Lightning: 0/0
Teleport: 0/8
Thunder Storm: 0/0
Energy Shield: 0/0
Lightning Mastery: 0/0

Ice Bolt: 0/0
Frozen Armor: 0/0
Frost Nova: 0/0
Ice Blast: 0/0
Shiver Armor: 0/0
Glacial Spike: 0/0
Blizzard: 0/0
Chilling Armor: 0/0
Frozen Orb: 0/0
Cold Mastery: 0/0

Chilling Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x8921e8a7
Item Level: 88
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)

Chilling Grand Charm of Craftmanship
Grand Charm
Required Level: 42
Fingerprint: 0xf176bdbf
Item Level: 85
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)
+1 to Maximum Damage

Shimmering Grand Charm of Sustenance
Grand Charm
Required Level: 27
Fingerprint: 0xaf0981c
Item Level: 77
Version: Expansion 1.10+
+25 to Life
All Resistances +15

Spirit
Monarch
TalThulOrtAmn
Defense: 145
Chance to Block: 0
Durability: 86 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x72f34037
Item Level: 81
Version: Expansion 1.10+
+2 to All Skills
+35% Faster Cast Rate
+55% Faster Hit Recovery
+250 Defense vs. Missile
+22 to Vitality
+109 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+3 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Tal Rune
Required Level: 17
Version: Expansion 1.10+
Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
Armor: Poison Resist +30%
Shields: Poison Resist +35%

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Call to Arms
Crystal Sword
AmnRalMalIstOhm
One Hand Damage: 19 - 57
Durability: 20 of 20
Required Level: 57
Required Strength: 43
Fingerprint: 0x48d4bf16
Item Level: 83
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
282% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+4 to Battle Command
+6 to Battle Orders
+2 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Eldritch Orb of Charged Bolt
Eldritch Orb
One Hand Damage: 18 - 50
Durability: 23 of 30
Required Level: 50
Fingerprint: 0x40009d15
Item Level: 88
Version: Expansion 1.10+
Unidentified
+1 to Energy Shield (Sorceress Only)
+2 to Nova (Sorceress Only)
+1 to Blaze (Sorceress Only)
+2 to Mana
Level 9 Charged Bolt (15/63 Charges)

Mara's Kaleidoscope
Amulet
Required Level: 67
Fingerprint: 0x9754f72c
Item Level: 87
Version: Expansion 1.10+
+2 to All Skills
All Stats +5
All Resistances +30

Dwarf Star
Ring
Required Level: 45
Fingerprint: 0x368c0f89
Item Level: 88
Version: Expansion 1.10+
+40 to Life
+40 Maximum Stamina
Heal Stamina Plus 15%
Fire Absorb 15%
Magic Damage Reduced by 15
100% Extra Gold from Monsters

Raven Frost
Ring
Required Level: 45
Fingerprint: 0x647d2c3e
Item Level: 86
Version: Expansion 1.10+
+233 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+15 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Bone Finger
Ring
Required Level: 88
Fingerprint: 0xf1213e2c
Item Level: 95
Version: Expansion 1.10+
+10% Faster Cast Rate
+93 to Attack Rating
2% Life stolen per hit
+22 to Strength
+20 to Life
Damage Reduced by 2

Aldur's Advance
Battle Boots
Defense: 42
Durability: 12 of 18
Required Level: 45
Required Strength: 95
Fingerprint: 0xec6eb058
Item Level: 99
Version: Expansion 1.10+
Indestructible
+40% Faster Run/Walk
+50 to Life
+180 Maximum Stamina
Heal Stamina Plus 32%
Fire Resist +50%
10% Damage Taken Goes To Mana
Set (2 items): +15 to Dexterity
Set (3 items): +15 to Dexterity
Set (4 items): +15 to Dexterity


Harlequin Crest
Shako
Defense: 129
Durability: 11 of 12
Required Level: 62
Required Strength: 50
Fingerprint: 0xefe469b0
Item Level: 86
Version: Expansion 1.10+
+2 to All Skills
All Stats +2
+144 to Life (Based on Character Level)
+144 to Mana (Based on Character Level)
All Resistances +15
Damage Reduced by 10%
50% Better Chance of Getting Magic Items
1 Sockets (1 used)
Socketed: Um Rune

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%

Verdungo's Hearty Cord
Mithril Coil
Defense: 144
Durability: 15 of 16
Required Level: 63
Required Strength: 106
Fingerprint: 0x1c701a79
Item Level: 86
Version: Expansion 1.10+
+10% Faster Hit Recovery
+119% Enhanced Defense
+36 to Vitality
Replenish Life +12
+116 Maximum Stamina
Damage Reduced by 15%

Wisp Projector
Ring
Required Level: 76
Fingerprint: 0x4537643d
Item Level: 86
Version: Expansion 1.10+
10% Chance to cast level 16 Lightning on striking
Lightning Absorb 10%
18% Better Chance of Getting Magic Items
Level 7 Spirit of Barbs (11/11 Charges)
Level 5 Heart of Wolverine (13/13 Charges)
Level 2 Oak Sage (15/15 Charges)

Trang-Oul's Claws
Heavy Bracers
Defense: 74
Durability: 13 of 16
Required Level: 45
Required Strength: 58
Fingerprint: 0xb621e3b1
Item Level: 88
Version: Expansion 1.10+
+2 to Curses (Necromancer only)
+20% Faster Cast Rate
+25% to Poison Skill Damage
+30 Defense
Cold Resist +30%


Chilling Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xd89cce9
Item Level: 81
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)

Chilling Grand Charm of Life
Grand Charm
Required Level: 42
Fingerprint: 0x533c4b07
Item Level: 85
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)
+8 to Life

Horadric Cube
Fingerprint: 0x650a7eaf
Item Level: 13
Version: Expansion 1.10+

Chilling Grand Charm of Dexterity
Grand Charm
Required Level: 42
Fingerprint: 0x403353c8
Item Level: 85
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)
+5 to Dexterity

Chilling Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x795d2869
Item Level: 88
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)

Chilling Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x69557e0b
Item Level: 94
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)

Chilling Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0x2e5153f0
Item Level: 79
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x4846ec69
Item Level: 86
Version: Expansion 1.10+
+20 to Life

Ocher Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xa1986f6
Item Level: 81
Version: Expansion 1.10+
+20 to Life
Lightning Resist +6%

Amber Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xe52da0e9
Item Level: 85
Version: Expansion 1.10+
+20 to Life
Lightning Resist +10%

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x59e5e37b
Item Level: 81
Version: Expansion 1.10+
+20 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x90d07eea
Item Level: 85
Version: Expansion 1.10+
+20 to Life

Lizard's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x51eb0a75
Item Level: 99
Version: Expansion 1.10+
+20 to Life
+1 to Mana

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xb874f46a
Item Level: 95
Version: Expansion 1.10+
+20 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xfd22d66
Item Level: 81
Version: Expansion 1.10+
+20 to Life

Beryl Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x856564b2
Item Level: 81
Version: Expansion 1.10+
+20 to Life
Poison Resist +5%

Enigma
Superior Breast Plate
JahIthBer
Defense: 840
Durability: 51 of 55
Required Level: 65
Required Strength: 30
Fingerprint: 0x40f3d9cc
Item Level: 86
Version: Expansion 1.10+
+2 to All Skills
+45% Faster Run/Walk
+1 to Teleport
+15% Enhanced Defense
+761 Defense
+72 to Strength (Based on Character Level)
Increase Maximum Life 5%
Damage Reduced by 8%
+14 Life after each Kill
15% Damage Taken Goes To Mana
96% Better Chance of Getting Magic Items (Based on Character Level)
Increase Maximum Durability 10%
3 Sockets (3 used)
Socketed: Jah Rune
Socketed: Ith Rune
Socketed: Ber Rune

Jah Rune
Required Level: 65
Version: Expansion 1.10+
Weapons: Ignore Target's Defense
Armor: Increase Maximum Life 5%
Shields: +50 to Life

Ith Rune
Required Level: 15
Version: Expansion 1.10+
Weapons: +9 to Maximum Damage
Armor: 15% Damage Taken Goes To Mana
Shields: 15% Damage Taken Goes To Mana

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Lizard's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x185e0f29
Item Level: 85
Version: Expansion 1.10+
+20 to Life
+1 to Mana

Heart of the Oak
Superior Flail
KoVexPulThul
One Hand Damage: 1 - 24
Durability: 30 of 30
Required Level: 55
Required Strength: 41
Required Dexterity: 35
Fingerprint: 0xf12da48a
Item Level: 81
Version: Expansion 1.10+
+3 to All Skills
+40% Faster Cast Rate
+3 to Attack Rating
+75% Damage to Demons
+100 to Attack Rating against Demons
+150% Damage to Undead
Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
7% Mana stolen per hit
+10 to Dexterity
Replenish Life +20
Increase Maximum Mana 15%
All Resistances +40
Level 4 Oak Sage (25/25 Charges)
Level 14 Raven (60/60 Charges)
4 Sockets (4 used)
Socketed: Ko Rune
Socketed: Vex Rune
Socketed: Pul Rune
Socketed: Thul Rune

Ko Rune
Required Level: 39
Version: Expansion 1.10+
Weapons: +10 to Dexterity
Armor: +10 to Dexterity
Shields: +10 to Dexterity

Vex Rune
Required Level: 55
Version: Expansion 1.10+
Weapons: 7% Mana stolen per hit
Armor: +5% to Maximum Fire Resist
Shields: +5% to Maximum Fire Resist

Pul Rune
Required Level: 45
Version: Expansion 1.10+
Weapons: +75% Damage to Demons
+100 to Attack Rating against Demons
Armor: +30% Enhanced Defense
Shields: +30% Enhanced Defense

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Spirit
Superior Monarch
TalThulOrtAmn
Defense: 169
Chance to Block: 0
Durability: 84 of 86
Required Level: 54
Required Strength: 156
Fingerprint: 0x82bddec6
Item Level: 81
Version: Expansion 1.10+
+2 to All Skills
+35% Faster Cast Rate
+55% Faster Hit Recovery
+14% Enhanced Defense
+250 Defense vs. Missile
+22 to Vitality
+91 to Mana
Cold Resist +35%
Lightning Resist +35%
Poison Resist +35%
+5 Magic Absorb
Attacker Takes Damage of 14
4 Sockets (4 used)
Socketed: Tal Rune
Socketed: Thul Rune
Socketed: Ort Rune
Socketed: Amn Rune

Tal Rune
Required Level: 17
Version: Expansion 1.10+
Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
Armor: Poison Resist +30%
Shields: Poison Resist +35%

Thul Rune
Required Level: 23
Version: Expansion 1.10+
Weapons: Adds 3 - 14 Cold Damage Over 3 Secs (75 Frames)
Armor: Cold Resist +30%
Shields: Cold Resist +35%

Ort Rune
Required Level: 21
Version: Expansion 1.10+
Weapons: Adds 1 - 50 Lightning Damage
Armor: Lightning Resist +30%
Shields: Lightning Resist +35%

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Chilling Grand Charm
Grand Charm
Required Level: 42
Fingerprint: 0xd5361e72
Item Level: 80
Version: Expansion 1.10+
+1 to Cold Skills (Sorceress Only)

Mercenary:

Name:       Hazade
Race:       Desert Mercenary
Type:       Off-Nightmare
Experience: 104425520
Level:      95
Dead?:      false

            Naked/Gear
Strength:   204/250
Dexterity:  165/170
HP:         2167/2263
Defense:    1586/2692
AR:         2033/430996

Fire:       179/139/79
Cold:       209/169/109
Lightning:  179/139/79
Poison:    249/209/149

Andariel's Visage
Demonhead
Defense: 382
Durability: 20 of 20
Required Level: 83
Required Strength: 102
Fingerprint: 0xbce08a7c
Item Level: 86
Version: Expansion 1.10+
15% Chance to cast level 15 Poison Nova when struck
+2 to All Skills
+20% Increased Attack Speed
8% Life stolen per hit
+147% Enhanced Defense
+26 to Strength
+10% to Maximum Poison Resist
Fire Resist +0%
Poison Resist +70%
Level 3 Venom (20/20 Charges)
1 Sockets (1 used)
Socketed: Ral Rune

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%


Duriel's Shell
Cuirass
Defense: 724
Durability: 33 of 150
Required Level: 41
Required Strength: 65
Fingerprint: 0xba052514
Item Level: 99
Version: Expansion 1.10+
+198% Enhanced Defense
+120 Defense (Based on Character Level)
+15 to Strength
+96 to Life (Based on Character Level)
Cold Resist +30%
All Resistances +20
Cannot Be Frozen
+100 Maximum Durability


Insight
Thresher
RalTirTalSol
Two Hand Damage: 80 - 839
Durability: 33 of 33
Required Level: 53
Required Strength: 142
Required Dexterity: 108
Fingerprint: 0x77e0b7a8
Item Level: 87
Version: Expansion
Level 13 Meditation Aura When Equipped
+35% Faster Cast Rate
298% Enhanced Damage
+9 to Minimum Damage
211% Bonus to Attack Rating
Adds 5 - 30 Fire Damage
Adds 75 Poison Damage Over 5 Secs (125 Frames)
+1 to Critical Strike
All Stats +5
+2 to Mana after each Kill
23% Better Chance of Getting Magic Items
Ethereal
4 Sockets (4 used)
Socketed: Ral Rune
Socketed: Tir Rune
Socketed: Tal Rune
Socketed: Sol Rune

Ral Rune
Required Level: 19
Version: Expansion
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Tir Rune
Required Level: 13
Version: Expansion 1.10+
Weapons: +2 to Mana after each Kill
Armor: +2 to Mana after each Kill
Shields: +2 to Mana after each Kill

Tal Rune
Required Level: 17
Version: Expansion 1.10+
Weapons: Adds 75 Poison Damage Over 5 Secs (125 Frames)
Armor: Poison Resist +30%
Shields: Poison Resist +35%

Sol Rune
Required Level: 27
Version: Expansion 1.10+
Weapons: +9 to Minimum Damage
Armor: Damage Reduced by 7
Shields: Damage Reduced by 7
 
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