2025 Spring RFL Results Thread: Areas (Round Two)

PhineasB

PurePremium
Guide Author
Bum bum bum bum. Drum roll, please. Actually, not too anticlimactic, we have a new overlord for RFL success without v1.07 shenanigans.
Nano (D2R) (10 points)
Ber 20.5
Jah 18.3
Jah 18.3
Lo 15.1
Vex 10.6
Total 82.8

drmalawi (D2R) (8 points)

Ber 20.5
Jah 18.3
Vex 10.6
Ist 7.5
Gul 7.1
Total: 64

Kruemelmonschda (D2R) (6 points)

Ist 7.5
Vex 10.6
Lo 15.1
Cham 27.5
Total: 60.7

Luhkoh (D2R) (5 points)

Jah - 18.3
Gul - 7.1
Gul - 7.1
Gul - 7.1
Pul - 3.4
Total - 43.0

PhineasB (v1.14) (4 points)

Sur 13.7
Um 5.1
Um 5.1
Mal 5.0
Mal 5.0
Total 33.9

Swamigoon (1.14) (3 points)

Cham 27.5
Total 27.5

Vildecor (D2R) (2 points)

Ohm 10.1
Mal 5.0
Mal 5.0
Pul 3.4
Total: 23.5

little birdy (D2R) (1 point)

Um, 5.1
Mal, 5.0
Pul 3.4
Pul 3.4
Pul 3.4
Total: 20.3

m4ke (D2R)

Gul 7.1
Gul 7.1
Total 14.2

Didn’t Run / No Results
LouB (D2R)
Nagisa (D2R)
maxicek (D2R)
hackedagainanda(1.14)
Gregth(D2R)

Will update if we get scores for people listed in the DNR bucket.

The final standings (please correct my math via PM if I botched something):
Nano (20 points)
DrMalawi (11 points)
Vildecor (10 points)
Luhkoh (10 points)
hackedagainanda (6 points)
Kruemelmonschda (6 points)
Swamigoon (5 points)
Gregth (4 points)
PhineasB (4 points)
little birdy (1 point)
Thanks everyone for participating and keeping the RFL a great SPF event! Let's do it again next year?
 
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Thanks for hosting! @PhineasB

I found 17 Qualifiers in the first set, with about 15 hours in P1 Trav (2 hours as TZ) and the remaining time in other TZs.
YjU3Aa7.png

Run 15: Pul Rune
Run 97: Um Rune
Run 160: Mal Rune
Run 373: Jah Rune
Run 480: Pul Rune
TZ: Gul Rune
TZ: Gul Rune
Run 625: Um Rune
Run 661: Mal Rune
Run 901: Jah Rune
Run 916: Ist Rune
Run 998: Jah Rune
Run 1072: Um Rune
Run 1454: Ohm Rune
Run 1547: Pul Rune
Run 1773: Ist Rune
Run 1828: Sur Rune
Then another 17 Qualifiers in the second set, but all 20 hours spent in P1 Trav this time. About 1-2 hours in TZ.
JTUWVJc.png

Both sets were quite similar in quality, with set 2 being a little better.
Run 66: Ber Rune
Run 198: Vex Rune
Run 265: Jah Rune
Run 353: Mal Rune
Run 368: Pul Rune
Run 529: Lo Rune
Run 583: Um Rune
Run 802: Vex Rune
Run 857: Gul Rune
Run 916: Um Rune
Run 1020: Jah Rune
Run 1356: Gul Rune
Run 1549: Um Rune
Run 1961: Mal Rune
Run 2160: Mal Rune
Run 2177: Um Rune
Run 2349: Gul Rune
All 2025 RFL Screenshots

Code:
                Trav1 Trav2
Players             1     1
Qualifiers         17    17
Hours            15.6    20
Runs             1885  2457
Avg Time Per Run 29.8  29.3
Drop stats
Small Charm       301   398
Grand Charm       343   419
Jewels            344   443
Based off drops, this is equivalent to almost 180 P7 cows per minute. If I base it off drop odds with 75% FI on 10 corpses (assuming 1 shattered corpse per run), it's closer to 200. Around the efficiency of my best cow runners, but Zod chances are even lower since I'm only running a few hours of TZ Trav in each set.

5vcgpes.png

250% ED Grandfather
e1BK1DE.png

Cubed with flawless gems.
yepcJ0x.png
Ghoul Knuckle
Demonhide Gloves
Defense: 69
Durability: 6 of 12
Required Level: 30
Required Strength: 20
Fingerprint: 0xbf2c0664
Item Level: 99
Version: Resurrected
+2 to Javelin and Spear Skills (Amazon Only)
+10% Increased Attack Speed <-- Why not 20?
3% Mana stolen per hit
+93% Enhanced Defense
Poison Resist +28%
23% Better Chance of Getting Magic Items

Dread Knot
Ring
Required Level: 60
Fingerprint: 0xe6ef1684
Item Level: 85
Version: Resurrected
+10% Faster Cast Rate
+96 to Attack Rating
+3 to Energy
+33 to Life
+87 to Mana
Fire Resist +26%

Storm Hold
Ring
Required Level: 65
Fingerprint: 0x433ef28e
Item Level: 85
Version: Resurrected
+10% Faster Cast Rate
7% Life stolen per hit
All Resistances +11
Fire Resist +20%
Level 4 Poison Dagger (25/30 Charges)
Ocher Small Charm of Good Luck
Small Charm
Required Level: 33
Fingerprint: 0xc7486dbb
Item Level: 99
Version: Resurrected
Lightning Resist +7%
7% Better Chance of Getting Magic Items

Ruby Small Charm of Sustenance
Small Charm
Required Level: 32
Fingerprint: 0xd1e4dd26
Item Level: 85
Version: Resurrected
+14 to Life
Fire Resist +11%

Coral Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x67098135
Item Level: 99
Version: Resurrected
+19 to Life
Lightning Resist +8%

Emerald Small Charm of Good Luck
Small Charm
Required Level: 33
Fingerprint: 0x2aae8ccb
Item Level: 85
Version: Resurrected
Poison Resist +11%
7% Better Chance of Getting Magic Items

Jade Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x9c7ba24a
Item Level: 85
Version: Resurrected
+20 to Life
Poison Resist +8%

Russet Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x93a7151b
Item Level: 85
Version: Resurrected
+20 to Life
Fire Resist +7%

Shocking Small Charm of Sustenance
Small Charm
Required Level: 82
Fingerprint: 0x3bd4ce67
Item Level: 99
Version: Resurrected
Adds 1 - 63 Lightning Damage
+13 to Life

Steel Small Charm of Vita
Small Charm
Required Level: 49
Fingerprint: 0x58931833
Item Level: 85
Version: Resurrected
+32 to Attack Rating
+20 to Life
Chilling Grand Charm of Sustenance
Grand Charm
Required Level: 42
Fingerprint: 0x44ff4e9e
Item Level: 85
Version: Resurrected
+1 to Cold Skills (Sorceress Only)
+23 to Life

Sharp Grand Charm of Sustenance
Grand Charm
Required Level: 37
Fingerprint: 0xfaf8c786
Item Level: 85
Version: Resurrected
+9 to Maximum Damage
+59 to Attack Rating
+30 to Life

Sharp Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x7de5b554
Item Level: 85
Version: Resurrected
+10 to Maximum Damage
+58 to Attack Rating
+38 to Life
Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0xb3f2e1f7
Item Level: 85
Version: Resurrected
100% Chance to cast level 29 Blaze when you Level-Up
Adds 17 - 45 Fire Damage
-5% to Enemy Fire Resistance
+5% to Fire Skill Damage

Rainbow Facet
Jewel
Required Level: 49
Fingerprint: 0x4c252979
Item Level: 85
Version: Resurrected
100% Chance to cast level 37 Blizzard when you Die
Adds 24 - 38 Cold Damage Over 0 Secs (3 Frames)
-5% to Enemy Cold Resistance
+5% to Cold Skill Damage
 
Woho 2nd place both in 2nd round and overall! 🥈
I had no idea! Hard to beat nano of course who can blend effiency and luck to almost perfection! Congrat nano!

Here is my write-up for the 2nd round:

---Runs---
WW barb trav (p3): 818 runs = 750 min
2H Zeal trav (p3): 104 runs = 78 min
Arcane sanct lightning nova sorc (p7): 320 runs = 352 min

My huuuge loading times kills my effiency 😭 maybe I need a new computer, this one is almost 7 years

---Finds---
Travincal
Run 87 Pul Rune
Run 133 Pul Rune, Jah Rune (same run!)
Run 134 Ber Rune

Run 230 Mal Rune
Run 294 Vex Rune
Run 409 Ist Rune
Run 468 Gul Rune
Run 579 Pul Rune
Run 758 Mal Rune
Run 783 Um Rune

Arcane Sanct
Run 37 Pul Rune
Run 202 Um Rune

13 qualifiers in total. Also got 3 facets which I am pretty happy about!

---WW barb---
Did a little respec to get FI up to 73% on switch + 1 point increased speed will save almost a couple of seconds running through town and when looking through loot, and invested 100 more str and 60 more dex for dmg/AR. Lost 1500 hp but 4k hp was still enough.


Top 5:
Ber 20.5
Jah 18.3
Vex 10.6
Ist 7.5
Gul 7.1
Score: 64

Crazy to get first Pul + Jah in same run and then Ber in the run afterwards!
Also got 3 facets which I am pretty happy about!
For the Arcane sanctuary runs I counted the total number of runes dropped
320 AS runs p7 gave 235 runes equals 0,752 runes/run dvs 0,664 runes/min with confidence levels
68% runes/min is in the range of 0,640 to 0,696
85% runes/min is in the range of 0,627 to 0,709
If I can reduce loading times between save & exit until char is at AS waypoint by 10 seconds this number would go up to about 0,80 runes/min. I prefer counting runes over charms/jewels because they are easier to count. The downside is that you get less statistics but it will still have some margin of error.
 

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I am legit feeling good to have scored a point 🤩😂 I’m still waiting for that pesky Jah rune to drop…. But at least I didn’t get blanked.

Thanks again @PhineasB for hosting.

I farmed Trav or Terror Zones in 30 minute chunks (8.5 hours total) in Round 2 with a handful of characters:
- Bladesin
- Frenzy Barb (Um - Trav)
- Multishot / Strafezon
- Nova Sorc (Mal, Pul x2 - Countess)
- Fire Ball Sorc
- Poison Necro (Pul - The Pit)
 
My untwinked Hammerdin progressed from a single pixel into lvl 95 to only 4 million short of 96.45, with 1 hour and 20 minutes of the 20-hour set spent on my untwinked D2R Sorc in TZ Chaos Sanctuary. Rune drops were disappointing, with only one 10+ pointer (actually, that's a theme for this guy's progress in CS so far from lvl 89, with the Sur from this set and an early Vex his only 10+ pointers).

But after the discussion of the Hammerdin rocking Nightwing's, Shako fell within the next hour:
CS Shako.jpg
That prompted a map reroll to socket it and an Andy's for the merc at the 11 hour mark. It took only a few rerolls to get another map with good boss density on the way to Pentagram and around Infector's arm.

I'm due an update in the Untwinked 99er thread, which I'll do once he gets the last bit to 96.5. Thanks to everyone who participated. It's a fun SPF event!
 
My LF zon ran for about 15 hours and found my only qualifier, and it was awesome:
RFL25Mcham.png
Almost all of the rest of my runs were pits and AT with my wind druid. After finishing 20 hours, I went back to questing one of my up-and-coming characters, who promptly found this:
Hvsur.png
(grumble grumble) nice! (grumble grumble...)
 
Great job everyone! Especially @Nano. And Thanks for all the data you collected along the way. I plan to be better about that in the future when my characters are truly geared.

Results
I ran a FoHdin in CS the whole time. Did p5 for maybe the first 3rd of my set, then went down to p3 for the rest. I did full runs with killing diablo at the end because I needed burning essences for my unholy grail goals. Well, except for the 2 hours I played when CS was tz (then I just did all 3 seal bosses and exited per my no tz act bosses rule). I was hitting any additional boss packs I saw as well for some mf progress too.

I had a slow start again and didn't find any qualifers for the first 8 hours, and then found a gul. Found the jah about 12 hours in, and found my 5th and last qualifier (gul) in the last hour. Final 5 were jah, gul, gul, gul, pul. I found 325 total runes, so hoped for another high rune (high run is about 1 in 150 runes).

I rolled a map with 3 shrines on route or in CS and shrined 30 amethysts, while finding 70 flawlesses. I found 56 diablo essences (yay over halfway there), and interesting mf finds were demonhorns edge, griz caddy, heavens light, 3 horizons tornados (2 of which were eligible to be stormlash), 4 facets (none good), 15/38 dungos.

And I made it to lvl 94.4. Not a super efficient set, but I got most everything I wanted out of it EXCEPT ANY progress toward infinity :ROFLMAO: 😭 . I was thinking I could get like 1 cubed ber from each rfl set, and instead I found 3 jah and zero sur/ber. I have a few things I'll do first, but I might run back to lk soon.

Gear
Helm - shako (ptopaz)
Amulet - 2/9 pala with 17@ and 37 life (lord why couldn't this have rolled 10 fcr?)
Body - enigma
Weapon - hoto (33@ I've rolled 2 hotos so far and got 32 and 33)
Shield - spirit in 45@ sacred targe
Swap - cta (5bo) and spirit
Gloves - trangs
Belt - arach
Ring 1 - dwarf star
Ring 2 - 10fcr/10mf
Boots - infernostride
Charms - torch, anni, 2 pcombs, a mix of 6-7 mf scs, fire res, and life
Merc - holy freeze with shaftstop, crown of thieves, and reapers toll
(basically just kept him around for the freeze aura and geared him to try and keep him alive)

He had right around 3k hp, just under 300 mf, 125fcr of course, and overstacked fire res

Skills
Max holy bolt and foh
Max blessed hammer and vigor
1 point in holy shield, redemption, concentration, fanaticism (in case I need him to do ubers)
Rest into blessed aim

Thoughts on character
So this is a fohdin hybridized with a hdin, which is a nice way to go about it. I ran redemption as my main aura, which I highly recommend. Felt fantastic. You ofc don't need the hammers in cs where everything is a demon or undead, but I spec'd him like this specifically so I could precast hammers before diablo spawns and speed up the diablo kill. This worked pretty well and felt fine on p5, but p7 felt a little slow. Eventually though, I felt like chilling out some more and did all the runs on p3, and instead of precasting hammers during diablo's spawn, I would tele around the pentagram a bit to activate a few enemies before hitting the last seal, and then look through the loot while diablo was spawning. Kind of a miniature seal pop.

I still just do not enjoy doing a full seal pop where you tele all the way to the entrance to activate as many enemies as possible. It feels like you spend way too much time just looking through loot rather than getting in some action, so I didn't do those.

Also, I geared this guy up to do runs as an hdin, but only did a few runs with him before I decided I wanted to try out foh. As hdin, I feel like you want to do a lot to mitigate fire damage, and since I didn't have rising sun at the time, I went with dwarf, infernostride and overstacked fire res (it's brutal in there now that lower res and conviction can both happen). But I have to say, the fohdin doesn't need this much safety. I didn't lose much hp unless I just stood in the middle of enemies tanking hits, and even them redemption topped me off fine. No deaths at all.

It's a very interesting character. He's a mix of overpowered and not. The aoe and the survivability are incredible. He's a ranged paladin who doesn't have to get into the action. He doesn't need an aura at all if he has insight merc, and doesn't need a merc at all if he has 1 pt redemption. However in my opinion, hdin is definitely better at p7/p8 CS which is what I usually want to run there for the juicy exp. So fohdin is like mega overpowered, but then hes not one of the best either...

That being said, I tried him in the pit too and he's fantastic on p5/p7 there. Nicer than hdin imo with the lower hp enemies. And I've done a few arcane sanctuary runs so far and he seems fantastic there too. I tried p3 trav and it was totally awful. Do not recommend (@drmalawi we had talked about this a smidge). But yeah an interesting character and I thoroughly enjoyed running him.

Thanks @PhineasB for hosting!
 
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Nice results, congrats everyone and @Nano on the win! Great to see the continued activity... bad timing in my case, but I'm slowly getting more interested in good ol' D2 again, with more time on my hands currently (and both PoE 1 and 2 being a bit boring at the moment)... In other words, hope to be around when the next tournament comes along.
 
Nice results, congrats everyone and @Nano on the win! Great to see the continued activity... bad timing in my case, but I'm slowly getting more interested in good ol' D2 again, with more time on my hands currently (and both PoE 1 and 2 being a bit boring at the moment)... In other words, hope to be around when the next tournament comes along.
Summer MF/RF tourney incoming then, right? :D
 

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