Re: 1.13 Public Test Realm online!
@Tubba Blubba: you are referring to the good side of respec I agree with. But the dark side is far stronger.
Luke: Is the dark side stronger?
Yoda: No, no, no. Quicker, easier, more seductive.
There are plenty of ways to play that are quicker/easier/more seductive. HF rushing, softcore, twinked, time-travelling, ATMA/GoMule, rerunning areas, /player settings, multiplayer, trading, reading guides, 1.09 ravenclaw, save & exit, MFing -- all of these things make the game easier in some way. I used to play Angband a lot, which is kind of similar to D2 in some ways. In that game, what we call hardcore is the normal playing mode, and softcore is a 'cheating option'. When I first started playing, I thought town portals were cheesy, since the equivalent in the other game had a delay before working, and the dungeons were always randomly generated, so using it was like abandoning the level.
The only real problem I can see is someone lying and claiming to have guardianed a meleemancer when they really guardianed a respec'd summoner or something. I look at that as more or less along the lines of other forms of outright cheating, and similar to the "don't switch /player settings for opening chests" rule. I can't see a problem with someone saying, "I guardianed my summoner, then respec'd to a meleemancer to try it out." Honestly, if someone's going to be dishonest, wouldn't they be willing to use a trainer anyway? There are a lot of very knowledgeable people here, I don't think that kind of thing would go undetected.
Respec'd characters probably won't get quite as much respect, most of the time, but a respec'd guardian nakedzon is still going to get more respect than a patriarch summoner who didn't respec.
I've had characters build by other persons; I cannot play them. There is no feel how to play that character.
I think that says it very well. I've even had this to some extent with my own characters when I leave them alone for awhile.
I once rebuilt a Bnet trapsin, and ended up changing only one skillpoint (not putting a point in claw block). I actually love trapsins so much that I liked the rebuild, but I don't think I could do that more than once without changing something else significant about the build. I've also had plenty of characters that hit a brick wall in early hell. With respec I could tweak the build until it worked, or even just switch builds entirely. At least that way I could collect the hellforge with these otherwise failed characters.