I thought it had to do with tyrael when the rushee talka to him.When rushing in 1.00 be careful with Duriel. The rushing char (which presumably has completed the difficulty) can become bugged and lose their character title and ability to create/join games in any difficulty higher than the one the rush is occurring in. E.g., a Baron(ess) rushing another character through normal can become permanently locked in normal if bugged in this way.
I believe it has to do with being in the chamber and in the same party when Duriel dies. Though someone else may have more details.
Gambling works too. Items brought into the game by a character don't count if they're on the ground.
Are you sure? I spent last week getting some SoJs but I've never had it gambled when there was one in the game. It's 1.06b, not 1.00 so that might be different, but I've spent ~2M gold to get second SoJ and nothing. Then I mule it off and it drops almost right away. I've tried dropping it in other acts etc but just no dice.
Hi. silly question. While rushing chars through norm, how do they get the quest completion for diablo? Do the rushees have to attack big D or open the seals? Have tried a couple combinations now and they all end in quest cannot be completed in this game.
Bit late reply, but you can also park characters in corners of some of the pillars. You can only safely park two characters (assuming you have a character that can kill Diablo fast) while third or fourth one is bit risky unless you space it just right as the fire nova will often hit the ones behind the safe ones. I can attest its safety in HC having done it myself in 1.10-> onwards as well as have replicated this in softcore during time traveling as well. That is of course if you park properly behind the pillar which may take just a little bit of practice.
(Screenshots: the pillars in question and how you should place the character. It may take some practice so best you do get hang of it as the rusher and before you open the final seal, set up TP and park the characters there.)
Also I double helvete's remark if you find yourself on a branched route that leads to conspicuous dead end that has nothing concrete in sight (after all, the path to waypoint + Chaos Sanctuary is always aligned northeast so to speak), turn away or enjoy your newfound survival horror experience.
Most if not all of these guides are for 1.03 or higher. Some mention the 1.03 WW nerf. I dont remember exactly when the patches came out and for how long they lasted.Lurker Lounge had a pretty good strategy section. I'm not sure what patches the guides exactly apply for. You can access the old site via wayback machine: https://web.archive.org/web/20080719144634/http://www.lurkerlounge.com/content/section/8/123/.
Luckily we have a very good source for that:Most if not all of these guides are for 1.03 or higher. Some mention the 1.03 WW nerf. I dont remember exactly when the patches came out and for how long they lasted.
Fruit states in the "Queen of the Amazons" thread:One of the guides (Javazon by BrianDNA) mentioms that CB does not work on Champs, Uniques and Bosses. That is news to me. Is that true in 1.00? I thought it was reduced effectiveness.
Well, I suppose this doesn't matter anymore since Izual is demon soup already, but for future reference, I'm pretty sure Crushing Blow only works against regular monsters and minions. The CB function checks specifically if the target/monster is flagged as "special" (or however to call it).
Otherwise, CB is fairly strong, as it halves the monster's life. You won't leech from CB though -- it directly modifies the monster's life, so it is not applied as one of the damage types. (Not that this really matters for you, as CB only works with melee as I think you already figured. They really neglected ranged attacks.)
So since they played on bnet they were on patch 1.02 at most, I don't know though, when the bow damage was fixed.This report from a Bowazon playthrough claims to have been written within the first 1-1.5 month of the games release. If the mentioned date is correct, July 2000, then it was published a month after D2 release.
I guess 10-50 is already a lot in a single player game... anyway it seems like a good strategy. Only problem is that I dare not open my Amazon and see her stat distribution and how many levels she will need until she can equip a gothic bow...Author was using Strafe and relied on a max Valk build with heavy investment in Pierce and Crit strike.
They used a Gothic Bow and mentions hunting for a high damage one, but since ED is broken on bows in 1.00 any Gothic Bow with Max Dmg should do.
Luckily we have a very good source for that:
The only thing unclear is when 1.01 and 1.02 were released.