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Sacrifice: Difference between revisions

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'''Details:''' Sacrifice boosts the [[Paladin]]'s damage and attack rating substantially, at a cost in blood. Each hit landed with this skill inflicts 8% of its damage on the Paladin.
'''Details:''' Sacrifice boosts the [[Paladin]]'s damage and attack rating substantially, at a cost in blood. Each hit landed with this skill inflicts 8% of its damage on the Paladin.
* To offset the damage to self, life leech equipment can come in very handy.
* To offset the damage to self, life leech equipment can come in very handy.
** Due to penalties to life leech in higher [[Difficulty|difficulties]], at least 16% (Nightmare) and 24% (Hell) life leech is required to negate the HP loss.
** Life is reduced '''before''' life steal and [[Life Tap]] are applied. Thus using Sacrifice while at low HP can be fatal, even with sufficient life steal.
* It's possible to kill yourself with Sacrifice, leading to the amusing "Paladin was slain by Paladin." death message in game.
* It's possible to kill yourself with Sacrifice, leading to the amusing "Paladin was slain by Paladin." death message in game.
  The game will recognize this as PvP, which will nullify experience loss in hell and nightmare difficulties.
** The game will recognize this as [[PvP]], which nullifies experience loss in [[hell]] and [[nightmare]] difficulties.
* Damage overruns: the key difficulty in using this skill is that you only leech back life based on the monster's hit points, but you lose health based on the damage done.
** Example: if you have 10% life leech and do 500 damage to a monster with 100 hit points, you'll leech back 10 hit points, but lose 8% of 500 = 40.
** [[Physical]] [[resistances]] has the same effect: 100 damage to a monster with 50% physical resistance means you only leech life on that 50%, but lose Sacrifice on the full 100.  
{|
{|
!'''Damage to Self:'''
!'''Damage to Self:'''
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| 465%
| 465%
}}
}}
<noinclude>
{{Skill navbox D2|Paladin}}


<noinclude>{{Skill navbox}}
{{Skill navbox paladin}}
[[Category:Combat skills (Paladin)]]
[[Category:Combat skills (Paladin)]]
[[Category:Paladin skills]]
[[Category:Paladin skills]]
</noinclude>c
</noinclude>c

Latest revision as of 02:39, 6 May 2014

Sacrifice

Required Level: 1
Prerequisites: None
Synergies: Points in these skills increase the damage done with Sacrifice.

Details: Sacrifice boosts the Paladin's damage and attack rating substantially, at a cost in blood. Each hit landed with this skill inflicts 8% of its damage on the Paladin.

  • To offset the damage to self, life leech equipment can come in very handy.
    • Due to penalties to life leech in higher difficulties, at least 16% (Nightmare) and 24% (Hell) life leech is required to negate the HP loss.
    • Life is reduced before life steal and Life Tap are applied. Thus using Sacrifice while at low HP can be fatal, even with sufficient life steal.
  • It's possible to kill yourself with Sacrifice, leading to the amusing "Paladin was slain by Paladin." death message in game.
    • The game will recognize this as PvP, which nullifies experience loss in hell and nightmare difficulties.
Damage to Self: 8%
Skill Level Progression [e]
Slvl AR +X%

Damage +X%

Slvl AR +X%

Damage +X%

Slvl AR +X%

Damage +X%

Slvl AR +X%

Damage +X%

1 20 180% 6 55 255% 11 90 330% 16 125 405%
2 27 195% 7 62 270% 12 97 345% 17 132 420%
3 34 210% 8 69 285% 13 104 360% 18 139 435%
4 41 225% 9 76 300% 14 111 375% 19 146 450%
5 48 240% 10 83 315% 15 118 390% 20 153 465%


c