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Resist Lightning

From Diablo 2 Wiki

Resist Lightning

Required Level: 12
Prerequisites: None
Synergies: None.
Details: This aura substantially increases the lightning resistance of the Paladin and all players and minions in his party.

  • The v1.09 patch added a hidden +max resistance bonus to this aura. These bonuses accrue only from skill points in the skills; not from +skill equipment. (Which is why they are largely ignored.)
    • When the skill is active each point added to it adds 1% to maximum lightning resistance of all characters and minions, capped at 95%.
    • When the skill is not active, each point adds .5% to Paladin's maximum lightning resistance, rounded down.
    • For example, with 10 points in the skill the Paladin's maximum lightning resistance would be 85% with the aura active, and 80% with any other aura active.
Skill Level Progression [e]
SlvlRadius

Lightning Res.

Light. Res. Max

SlvlRadius

Lightning Res.

Light. Res. Max

SlvlRadius

Lightning Res.

Light. Res. Max

SlvlRadius

Lightning Res.

Light. Res. Max

110.6+52%+1%617.3+98%+6%1124.0+116%+11%1630.6+127%+16%
212.0+66%+2%718.6+102%+7%1225.3+118%+12%1732.0+128%+17%
313.3+76%+3%820.0+106%+8%1326.6+121%+13%1833.3+129%+18%
414.6+85%+4%921.3+110%+9%1428.0+123%+14%1934.6+130%+19%
516.0+92%+5%1022.6+113%+10%1529.3+124%+15%2036.0+131%+20%

While a resistance of over 100% may initially seem pointless, note that on Nightmare and Hell difficulties all characters and mercenaries have their initial magic resistance reduced from 0 to increasingly negative numbers.