Required Level: 12
Prerequisites: Might
Synergies: None.
Details: This aura greatly increases the Attack Rating of the Paladin and all in his party. Many players spend all of their efforts on increasing their damage, while paying scant attention to their accuracy, and are quite surprised how much more effective they are when their to/hit is boosted by a Combat Shrine, or a Blessed Aim aura.
- The Paladin receives a passive 5% bonus to his Attack Rating with each point placed in this skill. (Only for hard points, not from +skill items.)
- Blessed Aim can be obtained from Act 2 Mercenaries in Normal and Hell difficulties.
Skill Level Progression [e] |
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Slvl | Radius
|
AR
|
Slvl | Radius
|
AR
|
Slvl | Radius
|
AR
|
Slvl | Radius
|
AR
|
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 10.6 | +75% | 6 | 17.3 | +150% | 11 | 24.0 | +225% | 16 | 30.6 | +300% |
2 | 12.0 | +90% | 7 | 18.6 | +165% | 12 | 25.3 | +240% | 17 | 32.0 | +315% |
3 | 13.3 | +105% | 8 | 20.0 | +180% | 13 | 26.6 | +255% | 18 | 33.3 | +330% |
4 | 14.6 | +120% | 9 | 21.3 | +195% | 14 | 28.0 | +270% | 19 | 34.6 | +345% |
5 | 16.0 | +135% | 10 | 22.6 | +210% | 15 | 29.3 | +285% | 20 | 36.0 | +360% |
Classes of the Diablo games - Skills [e] Diablo II: Amazon Barb Necro Paladin Sorceress LoD: Assassin Druid Other: Diablo I Diablo III |
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Diablo I - Spells | Hellfire - Spells [e] | ||||
---|---|---|---|---|---|
Rogue - Sorcerer - Warrior | Barbarian - Bard - Monk | ||||
• Apocalypse |
• Firebolt |
• Heal Other |
• Nova |
• Berserk |
• Mana |
Diablo III Classes | Diablo III Class Info [e] | |||
---|---|---|---|---|
Diablo III: |
Other classes: |
Skill info: |
Archetypes: |
Archetype sub-types: |