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Arcane Sanctuary: Difference between revisions

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Arcane Sanctuary was created by [[Horazon]]. He supposedly built it after his [[Bartuc|Brother's]] demise and after he went mad (said by [[Drognan]]) and disappeared from the [[Vizjerei]].
The '''Arcane Sanctuary''' can be found through a portal on the lowest level of the [[Palace Cellar]] in [[Act II]].
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<blockquote> The tomb of Horazon...the Arcane Sanctuary...
__TOC__
</blockquote>
==Background==
{{Levelbox
|game= Diablo II
|portrait= Arcane_Sanctuary.jpg
<!--|name= -->
|patch= v1.10+
|norm-lvl= #
|night-lvl= #
|hell-lvl= #
|monsters= Fill out
|norm-monster= #
|night-monster= #
|hell-monster= #
|norm-rand-boss= Fill out
|night-rand-boss= Fill out
|hell-rand-boss= Fill out
|norm-su= [[The Summoner]] ([[mlvl]] 18)
|night-su= [[The Summoner]] ([[mlvl]] 65)
|hell-su= [[The Summoner]] ([[mlvl]] 80)
|chest= Fill out
|waypoint= Yes
|nearby= [[Palace Cellar]], [[Canyon of the Magi]]
|quests= None
}}
The Arcane Sanctuary was created by the powerful mage {{iw|Horazon Horazon}}. [[Drognan]] informs us he supposedly built it after his {{iw|Bartuc brother's}} demise when he went mad and disappeared from the {{iw|Vizjerei Vizjerei}}.
 
::[[Drognan]]: ''The tomb of Horazon...the Arcane Sanctuary...''
 
 
[[File:Quests-act2-014lrg.jpg|thumb|left|Portal to the Arcane Sanctuary from the [[Palace Cellar]].]]
The Sanctuary itself only has one "level", but is massive. It consists of platforms suspended in mid-air (or perhaps the ethereal plane) that stretches out in four directions from where you enter it through the portal. Each section has its own peculiarities, such as strangely connected staircases, a maze of portals or other oddities.
 
 
At the very end of one of these sections you will find [[The Summoner]], the [[Sorcerer]] from [[Diablo I]] that also became mad, and has taken up residence in the Arcane Sanctuary. When he is killed, you'll be informed just which of the tombs you should enter in the [[Canyon of the Magi]] by looking at which rune is missing from around the platform of The Summoner. The direction he is located on is always random, just like most levels in Diablo II, so just pick a direction, and go on. Even when the summoner is killed, you can go back to other parts of the level and clear it for experience and treasure.
 
 
[[File:Mon-summoner.jpg|thumb|right|[[The Summoner]].]]
There is a [[waypoint]] here, just as you enter the Sanctuary, and if you don't take it, you'll be sorry later. This level can involve a LOT of running.
 
 
==Level Information==
* Monster levels are usually always equal to the [[area level]] with exception to [[superuniques|uniques]] ([[mlvl]] +3) and [[champion]]s (mlvl +2).
 
 
 
==Notable Characters==
* [[The Summoner]] ([[superunique|boss]])
 
 
 
==Related Articles==
If you are at all interested in the story and lore of the games, you should also check out:
* {{iw|Horazon Horazon}}
* {{iw|Bartuc Bartuc}}
* {{iw|Mage_Clan_Wars Mage Clan Wars}}
* {{iw|Vizjerei Vizjerei}}
* {{iw|Khazra Khazra}}
 
 
==Reference==
* [http://strategy.diabloii.net/news.php?id=551#Area%20Levels Facts & Formulae Archive]
 
 
 
{{Level navbox}}
{{Act II navbox}}
 
 
[[category:Act II levels]]
[[category:Act II]]
[[category:Levels]]

Revision as of 11:59, 12 January 2010

The Arcane Sanctuary can be found through a portal on the lowest level of the Palace Cellar in Act II.

Background

Diablo II Level Info [e]
Arcane Sanctuary.jpg
Arcane Sanctuary
(v1.10+)
Norm Night Hell
Area lvl # # #
Possible
monsters
Fill out
Monster
Variants
# # #
Random
Bosses
Fill out Fill out Fill out
Super-
uniques
The Summoner (mlvl 18) The Summoner (mlvl 65) The Summoner (mlvl 80)
Gold-chest Fill out
Waypoint Yes
Nearby
levels
Palace Cellar, Canyon of the Magi
Quests None

The Arcane Sanctuary was created by the powerful mage Horazon. Drognan informs us he supposedly built it after his brother's demise when he went mad and disappeared from the Vizjerei.

Drognan: The tomb of Horazon...the Arcane Sanctuary...


Portal to the Arcane Sanctuary from the Palace Cellar.

The Sanctuary itself only has one "level", but is massive. It consists of platforms suspended in mid-air (or perhaps the ethereal plane) that stretches out in four directions from where you enter it through the portal. Each section has its own peculiarities, such as strangely connected staircases, a maze of portals or other oddities.


At the very end of one of these sections you will find The Summoner, the Sorcerer from Diablo I that also became mad, and has taken up residence in the Arcane Sanctuary. When he is killed, you'll be informed just which of the tombs you should enter in the Canyon of the Magi by looking at which rune is missing from around the platform of The Summoner. The direction he is located on is always random, just like most levels in Diablo II, so just pick a direction, and go on. Even when the summoner is killed, you can go back to other parts of the level and clear it for experience and treasure.


There is a waypoint here, just as you enter the Sanctuary, and if you don't take it, you'll be sorry later. This level can involve a LOT of running.


Level Information


Notable Characters


Related Articles

If you are at all interested in the story and lore of the games, you should also check out:


Reference