The Time Traveler's Vortex - Part 1 - A guide to SPF Time Travel

I don't think you can gamble uniques.

I'm currently just using gold to gamble rings/ammies so I don't have to pick them up for crafting.

Probably not worth bringing forward, either. Maybe to 1.08 for windforce :p
 
No gambling uniques, but use it to fill in jewelry spots and to get those few elite craft bases which cannot be shopped.
 
They nerfed it completely with 1.07 but pre-LoD it was a 3% chance for uniques, 5% chance for sets and 7% chance for rares when gambling. Way, way higher than what we're used to.
 
From LoD on, unique rings are weighed odds. 1.10 drops a unique ring with ilvl 99 it could be any ring, but SoJ, Wisp, Natures and BKWB have MUCH lower odds than Nagel, Manald, Raven and Dward. Don't remember odds for carrion wind, but probably somewhere inbetween.
 
Hi helvete and everyone else who follows this thread.

Sorry about the bump, I first noticed this thread now and read through it, a very nice read, thank you for a great contribution.

helvete said:
- Some greater crafts which are disabled or different in 1.07, most noteworthy caster amulets with up to 25%FCR, but also greater safety boots and belts can be very juicy.

As I read the quoted text I did remember there were many disabled greater crafts in 1.07, but I had trouble finding them. Finally I used the wayback machine on diabloii itself and found some, perhaps interesting (it certainly made me come out of lurk), information I have not seen elsewhere.
https://web.archive.org/web/2001080...com/items/crafted/recipes-class-amulets.shtml
https://web.archive.org/web/2001080...o.com/items/crafted/recipes-class-rings.shtml
https://web.archive.org/web/20010807105407/http://purediablo.com/items/crafted/recipes-deadly.shtml

Now normally I would not bother with something like this, even the idea of recipes that depends on the computer clock seems extremely far fetched, if it wasn't because of what homepage it is and that it says: "All Recipes work on and off the Realms in v1.08"

I would test this myself, but like helvete and others I have been playing 1.00 recently and am not planning on changing version as of yet. If anyone have more information about this, even if it is to simply reject the possibility, I'd be very grateful.

Have fun.
 
I read about these a lot a little while ago but thought they weren't active...?

The deadly crafts are, for sure and I posted about it as well. I've got a folder of ~400 test crafts and some conclusions written up wherever I posted them (anything goes lounge?) but frankly the deadly crafts are mostly useless it seems. The class-specific ones are super broken, though. If they were active in 1.08 SP then I'd be amazed they aren't being abused atm but the same could be said about 1.08 (even though they're less useful, I still only found a single example of someone making them in SP through time travel)
 
I don't think those were active at all, IIRC they have a 0 where there would have to be a 1 or something, much like the Constricting Ring and Merman's Sprocket or whatever the unique wyrmhide boots were called. The code is there, but it isn't enabled.
 
I just tested both sorc ring recipes and neither worked. The waybackmachine link even says they don't work off-realm in 1.08, as well.
 
Thank you and my apology for missing the realm-only part. I looked through it again and it says so in every section except for the deadly items section.

I did btw. manage to find the recipes for 1.08 crafting via the other fan pages diabloii linked to back in 2001: https://web.archive.org/web/2001071.../expansiond2/items/guide/crafted/table3.shtml
I hope that homepage is okay to link to, otherwise I'll remove the link again.

Have a pleasant evening pharphis, helvete and everyone else.
 
I only discovered deadly crafts because I was spending a huge amount of time googling about (5th page of google whyyy) trying to learn random stuff about older versions.
 
Planning some time traveling, huh? :)

Lol, no not immediately. I like to read about it though, and I thought that helvete did a tremendous job to explain to time traveling noobs like me what I need to know about every patch.

I do plan to do time traveling at some point though. Then again I tend to make far too many plans ...
 
I'm in the last phase of renovating my house, and the fapcave is last on the list. Have to redo some parts of all the guides to accomodate the revised forum rules too. Current draft of 1.07 guide has too much emphasis on dual wield, and that is just one example.
 
We can forgive you for allowing RL to take priority over D2. But only because you already built some credit when posting your guides ;).
 
I'm guessing no 1.08 Cranium basher, if 1.08 tops out at qlvl75 and it needs to be qlvl 91? Shame if so.

If there a list of impossible to get items per patch? I've seen some incomplete bits
 
1.08 has no impossible to get items, but as mf is broken, and it is tc90 with a qlvl only bosses and champs will drop.... highly unlikely.
 
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