@pharphis I have not made a max block or an energy shield or both together on a sorceress, in a LOOONGGG time. Even on Hardcore I had been going Vita builds ever since 1.10 came out. You feel that going Block Build is a bigger threat to die than the Vita build? Do you feel Stormshield is a poor option for a Sorceress as well, going Max Block or Vita? I am curious to hear all opinions and what you think about it.
@dkn thanks dude! I like her, even though the gear is somewhat underwhelming at this point. My NM Andy, NM Meph, NM Pindle/EdlritchShenk, NM Baal and Hell Andy runs have been strange. I have found quite a few Tulwars and a lot of good melee uniques, tons of lower sets and uniques, 2 really high end Raven Frosts, a 11% Tal's Belt just recently, a few crappy Nagelrings, several really nice Necromancer Wands, Zon Items and other class items, BUT I just can't seem to find caster material, particularly Sorceress Gear, other than a Viscerataunt Shield, which isn't useful to me at all right now lol.
No Vipermagi, Peasant Crown, Occulus, Wizard Spike, Moser's, Suicide Branch, War Travs, Waterwalks, Nat's Boots, Trang's Gloves, Skill Amulets with the resists I need, just a +1 Sorc Rare Amulet with only +4 Resist, a +2 Cold Skill Magic Amulet. Only skiller of any kind has been a Fire Skiller, after I respec'd to Blizzard lmao. In fact, the charm finding has been extremely underwhelming. So bad, that I have had to use charms like a 21 Life/11% LR GRAND Charm, 8 Life/8%LR LARGE Charm, 6 Life/7% CR Large Charm, a 1-2 Cold Damage(lol)/3% CR Small Charm and some other crappers, just to get my resists all squared out. I only have a couple average, at best, resist or resist/life charms. And I had to ditch some FHR Charms and my Stealth, so I am at the 8 Frame 60% FHR BP, instead of the 7 Frame 84% FHR BP I have been at for almost the entire trip up to now. I am not sure how much those BP differences really play a role, combined with blocking chance and speed as I Teleport. Teleporting is the only time I am really worried about getting physically hit. I would love to hear from the experts on that type of stuff.
The main problem, by far, is my Mercenary that does no damage with his 'Insight' Halberd. I used to play classic a decent amount, so I have no problem getting by without the best uniques/sets/runewords, but I can't kill any cold immunes in Hell with what my Merc is using. Even switching from Prayer to Might did virtually nothing, so I went back because Prayer is a beautiful thing to have, especially while running Hell Andy.
I want to power my way to Hell Mephisto, but I don't know how to possibly get there and especially past the council members, if my Mercenary takes 10 minutes to kill Radamant after static and me telekinesising him into a wall, on what I am pretty sure was players 1. Unless I slipped up and left players 3 or 8 for some reason, but I am almost positive it was P1 and even if it was 3 or 8, it was absurdly slow and low damage. And I haven't found any good damage jewels to use in his Armor and Helm, plus I need the Goldskin and Crown of Thieves to keep him alive with resists and high leech. I really don't want to lose Meditation or lose Prayer or lose both, I have just been really unlucky on finding things that I specifically need lol. I need a 4 socket polearm that packs a punch.
Looking back, Radamant may have had the stone skin or whatever mod raises their life/defense outrageously and that could have played a role. He kills P1 monsters out in Act 1 fine in Hell. But Radamant scared me badly, thinking of trying to go to areas with cold immunes everywhere, strong packs, and especially TRAV is terrifying even without that issue to deal with.
My Prayer Merc, at level 78, only does 349-685 damage >< When I made him Might, it really only made it up to around a thousand I believe. So really making him Might doesn't really do much right now.
My decision now lies on continuing to run Hell Andy on P3 and hope for some decent Sorceress gear to drop, going back to NM and doing Nightmare Cow Runs hoping to find a new base for Insight and possibly some NM Meph Runs OR trying to power on through A2, where I have only done the first quest so far and have only that first Waypoint.
I would need to find somewhere what polearms can drop in NM and if the item level of them would be viable to get 4 sockets in the cube, or possibly 4 sockets in a Larzuk Quest, but I don't think I will get that desperate to use waste a hole punch like that, on an untwinked character. Those will be held for probably something like Death's Fathom, Shako or Nightwing and either a Vipermagi with perfect resist or Blizzard Ormus, if I don't plan for CoH or Enigma long run, or for a Stormshield or a certain shield if I don't go Spirit. I don't think I will use one on Merc, even if I found something like an ethereal Andy's Visage or Reaper's Toll, unless I go CoH/Enigma/Spirit and only need a hole for Fathom+Shako/Nightwing's. I think Reaper's is meant for Melee Characters anyway, so if I did get lucky I would probably move it off her and stick with Insight/Infinity down the road. But ironically on my first sorce on softcore, when I started up for the second time on this SP forum(hard drive crash ruined first round), I found 35 resist Vipermagi at end of Normal I think it was and Um'd it once I got an UM and then found Death's Fathom in the area beyond Pindleskin(Halls of Pain or Vanquish I think it's called?) before I even had one Shako, before the 3 Tal's pieces I planned on using and other common things I needed lol. First one ever found. And I also found an Eth Reaper's Toll almost instantly when I got to Hell Mephisto. I don't foresee that happening ever again lol. So my socket quests will probably sit around for months or years lol.
Can I find a good base to roll or find already with 4 sockets in NM Cows? Like any Elite Bases or even Exceptional ones that could be found ethereal and roll 4 sockets or come with 4 sockets or even non ethereal I would be fine with. I just really need my Merc to do damage. That is a HUGE hinderance to me moving on in Hell, unless I want to respec for the second time ( I started fireball/meteor and switched to Blizzard in middle of Nightmare), and I don't really want to use my 2nd respec, knowing I will need to use my last one to go back to Blizzard once my Mercenary is full strength. But if I can't get any damage going on my mercenary soon, I feel like I am almost going to be forced to turn to a Fireball/Meteor/Frozen Orb Sorc. And another problem with that, is that I want to be Blizzard when I get to Hell Mephisto, for the super effective moating trick. Blizzard takes Mephisto down just sooooo much faster than Meteor does and the moat trick is so wonderful when you are still weak, particularly Hardcore, and want to have a safe way of gathering up good loot, fast.
Sorry my posts are always so long and repetitive, but I would LOVE advice on what the best route from this point on is. I am level 78, in Act 2 Hell with only Radamant Quest done and have almost no way to take care of Cold Immunes. So MF, NM Cows, other areas to MF in Hell that I could find a 4 os Polearm Base with High Damage? I don't really want to lose my Andy map and go back to NM for Cows, but I guess it isn't that big of a deal. Is Crypt or Mausoleum maybe good places to look for a better Insight Polearm Base for my Merc? Plus aren't those areas very high level areas, where lots of high level items can drop? If I remember correctly, either the CRYPT or MAUSOLEUM, or both, were places that were very doable for Blizzard Sorceresses or cold characters.
QUICK EDIT BECAUSE OF FUNNY: While killing Countess, because I couldn't remember what the name of the one that wasn't the Crypt was, she dropped me a 19 life SC. So I finally got a good charm to use lol. Good thing I couldn't remember Mausoleum! I started going into Crypt, on P3, and so far all Lightning Immunes and a Grand Charm(haven't got it yet) and Twitchthroe Armor dropped just inside haha. Little late for the Armor, but nice to have if I ever decide to twink a HC char. I had to throw this in there.
Thanks for any feedback, D2 encyclopedias!