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Actually, when you get those from the cow king (winged helm and great pilum) there is a 100% chance they were supposed to be grim helms and lances, as he can't even drop great helms and pilums =)
 
Do I think I have all the normal uniques now, except the one I'm really after - the damn Pike.

I have 2x SoJ from The Cow King too, and Iceblink.

More runs tonight.
 
The pike in itself isn't very good, but is sadly needed when looking for the 125dura ones which makes repairing so much more bearable.

Iceblink is a nice find; it can't drop from the king himself. Awesome for mitigating damage taken when running cows, and very handy for questing/maggot leveling.
 
I've found several pikes got a 175 dmg 125 dura one last night and one SoJ. But no ice blink... Are rushers with bosses better for getting that then cows?
 
Racking one might be a viable option. Unique odds are 1:600 I believe. I'll try when I get to NM.

Ouch BKC... Hopefully the game will cough up another!
 
Third SoJ, still no Pike. Item spam is really annoying. The SoJ was nearly missed, buried under tons of potions. Maybe the Pike has dropped already, but I missed it. Short names are more difficult to spot.

I may start NM for a break next week. Or hit 1.07 / 1.13 Trav. Depends what the weekend brings.
 
Are you reusing the same map? If so, try changing it, or allow the king to move to some other spot on your current one.
 
Arrr racking odds are actually 1:1000 (just like 1.07). So that's a waste of time. Gambling works great though. Maggot leveled all the way to 70's. Hope that lasts until 84. Then I'm off to 06 for that GG lance!

P.S. I gambled before the Seis pack and save and exited (had to restart chaos again). I didn't wan't to risk the game crashing.
iceblinky100.jpg
 
Are you reusing the same map? If so, try changing it, or allow the king to move to some other spot on your current one.

I'm playing in multiplayer games with all my uniques in, as you recommended.

I'm not sure I get Treeharl's guide though. Is this correct?
- I run in MP games until the Cow King drops a Pike
- If I then run the same map in SP he will keep dropping Pikes
- Eventually he will do his Unique drop and give me a unique Pike
- After that I put it in inventory and hit him again

I was actually two Uniques short, but now I have them all except the one I need....
 
Well, even if the drop is truncated heavily, it isn't limited to one item type per map. However, if you get a pike in your MP game, the chance is very good for you to keep getting more in SP games. However, you won't be able to bring all the uniques (lack of space) so you run the risk of getting a repeating crossbow every four runs, which you don't want to pick up because the next item in that pattern is a war staff or something else you aren't interested in.

However, the method you describe is essentially correct, and works for any unique he is able to drop.
 
The Cow King seems to work an awful lot like a rack. The path you take, and the location you kill the king seems to impact his drops. I had a map where one path luring him out of the pen always gave a Pike, Mask, and Crossbow. But killing him in the pen nets a Ring/Crossbow. I wouldn't bother with MP. Just do single runs until you get a Pike. They drop pretty frequently.
 
MP games are mostly for keeping ALL of his uniques, so that any unique drop (around 30% I think) will net five rares, or x rares plus the unique you're looking for.

However, with a mostly clean stash and inventory, one can just keep the "key" ones on the runner, and get a decent success rate for five rares. This gets a tad easier with NM and hell games, since there are no exceptional uniques.
 
What would you say were the key ones?

4 SoJs now, so I'm keeping it in the stash to farm rares.

I also get "disconnected" periodically when I S&E, resulting in no save. Anyone else get that, or is it just me?
 
Key ones depend on map. If you constantly find a unique Long War Bow, even though you don't want bows whatsoever, it will be necessary to keep one in stash or inventory if the pattern goes: Long War Bow -> Ring -> Pike -> Pike -> Greaves (or something similar with regards to useful base items).

Only applies to single player (static map) though.

As mentioned, the Cow King works a little like a rack, in the regard that where he is, and what other monsters have spawned is a key part in determining what he drops. Killing him in the exact same spot, and taking the exact same route to that spot, will result in very limited amount of patterns, which again can be exploited.

I haven't had trouble with that disconnect bug, but I have heard of it before. Solution could be to do more SP and less self-MP as soon as your rare mules have decent rares for each slot, and you start hunting those really specific rares like the big pikes, closest to perfect boots, prismatic dual leech rings, etc.

@maxicek have a read through this thread, which might clear up a few things:
https://www.purediablo.com/forums/threads/cow-king-v1-00-drops-are-truncated.933863/
 
Yes I have had a similar issue happen to me. It only seems to happen in 1.00 (not 1.06 or later). Whenever I went into MP to mule, the game crashed on one instance. The other disconnected. Thankfully nothing was lost or duped.

Not sure what the options are to prevent this. The only decent program for D2C is Jamella, and it's a character editor as well. But that could be a way to mule.

Difficulty Bug: I was rushing a barb with my sorc to Act 4 for maggot leveling. My sorc had beaten Normal and was able to go to nightmare. But after I exited out of the TCP game, the sorc lost her ability to go to nightmare. I think the quest state from the mule bugged my sorc so she was stuck on normal. Now, to fix this, I found a (non-FAM?) way using Jamella:
1) Backup character to be safe and open in Jamella
2) Select character stats page
3) Change max difficulty back to the way it was before the game bugged (N, NM, H, H Done)
4) Save and if it didn't fix it restore backup

@helvete The drops in Classic are really linear I've noticed. When taking the same path and killing the same monsters in every game, they usually drop the exact same items. This happens to me for uniques, regular, council members, etc. To bad this isn't the case in LoD!
 
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