1.00 News, Info and Gossip

The rushing character, since I want to be able to tele safely or just merely be able to click wherever without any risk. I always play with mouse capture except for the mules/rushees

Tele is what got me screaming last weekend so i definitely going to find this feature in the wrapper :) thanks guys!
 
I'm now at the Canyon of The Magi. Barb and Sorc are level 25 & 24 respectively. I found a 4 life leech amulet, which helps a lot. Gear is still poor though.

I will probably add another level or two to the sorc before going for Duriel. Static and warmth both at 9, one in the rest.

The rest of my team hardly level at all if parked in the canyon. Do we have a list of area levels for classic?
 
Just bring them all with you to act IV hell, and park them in the RoFl while killing the endless supply of zergs there.

Area level is of little to no importance, as monster levels aren't based on them until patch 1.10 and no area is lvl 90+ which means no +2 class amulets from chests.
 
The rushing character, since I want to be able to tele safely or just merely be able to click wherever without any risk. I always play with mouse capture except for the mules/rushees

Thanks for the info pharphis and Helvete

@maxicek What amount leech items do you have?

When I studied the tables of item lvl affixes in the TT guide, Lvl 6 is the what you need to aim for to find leech items. I guessed the monsters in Black Marsh were about Lvl6 and maybe a good source of low level leech amulet and rings . I found those blood hawks that come from nests good for rings and amulets. I got the main sorc a socketed helm and armour with about 30 to 40 MF depending on your gem luck, then killed on players 4 in the Black Marsh. If the sorc is lvl 25 she should have access to GS and Blizz by now and that will speed up killing
I ran it 3 times and found a +7 mana, 7ML ring, an 6LL amulet and same plain ML and LL rings enough to get me to Normal Act4 when gambling is possible. This did stop the levelling process for about an hour or so however I did not worry about restarting a new hosted game
 
Thanks for the tip, maybe I will have to back track to the Marsh for a bit. My only leech so far is the 4LL amulet. I need to shop a pike in A3.

I killed Duriel last night, just got the Jade figurine in A3. I am thinking to get to Trav with just the sorc and barb, then bring the rest of the party in for the council and Meph.
 
Be sure to get the Gidbinn, as those low lvl rare rings spawn with high leech and low lvl req pretty darn often. Bring entire party before turning it over, ofc.
 
Managed to push through to the River of Flame. Barb is now 29, Sorc 27.

I shopped a Massive Pike of Swiftness, which is quite useful. Unfortunately I found out the way items are equipped when you die in 1.00 is different to later versions. I got swarmed at the RoF waypoint and had to restart the game.

Unfortunately not all my items were on the body when I made a new game. In fact only the Pike. The armour was nothing special, but thanks to Helvete's tip above I had a couple of useful rings, now gone.

Hopefully I will hit 30 tonight and finally get to Whirlwind!

How much mana leech do I need when I start WW? Probably with a 3os Pike to start with.

I really miss jewels and charms in the early game. A few mana charms would be priceless. Resists are much tougher without being able to socket a cheap rune of jewel.

Also didn't realise that the 3 small rejuves to one big one does not work! That was a shocker when I got the cube!

I would say the levelling to 30 is the toughest I have played so far. Definitely harder than 1.07 - No MPK rings, rejuv trick, charms etc.
 
totally with @maxicek here! Levelling in 1.00 until 30 is really really hard.

Small update:

the sorc hit 32 and the barb is 29. I did some RoF runs (great exp there considering all the other places) all in normal ofcourse. After hitting 29 with the sorc i decided to move the whole gang to nightmare. So i got 5 chars in NM at the moment (3 mules 1 sorc and 1 barb) i got some decent rings from ormus which really helped the sorc.

Did some normal cow runs and using a 3 pointer FO + 1 point CM and that is really a blast (in both NM as at the cows). One or two orbs and they all melt away (litteraly!) i am happy that i went the FO route as it is a better killer in my opinion than blizzard is in 1.00.

However my other sorc will be a blizzard sorc and i am thinking about making a fireball hybrid with something. And i will make a hammerdin (more on that later!)

Diablo dropped me a tanner gerrod (yup) and a yellow pike next to it (yup) the 90 seconds to pick up all the stuff was merely enough (mules are pretty much full i was happy that i had a necro there with nothing in stash!!)

Off to NM where i saved deckard for both the sorc as the barb. I am playing MP games but i am soloing everything with my sorc until i hit a place where i move over to a new act or move over to an important part of the game (ormus rings, charsi imbue etc). As soon as i hit that i will move in the whole gang!

Most noteable finds:
+3 glacial spike staff
+1 barb skills yellow pike
Tanner gerrod
Arcanna's staff
White devine scepter with +2BH +1 to concentration (this can get better i know but i am hanging on this one for now!) the level 18 req makes it a very very nice hammerdin weapon!

I still am not sure how that i have one item in stash so one other item cannot be that item thing works in 1.00 i have 3 or 4 arctic bows so far! And i litterally found a bazillion war staves at the RoF from the maggots (plated belts, bone shields an war staf was all that dropped). The staves did good for my gold that is for sure :)

I like this game however i do miss the charms and runes and early tweaking options we have in later versions :)
 
I still am not sure how that i have one item in stash so one other item cannot be that item thing works in 1.00 i have 3 or 4 arctic bows so far!
Only applies to uniques; sets are more common even than rares.

About the yellow pike, if it has any enhanced damage or leech, you should have a decent durability questing weapon right there.

My tip for you who just made 30: Go kill the Cow King in normal over and over again, and keep equipping the uniques he drops. Get your mules in there and keep every unique. Before long, you'll get a LOT of rares with quintuple durability. Of course, don't bring your SoJ(s) at first, as you'll want a few.
 
Finished Normal last night. Cow King next. Diablo dropped some useful rates, the best was a 5% Mana Leech, +52 Mana rare ring. Barb is much stronger now and has a reasonable mana pool to keep whirling.

My tip for you who just made 30: Go kill the Cow King in normal over and over again, and keep equipping the uniques he drops. Get your mules in there and keep every unique. Before long, you'll get a LOT of rares with quintuple durability. Of course, don't bring your SoJ(s) at first, as you'll want a few.

Are you saying I should run the Normal Cow King in multi player all the time?

I'm still not sure I understand Treeharls guide, hopefully it will become clearer as I do more runs.
 
@maxicek

you open the game first in a multi player, and check the map. If the map is worth running or at least trying again, let the multi player game running but leave with Barb (or whoever is the King runner). Now Barb will have the same map when doing single player games, and can visit the multi game for some muling sessions. Map was not good? Start a new multi player game. It is also a good idea to open the multi player game's portal next to Gheed, so you can also do some little gambling between running. With your level, you're able to start gambling some of the very best rares already!

That ring will help for sure. My biggest problem at first with the Cow King was mana and leech because the damage with normal Pike wasn't that great yet. With some more ML it became bearable, and when my first rare Pike dropped everything was really easy.

Congrats on beating the normal, that is indeed quite a grind! :)
 
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