1.00 News, Info and Gossip

I picked up 1.00 again last night, as a break from rune hunting. Managed to push my team (sorc & Barb levelling, rest partied only) through to Act 2. Characters are level 17 now.

I'm wondering about tips for weapon progression? I find the Barb durable but slow at the moment. The sorc is better thanks to static, but I have mana problems and she is quite fragile.

It is very slow going, can't wait to hit level 30!

Edit: Also where can I get some leech?
 
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If you're picking up every magic ammy and ring you find and saving them to cube you'd have to be pretty unlucky to not get any leech jewellery by the time you're hitting level 30 I think. ML and LL spawn on some very low req lvl rings.
 
I picked up 1.00 again last night, as a break from rune hunting. Managed to push my team (sorc & Barb levelling, rest partied only) through to Act 2. Characters are level 17 now.

I'm wondering about tips for weapon progression? I find the Barb durable but slow at the moment. The sorc is better thanks to static, but I have mana problems and she is quite fragile.

It is very slow going, can't wait to hit level 30!

Edit: Also where can I get some leech?

I used socketed spears all the way. You can buy a Pike from Act III. I put a sapphire in it for some little cold dmg and freezing and then couple skulls for some leech. It is slow going indeed before WW. You could get lucky and find some nice rare spear, but at least Pikes are still really slow until you can whirl with them.

e: Gambling The Hand of Broc might be also a worth a try, as well as Greyform.
 
Thanks everyone . I could (and probably will) play 1.00 for the rest of this year and I am not likely to find a bigger damage pike. Treeharl likened it to a Jah if it was a failed unique. In theory I should kill more stuff per breakage, or that's the way I look at it

@maxicek
The going is slow on players 8 because your damage is low and the monster regen fast

Apart from the advice Helvete gives in the guide

I tried to gamble 2 Hand of Brocs (+20 mana and dual leech), Bloodfists and Gorefoot 20 FRW 2 ML. and lenymo Regen mana (30%) to help mana. Get one char to lvl 5 and gamble all with it. Don't be tempted to gamble anything that costs more than 7K gold per item, not rings and amulet unless you have one of the above items. Sometimes you are lucky and if not you should still end up with Deaths Guard and Hand.

Edit pwned by Grape ;)

Id all rings and amulets, you might find that +mana and ML or LL ring or ammy. That is all you need for the barb
Sorc pray for +mana items. try to get a 3 soc shield with diamonds for protection

Try also to shop a spear weapon at Fara with 30 damage with PMH
Try to get any MF on the levelling characters and hope for a lucky drop as you go.

With the Sorc to save points I looked War Staves with one, few or all of +GS, +Tele and +FW . GS is good for Canyon of Magi Maggots after static.

If you can cube up some Sapphires and put them in a helm or body armour as gem armour as no lvl requirements even Pgem armours but the gems give lower stats than in later patches

Then if you hit the Maggot Lair I levelled the Barb and Sorc on small maggots L3. Then used the Necro to clear the Staff of Kings chamber after saving a stash of Mana potions. The party gained a lot of XP

Then just sheer single mindedness. It is slow but don't give up


Other news I had the invulnerable attacking vulture bug happened a few times through A3 Hell. I think this was an older bug that probably seen lots before but I had never experienced before only playing newer versions of DII
So the game got a vulture confused between walking and flying. The vulture walks in the flying position and can attack you but you cannot hit it. These are extremely dangerous

See the screenie below and notice the vulture position to its shadow on the ground. The damage the barb received was from this one vulture

View attachment 5257

For me tonight I will advance the group to City of Damned WP and kill Izzy quest GL to all
 
Not sure if it's the same bug, but while running arcane sanctuary in 1.07 recently I run into the same issues with ghosts. They get "stuck" on my merc and ALMOST die (static field and FOrb) but refuse to take anymore damage until I tele away and let them move or something. I haven't figured out all the details.
 
@helvete @BKC @TedDeeBoy Tanks for your reply! :) (Sorry about the late reply, I am not spending much time on these forums atm.)

How do you guys run the game in fullscreen mode? I get the DirectDraw Error 22 :( And Svend's Glidewrapper don't work for 1.00, I guess..?
 
It is a daunting task!!

So the sorc is 25 and the barb is 23, i got a really nice blue drop staff +2 firewall +28 mana :) some nice set and uniques:

Clegclaw's sword
Duriel dropped me a Bonesnap
Black tongue sword from LK
Gull dagger (WOOHOO) from alkor yes that is a gamble!

Been farming the young in a2 and i did all the tombs. And i moved through a3 up till upper kurrast (got the parts, so i am ready to face travincal and meph) however i decided to run some LK :) I hope to drop a set of Frostburns. and ofcourse a spectral shard would be nice!

@NamelessPenguin i do run sven's and its is running smooth for me. However i play full screen with my main and windowed for the tag along party.

@helvete is there a reason not to pick blizz over orb? I hate the 1 point skills :)
 
It's broken, but enemies seem to have way less HP, so after static has done its job, enemies fall pretty quickly. Larger area of effect as well, if used correctly.
 
Not sure if it's the same bug, but while running arcane sanctuary in 1.07 recently I run into the same issues with ghosts. They get "stuck" on my merc and ALMOST die (static field and FOrb) but refuse to take anymore damage until I tele away and let them move or something. I haven't figured out all the details.

I am not a DII coding expert but I think the Vulture bug is a separate from the ghost bug but the effect is the same.
With the vulture bug, the vultures do not seem unglitch themselves even after when teleing away. The vulture just chases you around When I get some more characters to Act 3 Hell and and this happens again I'll try to CE kill it with the Necro. Also I think this was fixed in later patches because I have not seen at in the bit of 1.07 I played and definitely not 1.10 final or later

@BKC and @NamelessPenguin +1 for Sven's Wrapper as well . When I multi play I am switching between chars lots so I just use windowed mode all of the time and accept that occasionally I will die after clicking after that foreground window. If I were play single player in hell I would try going well full screen mode. @NamelessPenguin did you get FearedBliss' version swicther. I should contain the modified .dll to run multiple instances if IRC

@BKC I also have 3 Cold Sorcs in Hell, 2 are Blizzard/Orb builds, I use Orb as mentioned by Helvete and Blizz for moving melee monsters especially Maggots. I did some leveling Sorc in the RoF on a Hell p8 game after clearing the other monsters with the Barb and it was decent experience. I used only 16+ Blizzard with an 11+ CM plus a L14 SF after + skills with the freezing from GS. I use teleport to lure monsters to the stacked Blizzards each Blizz is lasting about 20+ seconds in Hell. Now the 2 Blizz/Orb are little bit experimental because if you spend 20 Blizz and Orb it means you cant max all SF and Warmth and CM then have hard pts for ES. I think I will go with a lower Warmth and Max Static at this stage once I am done with maggots. Also the game play is lot back and forth teleport so for players game play style often is a deciding factor for your char build
 
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I use windowed mode but I also lock the mouse ("mouse capture") into the main window I use. When MPing, I just make sure the other windows don't do so
 
My game crashed when fighting De Seis with my barb in a multiplayer game. I was only using bash on him. Since that happened I am experiencing an issue that I has been mentioned here -- if my barb hosts a multiplayer game any other window of diablo 2 joining the game will stop responding once I do anything with that character. It works OK if my barb joins another characters game. It probably won't be too much of an issue to me with that in mind.

But Seis sure causes some problems. Makes the fight vs him properly scary -- feels like I'm playing hardcore in some challenge mode. I have to avoid getting hit at all or something. I ended up doing a whole bunch of maggoty river runs to level up my sorc and after barb cleared entire CS except for Seis she took him on and got through it with only 10 deaths or so. But I've made hell difficulty and NM cows!

Yesterday I had an interesting De Seis game crash in a multi player game on just one of my characters

So I had 2 Sorcs and a Barb in the lvlling game I used to Lvl in RoF . Decided I wanted to move on in the next session, I so had cleared out (slowly) the CS, activated the first seal boss,De Seis. Then I killed him (slowly) with one of the Sorcs in a non party game. I know he was dead because 1) His drop is on the ground and 2) The conviction aura under my Sorc feet was gone. So there were 4 potions on the ground together about in the same spot the Sorc was standing when fighting De Seis. I think these came from my belt. I waited about 10 seconds then I went to pick up one of the potions and boom, game crash. De Seis is not even in the game yet the game crash still happened. I checked the party log and it said "OrbtressIOO was disconnected to due timeout" or something like that. The good news was this only the affected the joined char and the host game continued uninterrupted. OrbtressIOO rejoined OK.

Weird so if you are playing SP , watch for that bug and maybe leave healing potions on the ground that were thieved
I did not think to try starting her own SP game, I will need to check it tonight to see if the game crash corrupted her file.
 
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@BKC Ok, cool, I will try the wrapper :) One more question: How do you run multiple instances? n00b alert, I know..

Easy answer there the Bliss version switcher has a modified .dll ready for you sir :)

I use windowed mode but I also lock the mouse ("mouse capture") into the main window I use. When MPing, I just make sure the other windows don't do so

How... i have been screaming and yelling at my PC this weekend you do not even want to know! (hitting right mouseclick outside the frame accidentally starting my AMD graphics setup that way GRRRRRRRRRRRRR and ofcourse dying because of it!
 
Blizzard removed thief because it was buggy. It can crash when using certain skills such as whirlwind. Best kill him with a standard attack then leave the area. I'd kill him last as well.

Edit: there is also a modified dll to keep it from minimizing when doing MP
 
It is an option within the wrapper.
Yes, and I believe to get it to work only for one window I add the -w tag to the other instances (as well as -ns) that usually contain just my mules. For whatever reason, the -w tag cancels it.

I also have it set to windowed IN the wrapper, as well. For my main window, I don't use -w
View attachment 5280

The problem with this is that afaik you can't move your main window around. It will be stuck in the top left corner (for me). You can move the other windows around and I typically just put them all under the main one (they minimize when you click out of them anyway)
 
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