Thanks for explaining the weapon glitch problem
@helvete
@BKC, @T27on1 and
@Grape I know you have recently started and are going well
I found it slow going before hitting lows 30 with my crew and it was just keep grinding running areas for experience until I found a stick and leech and mana items for the Barbs and some decent rares and an SoJ, frostburns and a Tarn Helm and some Pdiamonds for shield for the Sorc
A lot of hard slog started in late Jan and but mainly through early Feb and into March when taking the main characters through leveling and questing. I also tried to keep their levels around the same so we progressed and could be levelled together in the one area which probably slowed me further.
I am some way progressing my 1.00 octivate to. 8 main characters, 2 Barbs, 5 Sorcs and a Necro all around lvl 60 and several mules/support characters, all amazons who are L1-3 except as mentioned. The 8 main character started Hell difficulty on the weekend and I plowed them to Canyon of Magi "rushing" with the Barbs.
The WW Barbs specialise in Polearms and Spear Mastery and have 8 WW, Max Mastery, close to maxing BO, bet 8- 12 pts NatRes and 1 pt wonders except increased speed
2 Sorcs - Orb/Blizz - Orb and Blizz 13 will max , 15 warmth 13 SF get it to 15, 1 ES and LM - Like the play style better than the pure Orber
1 Sorc - pure Orber, Max Orb 15 CM, 10 Warmth, 12 Static 1 ES May send her to 1.07 in the future
1 Nova - Max Nova and Warmth, 3 LM, 15 SF and ES 1- She is ok through NM,
1 Enchantess/Hydra, Max Enchant and FM,10+ Warmth, 15 SF, 1 ES, 1 Hydra next skill to Max - She is just a support character for new characters, enchant being useful for only Normal Act 1 with RavenClaw
and the Necro - 16CE(20 after + skills and + wand autostaff mod), 3 BSpirit, 1 BG, 5 GM, 1 SR, 3 revive, 4 RSM, 3 RS, 3 SM, 12 IM, 7 Attract, 1 AD and 1 Decrepify. He is the area level MF character. The revives are the tanks and killers, the Mages are artillery
For these characters I complete all necessary quests and the skills, life and Charsi quests which takes some time to complete
The support characters include Mules - All Amazons
2 for Pgems, 1 PSkulls, 2 full Rejuvies, 5 for general Uniques, 1 for SoJs, 1 for Tarnhelms, 17 for Rares, 7 for Sets, 3 for character Twink items for rushing characters to about L20, 1 for plain Wands, 1 for Sockets and War Sceptres,
Gamblers at levels 5, 8, 14, 31 and 33
I also rushed several, but not all, of few support characters through NM so they can join a Hell game in Act1
For the leveling Amazons I used Poison Javelin for killing maggots in normal which got me to L31 comfortably and L33 which was a bit of a struggle time wise, sunk extra pts into charged strike if I got surrounded. Otherwise the toons were quest rushed. That was a most of April project
For the sorc, at low levels I used Blizzard more as it used less mana at lows levels. It kills a little slower but Static helped a lot
But now the challenge tonight is Hell Duriel. Should i party all 8 players to try to go past him with one kill? I think my spear barb will be safer than the Sorc.