(Avoid double title, while preserving transclusion.) | m (Now all of the 3 damage auras now show which runeword they are granted from.) | ||
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* [[Salvation]]: +4% Lightning Damage Per Level | * [[Salvation]]: +4% Lightning Damage Per Level | ||
'''Details:''' Holy Shock adds [[lightning]] damage to the [[Paladin]]'s attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it. However, the damage is notably increased if the paladin adds a lot of points into resist lightning, making this skill more effective for common use, especially if the player is unable to find a weapon with good damage. | '''Details:''' Holy Shock adds [[lightning]] damage to the [[Paladin]]'s attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it. However, the damage is notably increased if the paladin adds a lot of points into resist lightning, making this skill more effective for common use, especially if the player is unable to find a weapon with good damage. | ||
* Holy Shock is granted if the [[Dream]] runeword is equipped. | |||
{{Skill Progression | {{Skill Progression | ||
|header=Radius | |header=Radius |
Latest revision as of 13:33, 9 March 2019
Required Level: 24
Prerequisites: Might, Holy Fire, Holy Freeze
Synergies: The damage granted by Holy Shock is boosted by points in:
- Resist Lightning: +12% Lightning Damage Per Level
- Salvation: +4% Lightning Damage Per Level
Details: Holy Shock adds lightning damage to the Paladin's attacks, as well as dealing a few points of lightning damage to every monster in range. This skill deals considerably more potential damage than Holy Fire, but is still not damaging enough for many Paladins to specialize in it. However, the damage is notably increased if the paladin adds a lot of points into resist lightning, making this skill more effective for common use, especially if the player is unable to find a weapon with good damage.
- Holy Shock is granted if the Dream runeword is equipped.
Skill Level Progression [e] |
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Slvl | Radius | Attack Light. Dmg. | Holy Shock Dmg. | Slvl | Radius | Attack Light. Dmg. | Holy Shock Dmg. | Slvl | Radius | Attack Light. Dmg. | Holy Shock Dmg. | Slvl | Radius | Attack Light. Dmg. | Holy Shock Dmg. |
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1 | 4.0 | 1-60 | 1-10 | 6 | 7.3 | 1-240 | 1-40 | 11 | 10.6 | 1-456 | 1-76 | 16 | 14.0 | 1-696 | 1-116 |
2 | 4.6 | 1-96 | 1-16 | 7 | 8.0 | 1-276 | 1-46 | 12 | 11.3 | 1-504 | 1-84 | 17 | 14.6 | 1-756 | 1-126 |
3 | 5.3 | 1-132 | 1-22 | 8 | 8.6 | 1-312 | 1-52 | 13 | 12.0 | 1-552 | 1-92 | 18 | 15.3 | 1-816 | 1-136 |
4 | 6.0 | 1-168 | 1-28 | 9 | 9.3 | 1-360 | 1-60 | 14 | 12.6 | 1-600 | 1-100 | 19 | 16.0 | 1-876 | 1-146 |
5 | 6.6 | 1-204 | 1-34 | 10 | 10.0 | 1-408 | 1-68 | 15 | 13.3 | 1-648 | 1-108 | 20 | 16.6 | 1-936 | 1-156 |
Classes of the Diablo games - Skills [e] Diablo II:AmazonBarbNecroPaladinSorceress LoD:AssassinDruid Other:Diablo IDiablo III |
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Diablo III Classes | Diablo III Class Info [e] | |||
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Diablo III: | Other classes: | Skill info: | Archetypes: | Archetype sub-types: |