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To supplement her array of tools and abilities, the Assassin has access to an ingenious group of devices. These mechanisms, engineered by Viz-Jaq'taari sages, have been perfected over many years of use. They range from simple thrown missiles and bombs to more complex proximity-triggered sentries.
{{Assassin Skills}}To supplement her array of tools and abilities, the Assassin has access to an ingenious group of devices. These mechanisms, engineered by {{iw|Viz-Jaq'taari Viz-Jaq'taari}} sages, have been perfected over many years of use. They range from simple thrown missiles and bombs to more complex proximity-triggered sentries.


There is a limit of 5 Traps.
There is a limit of 5 Traps.


Traps are very effective in Normal and later on into Nightmare. Traps become less effective in Hell. due to Monster resistances and Life. Traps can be used at higher difficulty levels for additional help and the Death Sentry's Corpse Explosion ability remains powerful on any level since it scales up with the monster's hit points.
Traps are very effective in Normal and later on into Nightmare. Traps become less effective in Hell. due to Monster resistances and Life. Traps can be used at higher difficulty levels for additional help and the [[Assassin_Traps#Death_Sentry|Death Sentry's]] Corpse Explosion ability remains powerful on any level since it scales up with the monster's hit points.


Certain items will allow a player to lower an enemy's resistances and/or heighten elemental damage. These items will not function with most traps as some traps are minions of the character and the damage is not generated directly from the character in question.  
Certain items will allow a player to lower an enemy's resistances and/or heighten elemental damage. These items will not function with most traps as some traps are minions of the character and the damage is not generated directly from the character in question.  


* [[Assassin Skills]]:
** [[Martial Arts]]
** [[Shadow Disciplines]]
** [[Traps]]


{{:Fire Blast}}


==Fire Blast==
'''Required Level:''' 1
<br />'''Prerequisites''': None<br />
'''Synergies:'''
* Shock Web: +9% Fire Damage Per Level
* Charged Bolt Sentry: +9% Fire Damage Per Level
* Wake of Fire: +9% Fire Damage Per Level
* Lightning Sentry: +9% Fire Damage Per Level
* Wake of Inferno: +9% Fire Damage Per Level
* Death Sentry: +9% Fire Damage Per Level
'''Effect''': This skill gives an Assassin the ability to manufacture and throw a small incendiary device. This ordinance explodes on impact, damaging any foe within its small blast radius.
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost
| 3
| 3.1
| 3.2
| 3.3
| 3.5
| 3.6
| 3.7
| 3.8
| 4
| 4.1
| 4.2
| 4.3
| 4.5
| 4.6
| 4.7
| 4.8
| 5
| 5.1
| 5.2
| 5.3
|-
| Fire Damage
| 3-4
| 4-6
| 6-9
| 7-11
| 9-14
| 10-16
| 12-19
| 13-21
| 17-27
| 21-32
| 25-38
| 29-43
| 33-49
| 37-54
| 41-60
| 45-65
| 55-77
| 65-89
| 75-101
| 85-113
|}




==Shock Web==
{{:Shock Web}}
'''Required Level:''' 6<br />
'''Prerequisites''': Fire Blast<br/>
'''Synergies:'''
* Fire Blast: +1 Missile Per 3 Levels
* Charged Bolt Sentry: +11% Lightning Damage Per Level
* Lightning Sentry: +11% Lightning Damage Per Level
* Death Sentry: +11% Lightning Damage Per Level
'''Effect''': These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 6
|
|-
| Spikes
| 6
| 6
| 6
| 7
| 7
| 7
| 7
| 8
| 8
| 8
| 8
| 9
| 9
| 9
| 9
| 10
| 10
| 10
| 10
| 11
|-
| Lightning Damage
| 1-10
| 1-13
| 1-16
| 1-19
| 1-22
| 1-25
| 1-28
| 1-31
| 1-37
| 1-43
| 1-49
| 1-55
| 1-61
| 1-67
| 1-73
| 1-79
| 1-89
| 1-99
| 1-109
| 1-119
|-
| Duration: 3.6 sec.
|
|}




==Blade Sentinel==
'''Casting Delay]''': 2 Seconds<br />
'''Required Level:''' 6<br />
'''Prerequisites''': None<br />
'''Effect''': This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 7
|
|-
| Duration X Seconds
| 4
| 4.4
| 4.9
| 5.4
| 5.9
| 6.4
| 6.8
| 7.3
| 7.8
| 8.3
| 8.8
| 9.2
| 9.7
| 10.2
| 10.7
| 11.2
| 11.6
| 12.1
| 12.6
| 13.1
|-
| Damage
| 6-10
| 9-13
| 12-16
| 15-19
| 18-22
| 21-25
| 24-28
| 27-31
| 31-35
| 35-39
| 39-43
| 43-47
| 47-51
| 51-55
| 55-59
| 59-63
| 64-68
| 69-73
| 74-78
| 79-83
|-
|
|
|}


{{:Blade Sentinel}}


==Charged Bolt Sentry==
'''Required Level:''' 12<br />
'''Prerequisites''': Fire Blast, Shock Web<br/>
'''Synergies:'''
* Shock Web: +1 Bolt Per 3 Levels
* Lightning Sentry: +1 Shot Per 4 Levels
* Fire Blast: +6% Lightning Damage Per Level
* Lightning Sentry: +6% Lightning Damage Per Level
* Death Sentry: +6% Lightning Damage Per Level
'''Effect''': This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 13
|
|-
| Damage
| 1-7
| 1-10
| 1-13
| 1-16
| 1-20
| 1-23
| 1-26
| 1-29
| 1-33
| 1-38
| 1-42
| 1-46
| 1-50
| 1-55
| 1-59
| 1-63
| 1-69
| 1-76
| 1-82
| 1-89
|-
| Releases 5 Charged Bolts
|
|-
| Shoots: 5 times
|
|}




==Wake Of Fire==
{{:Charged Bolt Sentry}}
'''Required Level:''' 12<br />
'''Prerequisites''': Fire Blast<br />
'''Synergies:''
* Fire Blast: +8% Fire Damage Per Level
* Wake of Inferno: +8% Fire Damage Per Level
'''Effect''': Once erected, this trap releases waves of flame that incinerate any opponents within its path.
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Mana Cost: 13
|
|-
| Fire Damage
| 5-10
| 7-12
| 9-15
| 11-17
| 14-19
| 16-21
| 18-23
| 20-25
| 23-29
| 27-32
| 30-35
| 33-38
| 36-42
| 39-45
| 43-48
| 46-51
| 51-58
| 57-64
| 62-71
| 68-77
|-
| Shoots 5 Times
|
|}




==Blade Fury==
'''Required Level:''' 18<br />
'''Prerequisites''': Fire Blast, Blade Sentinel, Wake of Fire<br />
'''Effect''': Using this skill, the Assassin throws several small blades, shredding her enemies with a barrage of metal.
'''Notes:'''
* Blade Fury doesn't use up durability of weapons, and can be used with an ethereal weapon.
* Blade Fury will attack constantly with 6 frames per second. It does not work with Burst of Speed or any other increased (or decreased) attack speed.
* Blade Fury accuracy is based on the Assassin's attack rating. Your chances of hitting a monster with a normal attack determine your chance with Blade Fury.
* Blade Fury does not work with pierce or exploding arrow effects.
* Blade Fury works with effects on striking, but not on attack. Therefore, Curses and other effects can be triggered very fast.
* Additional skillpoints only yield negligible damage increase which is not further modified. The 3/4 of your weapon, however, benefit from all damage enchancers, e.g. the Claw Mastery (if the weapon is a claw).
{|
! Level
! 1
! 2
! 3
! 4
! 5
! 6
! 7
! 8
! 9
! 10
! 11
! 12
! 13
! 14
! 15
! 16
! 17
! 18
! 19
! 20
|-
| Minimum Mana Required To Cast: 3
|
|-
| Mana Cost Per Blade
| 1
| 1.1
| 1.2
| 1.3
| 1.5
| 1.6
| 1.7
| 1.8
| 2
| 2.1
| 2.2
| 2.3
| 2.5
| 2.6
| 2.7
| 2.8
| 3
| 3.1
| 3.2
| 3.3
|-
|  Damage Per Blade
|  8-10
|  11-13
|  14-16
|  17-19
|  20-22
|  23-25
|  26-28
|  29-31
|  34-36
|  39-41
|  44-46
|  49-51
|  54-56
|  59-61
|  64-66
|  69-71
|  77-79
|  85-87
|  93-95
|  101-103
|-
| +3/4 Weapon Damage
|
|}


{{:Wake of Fire}}


==Lightning Sentry==
'''Required Level:''' 24<br />
'''Prerequisites''': Fire Blast, Shock Web, Charged Bolt Sentry<br>
'''Synergies:'''
* Shock Web: +12% Lightning Damage Per Level
* Charged Bolt Sentry: +12% Lightning Damage Per Level
* Death Sentry: +12% Lightning Damage Per Level
'''Effect''': This device discharges great bolts of electricity, frying assailants when they come near.
{|
!  Level
!  1
!  2
!  3
!  4
!  5
!  6
!  7
!  8
!  9
!  10
!  11
!  12
!  13
!  14
!  15
!  16
!  17
!  18
!  19
!  20
|-
| Mana Cost: 20
|
|-
|  Lightning Damage
|  1-24
|  1-37
|  1-49
|  1-62
|  1-74
|  1-86
|  1-99
|  1-111
|  1-131
|  1-151
|  1-171
|  1-190
|  1-210
|  1-230
|  1-250
|  1-270
|  1-300
|  1-329
|  1-359
|  1-389
|-
|  Shoots 10 Times
|
|}




==Wake Of Inferno==
{{:Blade Fury}}
'''Required Level:''' 24<br />
'''Prerequisites''': Fire Blast, Wake Of Fire<br />
'''Synergies:'''
* Wake of Fire: +0.5 Yards Per Level
* Fire Blast: +10% Fire Damage Per Level
* Wake of Fire: +7% Fire Damage Per Level
* Death Sentry: +10% Fire Damage Per Level
'''Effect''': Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.
{|
!  Level
!  1
!  2
!  3
!  4
!  5
!  6
!  7
!  8
!  9
!  10
!  11
!  12
!  13
!  14
!  15
!  16
!  17
!  18
!  19
!  20
|-
|  Mana Cost: 20
|
|-
|  Fire Damage Per Second
|  12-30
|  22-42
|  32-53
|  43-65
|  53-76
|  63-88
|  74-99
|  84-111
|  97-125
|  110-139
|  123-153
|  135-167
|  148-181
|  161-195
|  174-209
|  187-223
|  202-240
|  218-257
|  234-274
|  250-291
|-
|  Shoots 10 Times
|
|}




==Death Sentry==
'''Required Level:''' 30<br />
'''Prerequisites''': Fire Blast, Shock Web, Charged Bolt Sentry, Lightning Sentry<br />
'''Synergies:'''
* Fire Blast: +1 Shot Per 3 Levels
* Lightning Sentry: +12% Lightning Damage Per Level
'''Effect''': This trap emits projectiles laden with a potent chemical catalyst, detonating the exposed cadavers of slain enemies.
{|
!  Level
!  1
!  2
!  3
!  4
!  5
!  6
!  7
!  8
!  9
!  10
!  11
!  12
!  13
!  14
!  15
!  16
!  17
!  18
!  19
!  20
|-
|  Mana Cost: 20
|
|-
|  Lightning Damage
|  1-56
|  1-64
|  1-73
|  1-82
|  1-91
|  1-100
|  1-109
|  1-118
|  1-134
|  1-150
|  1-165
|  1-181
|  1-197
|  1-212
|  1-228
|  1-244
|  1-268
|  1-293
|  1-318
|  1-342
|-
|  Corpse Explosion Radius (yards)
|  3.3
|  3.6
|  4
|  4.3
|  4.6
|  5
|  5.3
|  5.6
|  6
|  6.3
|  6.6
|  7
|  7.3
|  7.6
|  8
|  8.3
|  8.6
|  9
|  9.3
|  9.6
|-
|  Damage: 40-80% Of Corpse Life
|
|-
|  Shoots: 5 Times
|
|}


{{:Lightning Sentry}}


==Blade Shield==
'''Required Level:''' 30<br />
'''Prerequisites''': Fire Blast, Blade Sentinel, Wake of Fire, Blade Fury<br />
'''Effect''' This contrivance releases several small razors and uses magnetic forces to set them spinning about the Assassin, inflicting grievous wounds on any foe who approaches her too closely.Using Blade Shield will reduce the durability of your weapon.
'''Notes:'''
* This will not trigger "On Striking" spells. It will however, trigger On Attack spells.
{|
!  Level
!  1
!  2
!  3
!  4
!  5
!  6
!  7
!  8
!  9
!  10
!  11
!  12
!  13
!  14
!  15
!  16
!  17
!  18
!  19
!  20
|-
|  Mana Cost
|  27
|  29
|  31
|  33
|  35
|  37
|  39
|  41
|  43
|  45
|  47
|  49
|  51
|  53
|  55
|  57
|  59
|  61
|  63
|  65
|-
|  Duration (seconds)
|  20
|  25
|  30
|  35
|  40
|  45
|  50
|  55
|  60
|  65
|  70
|  75
|  80
|  85
|  90
|  95
|  100
|  105
|  110
|  115
|-
|  Damage
|  1-30
|  6-35
|  11-40
|  16-45
|  21-50
|  26-55
|  31-60
|  36-65
|  42-71
|  48-77
|  54-83
|  60-89
|  66-95
|  72-101
|  78-107
|  84-113
|  91-120
|  98-127
|  105-134
|  112-141
|-
|  +1/4 Weapon Damage
|
|}




{{:Wake of Inferno}}
{{:Death Sentry}}
{{:Blade Shield}}
{{Skill navbox D2|Assassin}}
[[category:Traps skills]]
[[category:Assassin skills]]
[[category:Assassin]]
[[category:Assassin]]
[[Category:Skill Trees]]
[[Category:Assassin strategy guides (Diablo II)]]

Latest revision as of 03:10, 21 August 2011

Assassin Skills

To supplement her array of tools and abilities, the Assassin has access to an ingenious group of devices. These mechanisms, engineered by Viz-Jaq'taari sages, have been perfected over many years of use. They range from simple thrown missiles and bombs to more complex proximity-triggered sentries.

There is a limit of 5 Traps.

Traps are very effective in Normal and later on into Nightmare. Traps become less effective in Hell. due to Monster resistances and Life. Traps can be used at higher difficulty levels for additional help and the Death Sentry's Corpse Explosion ability remains powerful on any level since it scales up with the monster's hit points.

Certain items will allow a player to lower an enemy's resistances and/or heighten elemental damage. These items will not function with most traps as some traps are minions of the character and the damage is not generated directly from the character in question.


Fire Blast

Required Level: 1
Prerequisites: None
Effect: This skill gives an Assassin the ability to manufacture and throw a small incendiary device. This ordinance explodes on impact, damaging any foe within its small blast radius.
Synergies:

Skill Level Progression [e]
SlvlMana Cost

Fire Damage

SlvlMana Cost

Fire Damage

SlvlMana Cost

Fire Damage

SlvlMana Cost

Fire Damage

133-463.610-16114.225-38164.845-65
23.14-673.712-19124.329-4317555-77
33.26-983.813-21134.533-49185.165-89
43.37-119417-27144.637-54195.275-101
53.59-14104.121-32154.741-60205.385-113




Shock Web

Required Level: 6
Prerequisites: Fire Blast
Effect: These traps comprise a collection of small conductive components that arc electricity between one another, damaging any opponents who tread upon them.Synergies:

Mana Cost:6
Duration:3.6 Seconds
Skill Level Progression [e]
SlvlSpikes

Lightning damage

SlvlSpikes

Lightning damage

SlvlSpikes

Lightning damage

SlvlSpikes

Lightning damage

161-10671-251181-4916101-79
261-13771-281291-5517101-89
361-16881-311391-6118101-99
471-19981-371491-6719101-109
571-221081-431591-7320111-119




Blade Sentinel

Casting Delay: 2 Seconds
Required Level: 6
Prerequisites: None
Effect: This skill allows the Assassin to throw a razor-sharp device that flies back and forth between the Assassin and its target, slicing any hostile creatures in its path.
Synergies: None

Mana Cost:7
Skill Level Progression [e]
SlvlDuration (seconds)

Damage

SlvlDuration (seconds)

Damage

SlvlDuration (seconds)

Damage

SlvlDuration (seconds)

Damage

146-1066.421-25118.839-431611.259-63
24.49-1376.824-28129.243-471711.664-68
34.912-1687.327-31139.747-511812.169-73
45.415-1997.831-351410.251-551912.674-78
55.918-22108.335-391510.755-592013.179-83




Charged Bolt Sentry

Required Level: 12
Prerequisites: Fire Blast, Shock Web
Effect: This small device, once cast upon the ground, emits charges of electricity that shock any adversary who strays too close.
Synergies:

Mana Cost:13
Number of Bolts5
Shoots5 Times
Skill Level Progression [e]
SlvlDamage

SlvlDamage

SlvlDamage

SlvlDamage

11-761-23111-42161-63
21-1071-26121-46171-69
31-1381-29131-50181-76
41-1691-33141-55191-82
51-20101-38151-59201-89




Wake Of Fire

Required Level: 12
Prerequisites: Fire Blast
Effect: Once erected, this trap releases waves of flame that incinerate any opponents within its path.
Synergies:

Mana Cost:13
Shoots:5 Times
Skill Level Progression [e]
SlvlFire Damage

SlvlFire Damage

SlvlFire Damage

SlvlFire Damage

15-10616-211130-351646-51
27-12718-231233-381751-58
39-15820-251336-421857-64
411-17923-291439-451962-71
514-191027-321543-482068-77




Blade Fury

Required Level: 18
Prerequisites: Fire Blast, Blade Sentinel, Wake of Fire
Effect: Using this skill, the Assassin throws several small blades, shredding her enemies with a barrage of metal.
Synergies: None
Notes:

  • Blade Fury doesn't use up durability of weapons, and can be used with an ethereal weapon.
  • Blade Fury will attack constantly with 6 frames per second. It does not work with Burst of Speed or any other increased (or decreased) attack speed.
  • Blade Fury accuracy is based on the Assassin's attack rating. Your chances of hitting a monster with a normal attack determine your chance with Blade Fury.
  • Blade Fury does not work with Pierce or exploding arrow effects.
  • Blade Fury works with effects on striking, but not on attack. Therefore, Curses and other effects can be triggered very fast.
  • Additional skill points only yield negligible damage increase which is not further modified. The 3/4 of your weapon, however, benefit from all damage enhancers, e.g. the Claw Mastery (if the weapon is a claw).
Mana Cost:3
Damage:+3/4 Weapon Damage
Skill Level Progression [e]
SlvlMana Cost Per Blade

Damage Per Blade

SlvlMana Cost Per Blade

Damage Per Blade

SlvlMana Cost Per Blade

Damage Per Blade

SlvlMana Cost Per Blade

Damage Per Blade

118-1061.623-25112.244-46162.869-71
21.111-1371.726-28122.349-5117377-79
31.214-1681.829-31132.554-56183.185-87
41.317-199234-36142.659-61193.293-95
51.520-22102.139-41152.764-66203.3101-103




Lightning Sentry

Required Level: 24
Prerequisites: Fire Blast, Shock Web, Charged Bolt Sentry
Effect: This device discharges great bolts of electricity, frying assailants when they come near.
Synergies:

Mana Cost:20
Shoots:10 Times
Skill Level Progression [e]
SlvlLightning Damage

SlvlLightning Damage

SlvlLightning Damage

SlvlLightning Damage

11-2461-86111-171161-270
21-3771-99121-190171-300
31-4981-111131-210181-329
41-6291-131141-230191-359
51-74101-151151-250201-389




Wake Of Inferno

Required Level: 24
Prerequisites: Fire Blast, Wake Of Fire
Effect: Once an Assassin throws it to the ground, this trap expels a large spout of fire at any opponent who moves within its range.
Synergies:

Mana Cost:20
Shoots:10 Times
Skill Level Progression [e]
SlvlFire DPS

SlvlFire DPS

SlvlFire DPS

SlvlFire DPS

112-30663-8811123-15316187-223
222-42774-9912135-16717202-240
332-53884-11113148-18118218-257
443-65997-12514161-19519234-274
553-7610110-13915174-20920250-291




Death Sentry

Required Level: 30
Prerequisites: Fire Blast, Shock Web, Charged Bolt Sentry, Lightning Sentry
Effect: This trap emits projectiles laden with a potent chemical catalyst, detonating the exposed cadavers of slain enemies.
Synergies:

Mana Cost20
Damage:40-80% Of Corpse Life
Shoots:5 Times
Skill Level Progression [e]
SlvlLightning Damage

Corpse Explosion Radius (yards)

SlvlLightning Damage

Corpse Explosion Radius (yards)

SlvlLightning Damage

Corpse Explosion Radius (yards)

SlvlLightning Damage

Corpse Explosion Radius (yards)

11-563.361-1005111-1656.6161-2448.3
21-643.671-1095.3121-1817171-2688.6
31-73481-1185.6131-1977.3181-2939
41-824.391-1346141-2127.6191-3189.3
51-914.6101-1506.3151-2288201-3429.6




Blade Shield

Required Level: 30
Prerequisites: Fire Blast, Blade Sentinel, Wake of Fire, Blade Fury
Effect This contrivance releases several small razors and uses magnetic forces to set them spinning about the Assassin, inflicting grievous wounds on any foe who approaches her too closely.
Synergies: None
Notes:

  • Using Blade Shield will reduce the durability of your weapon.
  • This will not trigger "On Striking" spells. It will however, trigger On Attack spells.
  • Blade Shield hits all targets in 4m once per second.
Damage:+1/4 Weapon Damage
Skill Level Progression [e]
SlvlMana Cost

Duration (seconds)

Damage

SlvlMana Cost

Duration (seconds)

Damage

SlvlMana Cost

Duration (seconds)

Damage

SlvlMana Cost

Duration (seconds)

Damage

127201-306374526-5511477054-8316579584-113
229256-357395031-6012497560-89175910091-120
3313011-408415536-6513518066-95186110598-127
4333516-459436042-7114538572-1011963110105-134
5354021-5010456548-7715559078-1072065115112-141