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Taunt: Difference between revisions

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Taunt is set up to get those pesky fleeing monsters to come to you. I don't know the details of levels but believe only one skill point is all that's needed. When you have a monster strike and flee, instead of chasing, use taunt and they will walk directly to you for killing. This works even on those monsters that strike and knock you back. An excellent application is to Taunt ranged attackers or shamans. Once taunted, an enemy will march towards you to fight hand to hand, even if it attacks with a bow. Shamans will forget their ressurection duties after being taunted and wade through their own minions to fight at close range.
Taunt is set up to get those pesky fleeing monsters to come to you. I don't know the details of levels but believe only one skill point is all that's needed. When you have a monster strike and flee, instead of chasing, use taunt and they will walk directly to you for killing. This works even on those monsters that strike and knock you back. An excellent application is to Taunt ranged attackers or shamans. Once taunted, an enemy will march towards you to fight hand to hand, even if it attacks with a bow. Shamans will forget their ressurection duties after being taunted and wade through their own minions to fight at close range.
* Taunt will not work on [[Berserk]], [[Possessed]], [[Fanatic]], or other creatures immune to [[Terror]] or [[Confuse]], nor [[SuperUniques]], [[Champions]], or [[Boss]]es.<br>
* Taunt will not work on [[Berserk]], [[Possessed]], [[Fanatic]], or other creatures immune to [[Terror]] or [[Confuse]], nor [[SuperUniques]], [[Champions]], or [[Boss]]es.<br>
* If there are no enemies in range when Taunt is used, the animation and sound will still play, but Mana will not be deducted.
'''Synergies:'''
'''Synergies:'''
* '''''Receives Bonuses From:''''' None
* '''''Receives Bonuses From:''''' None

Latest revision as of 04:59, 26 October 2013

Taunt

Taunt.jpg

Required Level: 6

Prerequisites: Howl
Details:

Frenzy barbarian taunts some flayers

Taunt is set up to get those pesky fleeing monsters to come to you. I don't know the details of levels but believe only one skill point is all that's needed. When you have a monster strike and flee, instead of chasing, use taunt and they will walk directly to you for killing. This works even on those monsters that strike and knock you back. An excellent application is to Taunt ranged attackers or shamans. Once taunted, an enemy will march towards you to fight hand to hand, even if it attacks with a bow. Shamans will forget their ressurection duties after being taunted and wade through their own minions to fight at close range.

Synergies:

Mana Cost: 3
Skill Level Progression [e]
Slvl Target's Damage -X%

Target's AR -X%

Slvl Target's Damage -X%

Target's AR -X%

Slvl Target's Damage -X%

Target's AR -X%

Slvl Target's Damage -X%

Target's AR -X%

1 5% 5% 6 15% 15% 11 25% 25% 16 35% 35%
2 7% 7% 7 17% 17% 12 27% 27% 17 37% 37%
3 9% 9% 8 19% 19% 13 29% 29% 18 39% 39%
4 11% 11% 9 21% 21% 14 31% 31% 19 41% 41%
5 13% 13% 10 23% 23% 15 33% 33% 20 43% 43%