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Concentration: Difference between revisions

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==[[Concentration]]==
<includeonly>==[[Concentration]]==</includeonly>
'''Required Level:''' 18<br />
'''Required Level:''' 18<br>
'''Prerequisites:''' [[Might]], [[Blessed Aim]]<br />
'''Prerequisites:''' [[Might]], [[Blessed Aim]]<br>
'''Synergies:''' None. <br>
'''Synergies:''' None.<br>
'''Details:''' Concentration greatly increases the [[physical]] damage of the [[Paladin]] and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.
'''Details:''' Concentration greatly increases the [[physical]] damage of the [[Paladin]] and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.
* Concentration is the only aura that increases the damage of [[Blessed Hammer]], though only 50% of the Concentration damage applies to that skill.
* Concentration is the only aura that increases the damage of [[Blessed Hammer]], though only 50% of the Concentration damage applies to that skill.
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| +345%
| +345%
}}
}}
<noinclude>
{{Skill navbox D2|Paladin}}


<noinclude>{{Skill navbox}}
{{Skill navbox paladin}}
[[Category:Offensive Auras skills]]
[[Category:Offensive Auras skills]]
[[Category:Paladin skills]]
[[Category:Paladin skills]]
</noinclude>
</noinclude>

Latest revision as of 00:15, 13 March 2018

Required Level: 18
Prerequisites: Might, Blessed Aim
Synergies: None.
Details: Concentration greatly increases the physical damage of the Paladin and all in his party. Concentration also makes hits less likely to be interrupted, which can be quite useful when swarmed, while using a slow weapon, or to enable slow-attacking minions to get in their strikes.

  • Concentration is the only aura that increases the damage of Blessed Hammer, though only 50% of the Concentration damage applies to that skill.
Uninterrupt Chance: 20%
Skill Level Progression [e]
Slvl Radius

Damage

Slvl Radius

Damage

Slvl Radius

Damage

Slvl Radius

Damage

1 10.6 +60% 6 17.3 +135% 11 24.0 +210% 16 30.6 +285%
2 12.0 +75% 7 18.6 +150% 12 25.3 +225% 17 32.0 +300%
3 13.3 +90% 8 20.0 +165% 13 26.6 +240% 18 33.3 +315%
4 14.6 +105% 9 21.3 +180% 14 28.0 +255% 19 34.6 +330%
5 16.0 +120% 10 22.6 +195% 15 29.3 +270% 20 36.0 +345%