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Attract: Difference between revisions

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* The small radius of Attract allows it to be used surgically; cast [[Iron Maiden]] on a large mob, then hit one a few individual monsters with Attract, and the pack will kill themselves hitting the Attracted enemy, damaging that monster in the process.
* The small radius of Attract allows it to be used surgically; cast [[Iron Maiden]] on a large mob, then hit one a few individual monsters with Attract, and the pack will kill themselves hitting the Attracted enemy, damaging that monster in the process.
* Attract will not overwrite [[Confuse]].
* Attract will not overwrite [[Confuse]].
* Attracted Monsters can still be damaged (unlike [[Paladin Conversion]]).
* Attracted Monsters can still be damaged (unlike [[Paladin]] [[Conversion]]).
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[[Category:Curses skills]]
[[Category:Curses skills]]
[[Category:Necromancer skills]]
[[Category:Necromancer skills]]
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Latest revision as of 03:22, 2 September 2011

Attract

Required Level: 24
Prerequisites: Dim Vision, Confuse
Details: A monster with Attract cast on it becomes the target of aggression to all other monsters in the vicinity. This skill does not change the monster's AI, it just makes all the other monsters hate it.

  • Attract will not work on other players, Oblivion Knights, SuperUnique Monsters, or Bosses.
  • The small radius of Attract allows it to be used surgically; cast Iron Maiden on a large mob, then hit one a few individual monsters with Attract, and the pack will kill themselves hitting the Attracted enemy, damaging that monster in the process.
  • Attract will not overwrite Confuse.
  • Attracted Monsters can still be damaged (unlike Paladin Conversion).
Mana: 17
Radius 6 Yards
Skill Level Progression [e]
Slvl Duration

Slvl Duration

Slvl Duration

Slvl Duration

1 12.0 6 30.0 11 48.0 16 66.0
2 15.6 7 33.6 12 51.6 17 69.6
3 19.2 8 37.2 13 55.2 18 73.2
4 22.8 9 40.8 14 58.8 19 76.8
5 26.4 10 44.4 15 62.4 20 80.4