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Dim Vision: Difference between revisions

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==[[Dim Vision]]==
==Dim Vision==
'''Required Level:''' 6<br />
'''Required Level:''' 6<br />
'''Prerequisites:''': None<br />
'''Prerequisites:''': None<br />
'''Details:''' Monsters that have had their vision dimmed no longer see their enemies. They will stand still, or randomly move in short distances, but will fight back against {{iw|melee melee}} attackers.
'''Details:''' Monsters that have had their vision dimmed no longer see their enemies. They will stand still, or randomly move in short distances, but will fight back against {{iw|melee melee}} attackers.
* This curse does not work on other players in PVP.
* This curse does not work on other players in [[PVP]].
* Does not work on [[Oblivion Knight]]s, [[SuperUnique]] Monsters and [[Boss]]es.
* Does not work on [[Oblivion Knight]]s, [[SuperUnique]] Monsters and [[Boss]]es.
* Dim Vision will stack on a monster Cursed with [[Attract]] or [[Confuse]], but will be overwritten by those curses if Dim Vision is active first.
* Dim Vision will stack on a monster Cursed with [[Attract]] or [[Confuse]], but will be overwritten by those curses if Dim Vision is active first.
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<noinclude>{{Skill navbox}}
<noinclude>
{{Skill navbox necromancer}}
==Media==
<gallery>
Image:dimvision.jpg
Image:dimvision2.jpg
</gallery>
 
 
{{Skill navbox D2|Necromancer}}
 
[[Category:Curses skills]]
[[Category:Curses skills]]
[[Category:Necromancer skills]]
[[Category:Necromancer skills]]
</noinclude>
</noinclude>

Latest revision as of 03:17, 2 September 2011

Dim Vision

Required Level: 6
Prerequisites:: None
Details: Monsters that have had their vision dimmed no longer see their enemies. They will stand still, or randomly move in short distances, but will fight back against melee attackers.

  • This curse does not work on other players in PVP.
  • Does not work on Oblivion Knights, SuperUnique Monsters and Bosses.
  • Dim Vision will stack on a monster Cursed with Attract or Confuse, but will be overwritten by those curses if Dim Vision is active first.
  • Most monsters will not use their special attacks while cursed. Blood Lords will not Frenzy, Frozen Horrors will not use their icy breath, etc.
  • Monsters already pursuing a target will continue pursuing it if hit with Dim Vision. They must reach the target or an obstruction before their AI resets and they go into dimmed mode.
Mana Cost: 9
Skill Level Progression [e]
Slvl Radius (yards)

Duration

Slvl Radius (yards)

Duration

Slvl Radius (yards)

Duration

Slvl Radius (yards)

Duration

1 2.6 7 6 6.0 17 11 9.3 27 16 12.6 37
2 3.3 9 7 6.6 19 12 10.0 29 17 13.3 39
3 4.0 11 8 7.3 21 13 10.6 31 18 14.0 41
4 4.6 13 9 8.0 23 14 11.3 33 19 14.6 43
5 5.3 15 10 8.6 25 15 12.0 35 20 15.3 45


Media