The Diablo 2 Wiki
The Diablo 2 Wiki archive is available for anyone looking for information on Diablo 2. All information here is pre-D2R but contains a lot of useful information that is still relevant. Updated sections for new D2R features can be found on the PureDiablo Diablo 2 section

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  • '''Desert Journey''', is the [[cinematic]] that plays at the start of act 2 in [[Diab ...a great sea beyond. We made camp that last night. Perhaps it was the warm desert wind or the sound of the ocean, but for the first time in many weeks, I sle
    2 KB (310 words) - 14:20, 12 October 2011
  • 23 bytes (3 words) - 01:10, 7 March 2011

Page text matches

  • Aranoch is a desert region in central Sanctuary, the Diablo world. Diablo II’s Act II takes ...Aranoch, with dry spells reportedly lasting for years. The climate of this desert ranges from life-threatening heat during summer days, to dry frigid winds d
    3 KB (486 words) - 03:27, 15 June 2008
  • '''Rocky Waste''' is the first [[desert]] [[wilderness]] area outside of [[Lut Gholein]] in [[Act II]]. ...player leaves the gates of [[Lut Gholein]] he runs in to monsters in the [[desert]]. Here you'll find the first [[tomb]] tileset dungeon: [[Stony Tomb]].
    1 KB (185 words) - 19:43, 29 June 2010
  • ...X. It comprises four items, three of which are usable by the [[Desert Wolf|Desert Wolves]] mercenaries. The [[Hwanin's Justice|polearm]] (a [[Polearms#Except
    2 KB (240 words) - 10:32, 23 July 2010
  • '''The Forgotten Sands''' are a desert area which serves as home to the [[Uber Monsters|Uber Monster]] [[Uber Duri The Forgotten Sands are a desert-style area appearing during the Pandemonium Event. It can be unlocked by tr
    1 KB (198 words) - 10:50, 2 July 2010
  • '''Desert Journey''', is the [[cinematic]] that plays at the start of act 2 in [[Diab ...a great sea beyond. We made camp that last night. Perhaps it was the warm desert wind or the sound of the ocean, but for the first time in many weeks, I sle
    2 KB (310 words) - 14:20, 12 October 2011
  • The '''Lost City''' is a [[desert]] type [[wilderness]] level with unusually many ruins of buildings in [[Act ...ntering the Lost City, the [[Tainted Sun]] quest automatically starts. The desert becomes a permanent "night time" lighting, and the player can talk to [[Dro
    2 KB (248 words) - 14:28, 11 October 2011
  • ...n|Returned]], [[Greater Mummy|Hollow One]], [[Mummy|Decayed]], [[Bat Demon|Desert Wing]], [[Slinger|Spear Cat]], [[Mummy Sarcophagus]], [[Mummy|Dried Corpse] ...n|Returned]], [[Greater Mummy|Hollow One]], [[Mummy|Decayed]], [[Bat Demon|Desert Wing]], [[Slinger|Spear Cat]], [[Saber Cat|Huntress]] (minion), [[Mummy Sar
    3 KB (468 words) - 16:12, 20 February 2011
  • [[Act II|Act Two]] moves into the desert and the ancient and haunted tombs beneath its baking surface. Beware the un
    684 bytes (114 words) - 14:20, 11 October 2011
  • :''How do you like desert life?'' :''Look what crawled out of the desert.''
    7 KB (1,243 words) - 17:28, 12 October 2011
  • Canyon of the Magi is an isolated region of the {{iw|Aranoch Aranoch desert}}, reached only through the [[Arcane Sanctuary]]. Urns and chests as well a This [[desert]] tileset [[wilderness]] map is unusually hard in terms of amount of enemie
    3 KB (446 words) - 08:58, 1 July 2010
  • ...ow this town manages to stay safe with all the trouble going on out in the desert. Well, I can tell you that it's got nothing to do with the local town guard ...d the chance of losing any men with all the trouble that's going on in the desert.''
    6 KB (1,060 words) - 17:30, 12 October 2011
  • '''Lut Gholein''', the '''Jewel of the Desert''', is an ancient trading port on the western continent of {{iw|Sanctuary S * [[Greiz]]: Hiring Desert [[Mercenaries]].
    3 KB (495 words) - 14:28, 11 October 2011
  • To reach the [[Claw Viper Temple]] you must move through the surface desert into the [[Lost City]]. Once you get there the world will suddenly go to n :''Find their temple beneath the desert sands and you may find the source of this curse.''
    7 KB (1,222 words) - 09:46, 20 October 2011
  • The '''Far Oasis''' is the third [[wilderness]] level with a [[desert]] tileset, reached from the [[Dry Hills]] in [[Act II]].
    1 KB (194 words) - 09:29, 1 July 2010
  • | '''Desert Wing''' | '''Desert Wing'''
    7 KB (866 words) - 09:40, 18 January 2011
  • The '''Dry Hills''' level is the second [[desert]] area of [[wilderness]] in [[Act II]] and contains the entrance to the [[H
    2 KB (245 words) - 18:25, 6 April 2010
  • ...of the ancient Horadric mummies from the tombs that lie buried beneath the desert sands. It is unusual for one of his kind to be so far away from his resting :''The shrines in the desert are leftover artifacts from the great Sin War that ravaged these lands almo
    6 KB (1,099 words) - 17:30, 12 October 2011
  • An area of rocky desert just outside [[Normal_Act_2#Lut_Gholein|Lut Gholein]]. Contains the [[Norma An area of rocky desert accessed through the [[Normal_Act_2#Rocky_Waste|Rocky Waste]] and leads to
    46 KB (5,846 words) - 21:22, 29 May 2008
  • ...Lut gholein jigsaw.jpg|thumb|400px|right|[[Lut Gholein]], the jewel of the desert.]] ..., besides the [[Arcane Tome]] and corpses of guards found scattered in the desert.
    5 KB (837 words) - 00:11, 26 January 2012
  • ...vy blue-themed clothes in the [[Rogue Encampment]], and changes into beige desert gear when he arrives in [[Lut Gholein]]. :''To the east are lands of great mystery... and the Jewel City of the Desert, Lut Gholein.''
    12 KB (2,093 words) - 13:48, 25 April 2012
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