- Mar 13, 2020
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Welcome, Friends, to my second Timetraveller's crafting miniguide. Today we will be examining rare jewels, which can be quite nice items, but are usually considered inferior to magic(blue) jewels because the best jewel affixes are blue only, and everyone knows that rare jewels (unlike other types of rares) will get only 3-4 affixes, right? Every now and then, someone will ask about rare jewels with more than 4 affixes...when this happens, they typically get one of the above responses..."Six mod rare jewels? I don't believe they exist..."
"but rare jewels with more than 4 mods are a myth..."
"...if you could get jewels like that, we would have seen them by now..."
However, close examination of the patch notes for LoD (patch.txt in your D2 folder) reveals the following entry under the notes for patch 1.09:
- Rare Jewels are now capped at a maximum of four affixes.
Now, experienced 1.07 players will quickly tell you that in 1.07, rare jewels are HORRIBLE...1.07 rare jewels are capped at 3 affixes, and 1.07 jewel affixes are generally MUCH worse than later patches! Fortunately, jewels affixes were overhauled and upgraded with patch 1.08...and so was the number of affixes possible, up to 6!
Now, admittedly, its VERY hard to find rare jewels in 1.08...for one thing, MF just doesn't work there, so rares (and sets/uniques) are, well, RARE! Fortunately, there is a cube recipe that has been around since classic for rerolling rares: 6xPSkulls + Rare item = new rare item. Now, this formula does tend to lower the ilvl of items, so you'll want to do it with a high level character, because clvl matters! Fortunately, jewels are qlvl=1, and the highest alvl non-blue only jewel affixes are just alvl57 (of Burning/Thunder elemental damage affixes), so you just have to stay above ilvl57 to enable all non-blue only affixes!
OK, but how to get rare jewels to reroll? As I said before, its pretty hard to find a rare jewel in 1.08 to begin with... The answer is to get your rare jewels in 1.07. As you may be aware, MF is a little 'odd' in 1.07...if you hit certain breakpoints, you can force drops of a certain quality! In hell difficulty of 1.07, with 608MF, Champions and Uniques will drop rare quality items! So, running areas with champs/uniques of monster types that tend to drop jewels (ghosts/council members/etc.) will get you rare jewels relatively quickly, and they will be of high enough ilvl to reroll decently.
So, what kind of jewels can one get this way? Well, here is one I rolled for my current 99er:
Code:
Death Whorl
Jewel
Required Level: 28
Item Version: Expansion
Item Level: 68
Fingerprint: 0xf2d3f4c3
+8 to Strength
+30% Enhanced Damage
+18 to Minimum Damage
Lightning Resist +23%
Adds 1-97 lightning damage
What's that? Not a warrior? OK, these can be nice for casters too:
Code:
Shadow Gyre
Jewel
Required Level: 59
Item Version: Expansion
Item Level: 67
Fingerprint: 0x243e5b5e
+6 to Energy
+10 to Attack Rating
Fire Resist +10%
Lightning Resist +38%
Cold Resist +10%
Poison Resist +10%
+1 to Light Radius
Requirements -15%
7% Faster Hit Recovery
WoRG