The PvP Thread

Down.

Thanks for the fun games @Miron @frozzzen, felt great to get destroyed by you guys on my bowa. :D

@frozzzen here's the trapper dump, also small write up here:
Code:
Name:       Naima
Class:      Assassin
Experience: 2492865709
Level:      95

            Naked/Gear
Strength:   25/101
Dexterity:  77/82
Vitality:   443/443
Energy:     25/25
HP:         1567/2057
Mana:       166/379
Stamina:    741/741
Defense:    19/1138
AR:         100000349/100000374

Fire:       143/103/43
Cold:       149/109/49
Lightning:  140/100/40
Poison:     138/98/38

MF:         95       Block:      8
GF:         0
FR/W:       65
FHR:        29
IAS:        30
FCR:        68

Fire Blast: 1/18
Shock Web: 20/37
Blade Sentinel: 0/0
Charged Bolt Sentry: 20/37
Wake of Fire: 1/18
Blade Fury: 0/0
Lightning Sentry: 20/42
Wake of Inferno: 0/0
Death Sentry: 20/37
Blade Shield: 0/0

Claw Mastery: 1/17
Psychic Hammer: 1/17
Burst of Speed: 1/17
Weapon Block: 4/20
Cloak of Shadows: 1/17
Fade: 11/27
Shadow Warrior: 1/17
Mind Blast: 2/18
Venom: 1/17
Shadow Master: 1/17

Tiger Strike: 0/0
Dragon Talon: 0/0
Fists of Fire: 0/0
Dragon Claw: 0/0
Cobra Strike: 0/0
Claws of Thunder: 0/0
Dragon Tail: 0/1
Blades of Ice: 0/0
Dragon Flight: 0/0
Phoenix Strike: 0/0

Tangerine Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x18d2c2e1
Item Level: 80
Version: Expansion 1.10+
+20 to Life
Lightning Resist +5%

Serpent's Small Charm of Vita
Small Charm
Required Level: 40
Fingerprint: 0xa3b72a85
Item Level: 85
Version: Expansion 1.10+
+19 to Life
+16 to Mana

Serpent's Small Charm of Vita
Small Charm
Required Level: 40
Fingerprint: 0xcafed96a
Item Level: 85
Version: Expansion 1.10+
+19 to Life
+13 to Mana

Snake's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x6f2ac468
Item Level: 85
Version: Expansion 1.10+
+19 to Life
+11 to Mana

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x2961a6c9
Item Level: 84
Version: Expansion 1.10+
+20 to Life

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x26afc299
Item Level: 85
Version: Expansion 1.10+
+19 to Life

Stout Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0x6479d562
Item Level: 80
Version: Expansion 1.10+
+1 Defense
+20 to Life

Snake's Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0xb29290b1
Item Level: 80
Version: Expansion 1.10+
+5% Faster Hit Recovery
+10 to Mana

Horadric Cube
Fingerprint: 0xd529af88
Item Level: 13
Version: Expansion 1.10+

Snake's Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0x11cd0d0a
Item Level: 81
Version: Expansion 1.10+
+5% Faster Hit Recovery
+10 to Mana

Serpent's Grand Charm of Balance
Grand Charm
Required Level: 35
Fingerprint: 0x7ad90d72
Item Level: 85
Version: Expansion 1.10+
+12% Faster Hit Recovery
+52 to Mana

Entrapping Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x5e3e17cd
Item Level: 88
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+32 to Life

Serpent's Small Charm of Vita
Small Charm
Required Level: 40
Fingerprint: 0xd9e201ca
Item Level: 88
Version: Expansion 1.10+
+20 to Life
+13 to Mana

Snake's Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xf7d9490c
Item Level: 84
Version: Expansion 1.10+
+19 to Life
+9 to Mana

Entrapping Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x7a7b4f8c
Item Level: 80
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+31 to Life

Entrapping Grand Charm of Strength
Grand Charm
Required Level: 42
Fingerprint: 0x12bd9262
Item Level: 80
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+5 to Strength

Small Charm of Vita
Small Charm
Required Level: 39
Fingerprint: 0xa634e423
Item Level: 84
Version: Expansion 1.10+
+20 to Life

Snake's Small Charm of Balance
Small Charm
Required Level: 29
Fingerprint: 0xbc8d1481
Item Level: 81
Version: Expansion 1.10+
+5% Faster Hit Recovery
+11 to Mana

Entrapping Grand Charm of Sustenance
Grand Charm
Required Level: 42
Fingerprint: 0x50a16384
Item Level: 85
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+22 to Life

Entrapping Grand Charm of Sustenance
Grand Charm
Required Level: 42
Fingerprint: 0x5848be8b
Item Level: 80
Version: Expansion 1.10+
+1 to Trap Skills (Assassin Only)
+25 to Life

Steel Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xdb79e4f0
Item Level: 88
Version: Expansion 1.10+
+126 to Attack Rating
+37 to Life

Mentalist's Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x68419f5e
Item Level: 80
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
+32 to Life

Steel Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0xbf91d3f5
Item Level: 80
Version: Expansion 1.10+
+116 to Attack Rating
+37 to Life

Mentalist's Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0x4a923b94
Item Level: 79
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
+33 to Life

Mentalist's Grand Charm of Sustenance
Grand Charm
Required Level: 53
Fingerprint: 0xc5a9aecd
Item Level: 88
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
+32 to Life

Nature's Peace
Ring
Required Level: 69
Fingerprint: 0x7f006011
Item Level: 85
Version: Expansion 1.10+
Prevent Monster Heal
Slain Monsters Rest in Peace
Poison Resist +30%
Damage Reduced by 9
Level 5 Oak Sage (24/27 Charges)

Arachnid Mesh
Spiderweb Sash
Defense: 131
Durability: 12 of 12
Required Level: 80
Required Strength: 50
Fingerprint: 0xf714976c
Item Level: 95
Version: Expansion 1.10+
+1 to All Skills
+20% Faster Cast Rate
Slows Target by 10%
+109% Enhanced Defense
Increase Maximum Mana 5%
Level 3 Venom (11/11 Charges)

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Steel Grand Charm of Vita
Grand Charm
Required Level: 69
Fingerprint: 0x4948e0ff
Item Level: 88
Version: Expansion 1.10+
+118 to Attack Rating
+37 to Life

Shadow Torc
Amulet
Required Level: 89
Fingerprint: 0x789c0d00
Item Level: 93
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+8% Faster Cast Rate
+79 to Mana
Regenerate Mana 9%
All Resistances +10
Damage Reduced by 1

Shimmering Grand Charm of Strength
Grand Charm
Required Level: 27
Fingerprint: 0x3dd6b32d
Item Level: 80
Version: Expansion 1.10+
+5 to Strength
All Resistances +15

The Stone of Jordan
Ring
Required Level: 29
Fingerprint: 0x1e70444f
Item Level: 34
Version: Expansion
+1 to All Skills
Adds 1 - 12 Lightning Damage
+20 to Mana
Increase Maximum Mana 25%

Chaos
Suwayyah
FalOhmUm
One Hand Damage: 159 - 212
Durability: 48 of 48
Required Level: 57
Required Strength: 99
Required Dexterity: 99
Fingerprint: 0x250d4b9c
Item Level: 79
Version: Expansion 1.10+
9% Chance to cast level 11 Frozen Orb on striking
11% Chance to cast level 9 Charged Bolt on striking
+35% Increased Attack Speed
308% Enhanced Damage
Adds 216 - 471 Magic Damage
25% Chance of Open Wounds
+1 to Blades of Ice (Assassin Only)
+1 to Mind Blast (Assassin Only)
+3 to Lightning Sentry (Assassin Only)
+1 to Whirlwind
+10 to Strength
+15 Life after each Demon Kill
3 Sockets (3 used)
Socketed: Fal Rune
Socketed: Ohm Rune
Socketed: Um Rune

Fal Rune
Required Level: 41
Version: Expansion 1.10+
Weapons: +10 to Strength
Armor: +10 to Strength
Shields: +10 to Strength

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Um Rune
Required Level: 47
Version: Expansion 1.10+
Weapons: 25% Chance of Open Wounds
Armor: Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%
Shields: Cold Resist +22%
Lightning Resist +22%
Fire Resist +22%
Poison Resist +22%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Greater Mana Potion
Version: Expansion 1.10+
Replenishes Mana 150%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Greater Mana Potion
Version: Expansion 1.10+
Replenishes Mana 150%

Wisp Projector
Ring
Required Level: 76
Fingerprint: 0x4887c94c
Item Level: 87
Version: Expansion 1.10+
10% Chance to cast level 16 Lightning on striking
Lightning Absorb 19%
13% Better Chance of Getting Magic Items
Level 7 Spirit of Barbs (11/11 Charges)
Level 5 Heart of Wolverine (13/13 Charges)
Level 2 Oak Sage (15/15 Charges)

Beast Talisman
Amulet
Required Level: 89
Fingerprint: 0xbe7ef614
Item Level: 92
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+9% Faster Cast Rate
+2 to Dexterity
+10 to Mana
Regenerate Mana 6%
All Resistances +19
Poison Resist +20%

Trang-Oul's Claws
Heavy Bracers
Defense: 70
Durability: 16 of 16
Required Level: 45
Required Strength: 58
Fingerprint: 0x41d3ea74
Item Level: 85
Version: Expansion 1.10+
+2 to Curses (Necromancer only)
+20% Faster Cast Rate
+25% to Poison Skill Damage
+30 Defense
Cold Resist +30%


Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Mara's Kaleidoscope
Amulet
Required Level: 67
Fingerprint: 0x3ac28e30
Item Level: 85
Version: Expansion 1.10+
+2 to All Skills
All Stats +5
All Resistances +28

Raven Frost
Ring
Required Level: 45
Fingerprint: 0x6ad90779
Item Level: 88
Version: Expansion 1.10+
+246 to Attack Rating
Adds 15 - 45 Cold Damage Over 4 Secs (100 Frames)
+18 to Dexterity
+40 to Mana
Cold Absorb 20%
Cannot Be Frozen

Demon Limb
Tyrant Club
One Hand Damage: 99 - 180
Durability: 65 of 65
Required Level: 63
Required Strength: 133
Fingerprint: 0xb68317ca
Item Level: 99
Version: Expansion 1.10+
212% Enhanced Damage
+123% Damage to Demons
+150% Damage to Undead
Adds 222 - 333 Fire Damage
12% Life stolen per hit
Fire Resist +18%
Repairs 1 Durability in 20 Seconds
Level 23 Enchant (11/20 Charges)

Storm Visage
Diadem
Defense: 55
Durability: 20 of 20
Required Level: 74
Fingerprint: 0xb00949e6
Item Level: 84
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+20% Faster Cast Rate
5% Life stolen per hit
+48 to Life
All Resistances +19
Fire Resist +27%
Damage Reduced by 8%
Required Level +7
1 Sockets (1 used)
Socketed: Ber Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Super Mana Potion
Version: Expansion 1.10+
Replenishes Mana 250%

Glyph Tread
Greaves
Defense: 12
Durability: 24 of 24
Required Level: 26
Required Strength: 70
Fingerprint: 0xebb46a75
Item Level: 80
Version: Expansion 1.10+
+20% Faster Run/Walk
+10% Faster Hit Recovery
+5 to Dexterity
Cold Resist +11%
Lightning Resist +27%
Fire Resist +8%

Mentalist's Grand Charm of Sustenance
Grand Charm
Required Level: 42
Fingerprint: 0xcd876df7
Item Level: 80
Version: Expansion 1.10+
+1 to Shadow Discipline Skills (Assassin Only)
+23 to Life

Witch-hunter's Tiara of the Magus
Tiara
Defense: 42
Durability: 25 of 25
Required Level: 67
Fingerprint: 0x88e61484
Item Level: 89
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+20% Faster Cast Rate
Damage Reduced by 16%
2 Sockets (2 used)
Socketed: Ber Rune
Socketed: Ber Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Giant Skull
Bone Visage
Defense: 411
Durability: 40 of 40
Required Level: 65
Required Strength: 91
Fingerprint: 0x568a6d54
Item Level: 88
Version: Expansion 1.10+
10% Chance of Crushing Blow
Knockback
+274 Defense
+44 to Strength
Requirements -15%
2 Sockets (2 used)
Socketed: Hel Rune
Socketed: Fal Rune

Hel Rune
Version: Expansion 1.10+
Weapons: Requirements -20%
Armor: Requirements -15%
Shields: Requirements -15%

Fal Rune
Required Level: 41
Version: Expansion 1.10+
Weapons: +10 to Strength
Armor: +10 to Strength
Shields: +10 to Strength

Serpent's Small Charm of Balance
Small Charm
Required Level: 40
Fingerprint: 0xdea85c40
Item Level: 79
Version: Expansion 1.10+
+5% Faster Hit Recovery
+13 to Mana

Dwarf Star
Ring
Required Level: 45
Fingerprint: 0x30f7ca0e
Item Level: 85
Version: Expansion 1.10+
+40 to Life
+40 Maximum Stamina
Heal Stamina Plus 15%
Fire Absorb 15%
Magic Damage Reduced by 15
100% Extra Gold from Monsters

Enigma
Breast Plate
JahIthBer
Defense: 837
Durability: 50 of 50
Required Level: 65
Required Strength: 30
Fingerprint: 0x9e55dcee
Item Level: 21
Version: Expansion 1.10+
+2 to All Skills
+45% Faster Run/Walk
+1 to Teleport
+771 Defense
+71 to Strength (Based on Character Level)
Increase Maximum Life 5%
Damage Reduced by 8%
+14 Life after each Kill
15% Damage Taken Goes To Mana
95% Better Chance of Getting Magic Items (Based on Character Level)
3 Sockets (3 used)
Socketed: Jah Rune
Socketed: Ith Rune
Socketed: Ber Rune

Jah Rune
Required Level: 65
Version: Expansion 1.10+
Weapons: Ignore Target's Defense
Armor: Increase Maximum Life 5%
Shields: +50 to Life

Ith Rune
Required Level: 15
Version: Expansion 1.10+
Weapons: +9 to Maximum Damage
Armor: 15% Damage Taken Goes To Mana
Shields: 15% Damage Taken Goes To Mana

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Witch-hunter's Scissors Quhab
Scissors Quhab
One Hand Damage: 19 - 40
Durability: 68 of 68
Required Level: 42
Required Strength: 82
Required Dexterity: 82
Fingerprint: 0x7701b092
Item Level: 92
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+7% Faster Hit Recovery
+2 to Lightning Sentry (Assassin Only)
+17 to Life
All Resistances +25
2 Sockets (2 used)
Socketed: Shimmering Jewel of Truth
Socketed: Scintillating Jewel of Hope

Shimmering Jewel of Truth
Jewel
Required Level: 36
Fingerprint: 0xf6d5f507
Item Level: 81
Version: Expansion 1.10+
+7% Faster Hit Recovery
Cold Resist +10%
Lightning Resist +10%
Fire Resist +10%
Poison Resist +10%

Scintillating Jewel of Hope
Jewel
Required Level: 37
Fingerprint: 0x11745c8d
Item Level: 80
Version: Expansion 1.10+
+17 to Life
Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%

Witch-hunter's Greater Talons
Greater Talons
One Hand Damage: 21 - 35
Durability: 69 of 69
Required Level: 42
Required Strength: 79
Required Dexterity: 79
Fingerprint: 0xee499f4b
Item Level: 92
Version: Expansion 1.10+
+2 to Assassin Skill Levels
+30% Increased Attack Speed
+3 to Lightning Sentry (Assassin Only)
+1 to Dragon Tail (Assassin Only)
All Resistances +24
2 Sockets (2 used)
Socketed: Scintillating Jewel of Fervor
Socketed: Shimmering Jewel of Fervor

Scintillating Jewel of Fervor
Jewel
Required Level: 31
Fingerprint: 0x9d389159
Item Level: 85
Version: Expansion 1.10+
+15% Increased Attack Speed
Cold Resist +15%
Lightning Resist +15%
Fire Resist +15%
Poison Resist +15%

Shimmering Jewel of Fervor
Jewel
Required Level: 31
Fingerprint: 0xac3e9c2f
Item Level: 80
Version: Expansion 1.10+
+15% Increased Attack Speed
Cold Resist +9%
Lightning Resist +9%
Fire Resist +9%
Poison Resist +9%

Call to Arms
War Scepter
AmnRalMalIstOhm
One Hand Damage: 38 - 65
Durability: 70 of 70
Required Level: 57
Required Strength: 55
Fingerprint: 0x89fc2c40
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
283% Enhanced Damage
+150% Damage to Undead
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+1 to Meditation (Paladin Only)
+3 to Battle Command
+6 to Battle Orders
+2 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Amn Rune
Required Level: 25
Version: Expansion 1.10+
Weapons: 7% Life stolen per hit
Armor: Attacker Takes Damage of 14
Shields: Attacker Takes Damage of 14

Ral Rune
Required Level: 19
Version: Expansion 1.10+
Weapons: Adds 5 - 30 Fire Damage
Armor: Fire Resist +30%
Shields: Fire Resist +35%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items

Ohm Rune
Required Level: 57
Version: Expansion 1.10+
Weapons: Enhanced Maximum Damage
Armor: +5% to Maximum Cold Resist
Shields: +5% to Maximum Cold Resist

Splendor
Small Shield
EthLum
Defense: 13
Chance to Block: 0
Durability: 16 of 16
Required Level: 37
Required Strength: 22
Fingerprint: 0x8bc671d
Item Level: 80
Version: Expansion 1.10+
+1 to All Skills
+10% Faster Cast Rate
+20% Faster Block Rate
+73% Enhanced Defense
+10 to Energy
Regenerate Mana 15%
50% Extra Gold from Monsters
20% Better Chance of Getting Magic Items
+3 to Light Radius
2 Sockets (2 used)
Socketed: Eth Rune
Socketed: Lum Rune

Eth Rune
Required Level: 15
Version: Expansion 1.10+
Weapons: -25% Target Defense
Armor: Regenerate Mana 15%
Shields: Regenerate Mana 15%

Lum Rune
Required Level: 37
Version: Expansion 1.10+
Weapons: +10 to Energy
Armor: +10 to Energy
Shields: +10 to Energy

Mercenary:

Name:       Razan
Race:       Desert Mercenary
Type:       Def-Nightmare
Experience: 100987114
Level:      94
Dead?:      false

            Naked/Gear
Strength:   202/202
Dexterity:  163/163
HP:         2127/2127
Defense:    1557/1557
AR:         2018/2018

Fire:       158/118/58
Cold:       158/118/58
Lightning:  158/118/58
Poison:    158/118/58

Infinity
Colossus Voulge
BerMalBerIst
Two Hand Damage: 89 - 886
Durability: 26 of 26
Required Level: 63
Required Strength: 200
Required Dexterity: 45
Fingerprint: 0xe32c84d8
Item Level: 80
Version: Expansion 1.10+
50% Chance to cast level 20 Chain Lightning when you Kill an Enemy
Level 12 Conviction Aura When Equipped
+35% Faster Run/Walk
259% Enhanced Damage
-47% to Enemy Lightning Resistance
40% Chance of Crushing Blow
Prevent Monster Heal
+47 to Vitality (Based on Character Level)
30% Better Chance of Getting Magic Items
Level 21 Cyclone Armor (30/30 Charges)
Ethereal
4 Sockets (4 used)
Socketed: Ber Rune
Socketed: Mal Rune
Socketed: Ber Rune
Socketed: Ist Rune

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Mal Rune
Required Level: 49
Version: Expansion 1.10+
Weapons: Prevent Monster Heal
Armor: Magic Damage Reduced by 7
Shields: Magic Damage Reduced by 7

Ber Rune
Required Level: 63
Version: Expansion 1.10+
Weapons: 20% Chance of Crushing Blow
Armor: Damage Reduced by 8%
Shields: Damage Reduced by 8%

Ist Rune
Required Level: 51
Version: Expansion 1.10+
Weapons: 30% Better Chance of Getting Magic Items
Armor: 25% Better Chance of Getting Magic Items
Shields: 25% Better Chance of Getting Magic Items
 
@Miron we gotta get those life amounts up, so you can kick our ass better! Can you post GoMule readouts of your chars and all their gear? My Barb shouldn't stand a chance against yours. :)

Here is my Barb:

STR: 156 (for SS) / 174 (CoA)
DEX: 190 (max block for lvl 92 if I ever lvl him higher)
FHR: 48
FCR: 37
Resists: 75@ at least without the scrolls

Base STR - 40
Base Dex - 130
Arreat's Face + Cham
HLW
Enigma Breast Plate
SS + Eld
Arch
Trang's gloves
Sandstorm Trek - 12/12, 69 Psn
Raven Frost - 20/170

Rare ring:
Rune Grip
Ring
Required Level: 66
Item Version: 1.10+ Expansion
Item Level: 88
Fingerprint: 0xe3ab5f01
+16 to Strength
+9 to Dexterity
+73 to Attack Rating
Fire Resist +28%
8% Life stolen per hit

G-Charms
==========
Fanatic Grand Charm of Vita (40)
Shimmering Grand Charm of Dexterity (15@/6)
Steel Grand Charm of Vita (38)
Steel Grand Charm of Sustenance (29)
Serpent's Grand Charm of Vita (40/44)
Serpent's Grand Charm of Sustenance X 2 (34/51 , 28/45)

L-Charms
==========
Steel Large Charm of Vita (30)
Serpent's Large Charm of Sustenance (22/29)
Ruby Large Charm of Vita X 2 (34/14@)

S-Charms
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Shimmering Small Charm of Vita (19/4)
Amber Small Charm of Vita X 2 (19/10)
Stout Small Charm of Vita (20/4)
Ocher Small Charm of Vita (16/6)
Steel Small Charm of Strength (2)
Fine Small Charm of Vita X 2 (1/15/18)
Snake's Small Charm of Sustenance (14/9)

STR - 156
DEX - 188 (max block)
Resists (F/C/L/P) - 96/90/80/69
HP - ~5000
%DR - 43% (35+8)

Possible changes:
1. Raven frost for good rare ring (what should I look for?)

2. Shimmering Grand Charm of Dexterity (but I need to compensate somewhat for dex)

3. Weapon - I can build around BoTD and divert another 30 points from DEX to VIT (~300 hp) or keep the option for Grief

4. Stash - No idea how to optimize this...
CoA - losing 20 STR from Arreat
Metalgrid 30@/400 - must use Grief, which charms I can change?
Raven Frost for another unique ring - losing 20 DEX, which charms I can change?

5. I really don't like this...but I can keep another Arreat + Ber in stash 🫤

6. Boots... no idea how to change and minimize damage to stats
 
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@Miron nice, 5k life isn't dramatically low I'd say, I thought you mentioned you had around 4k life the other day? In any case a couple of ideas maybe worth considering:

Baal runs to get a couple of levels. :) For example 5 levels will be another post-BO 300 life or so. Also really helps with chance to hit vs high level chars, so rather important for Barb to get into the 90s a bit.

I assume you use CtA/Hoto switch or something similar to boost BO? If not, that could also increase life a bit more, as well as mana.

Speaking of mana, noticed quite a few mana charms. How much mana do you have? I found 600+ comfortable and even going down to a bit over 500 turned out to be fine, since Barb only gets 250 mana from a super potion anyway. If you have more, you could drop some of those charms to squeeze in more life SCs.

Same for things like Fanatic GC and other charms with lower stat/life equivalent rolls. If replaced with 20 life SCs that could overall add up to a decent life increase.

You could also consider swapping out some of the resist charms that don't have high life on them, even if you don't automatically have 75% all res with standard inventory but instead stashing 2-3 single resist GCs with life, so you can always max out resist to specific elements with a quick swap of one GC

Raven/Arreat combo: When using Raven you don't need Cham in Arreat's :D so could instead socket a Ber indeed, or alternatively a jewel like str/dex/AR/dmg or something, personally I use one like that in my Arreat's setup. Saving str/dex points adds a nice bit of life for Barb with 4hp per vitality point.

Alternatively you can keep Cham'ed Arreat and maybe replace Raven with either Oak ring or something similar to your rare with str/dex and something else useful (e.g. life, mana, AR and/or resists). But Raven is decent with 20 dex and AR never hurts. AR is low on yours though, maybe you have one with high dex and closer to the 250 max AR.

Re strength for CoA: You won't use it together with Stormshield, so you can replace SS with Beast (up to +40 str) to get there or very close to it, depending on Beast roll.

Metalgrid/amulet: Metalgrid doesn't really have a clear application IMO, Angelic combo is better against very high def characters and otherwise HLW is best (although not a huge difference, overall it adds ~13% damage for my BvC). I have a couple of craft amulets stashed for different purposes. Caster crafts can free up belt/glove options for things like OW craft belts, if the amulet has a high (17+) FCR roll or when using a rare stat ring that also has FCR to maintain 37 FCR.

Boots: I like Gore Rider but Treks are fine and give you more life (and arguably for BvA Gore does a little less than for BvC).

Generally ideas for stash options: Kira's (when dealing with -res stuff), Angelic amulet/ring combo, Dwarf/Wisp, potentially things like Verdungo for max DR (also with CoA), OW belt, craft amulets... Demob Limb for Enchant charges if you need an AR boost in certain matchups.
 
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So from what I see you could do some things to improve character a fair bit. Eld in SS could be replaced with -15 req jewel lowering your total str req from 156 to 133 and saving 23 stats (Eld saves 18) on top of being able to get additional stats off jewel like resistances or dexterity to further save stats. If my math is right you could do with 25 base str + 5 invested to equip all gear. 30 base + 71 Enigma(lvl94) + 12 Treks + 20 Arreat's = 133 to equip -req'd Stormshield, and it equips Grief BA with 138 req. That would also completely invalidate your stats ring which I really dislike in the first place.

If you'd do req'd Stormshield and str wouldn't matter as much on a stat ring, it would give only 5 str 73 ar 9 dex and 28 fr which is eh. I'd have flexible ring slot for Wisp Projector/Nature's Peace and Oak charges for sure. They give minion stack, absorb projectyles, give great life and is overall amazing. A bit clunky to use at first but you get hang of it pretty soon. Also good Wisp can give you lightning absorb which is very useful and probably needed against trappers. If you find Oaks too bothersome to use, I'd use secondary Ravenfrost for ring. I wouldn't even entertain the idea of dropping Ravenfrost in the first place (though I will say that 170/20 is kinda on the lower side and you should upgrade that one if at all possible). RF is crazy. For comparison your ring provides 28 fr 73 ar and 14 stats. That's ~5 small charms of secondary effects, where RF gives you ~8 sc of ar and 2.5 scs worth of mana, on top of 20% cold absorb. Ravens are crazy to the point that old guides recommend using double RF as base setup. I don't think it's worth it personally and think Oak rings are better, but don't drop RF ever.

Cham'd Arreat makes little sense and you can replace with Ber'd Arreat in long term.

hmhm.pngThis is roughly how your resistances would look with your 19/4@, 19/10LR x 2, 34/14FR charms. No other resistances from inventory needed. You'd need only to get 26 FR/11 PR in charms to have everything capped with Nat resists lvl 14 and 30FR/-15req jewel in SS.

Next thing, you should probably consider attack rating to be sort of breakpoint, and once you get 7000 after Demon Limb Enchant buff, additional AR is kinda not relevant. I'm using 7000 AR on my Ghost and it hit everything perfectly fine. So take best steel/life charms, enough mana/life charms to be comfy, and fill rest with small charms of vita, even plain ones. It will add up for sure. I'm sure I can chime in with some items as well. With Oak, couple levels, and change of charms I would guess you could gain over 1000 life total.
 
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-req SS is a good catch, didn't even think of that (on my Barb's "makeshift SS setup" I use 'Eld' SS myself because I need higher strength for his main setups, i.e. reducing dex helps me more there).

Base str is 30 for Barb, so even 0 hard points required when using -req SS at lvl 94 with Enigma BP, Treks, Arreat's.

I could do next session on Wednesday if you guys are up for it, probably again around 8pm.
 
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Really nice 1v1 today. Discovered that I'm quite rusty with my paladin, will bring him more.

See you guys next game.
Thanks again @ffs for hosting.
 
GGs @Miron!

Let me know if anyone wants to play this weekend. I am busy today but can maybe do tomorrow evening, although probably only until 9pm CET or so. Sunday looks good though, flexible from late afternoon onwards.
 
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Sorry guys won't make it today. Had a hard day and too tired for any games today.
 
I gotta admit I got sucked into PoE again :D hence didn't follow up. If anyone is up for it I'm happy to play and host today or tomorrow, those being the last few options before I leave for a 2.5 week holiday. Let me know in case you want to play, otherwise we can do more sessions once I'm back.
 
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