espr
Member
- Feb 1, 2005
- 632
- 0
- 16
Ran two sets of countess, here's the better time:
SC Meteorb Sorceress
Category: Countess
Average time: 44.6s
FCR: 110(105BP)
Swapped out OCcy and chance guards for Wizspike and Magefist to hit the breakpoint for teleporting. Tossed the following insight on the merc for mana regen and merc's killing speed vs countess: Eth Colossus Voulge - 94-839dmg - Level 15 Meditation.
The damage: 462 items stashed (410 runes), including 2 ists, 1 um, 2 pul
Think I might try for a full 1000, given that she feels much more worth the time than in previous patches from what I recall. I could definitely use more mid-runes (and hopefully more ists) to be sure, as well!
SC Meteorb Sorceress
Category: Countess
Average time: 44.6s
FCR: 110(105BP)
Swapped out OCcy and chance guards for Wizspike and Magefist to hit the breakpoint for teleporting. Tossed the following insight on the merc for mana regen and merc's killing speed vs countess: Eth Colossus Voulge - 94-839dmg - Level 15 Meditation.
The damage: 462 items stashed (410 runes), including 2 ists, 1 um, 2 pul
Think I might try for a full 1000, given that she feels much more worth the time than in previous patches from what I recall. I could definitely use more mid-runes (and hopefully more ists) to be sure, as well!