Hello i am LeOsTyLe,
i found this Forum some weeks ago, because some of the best Diablo 2 Guides i ever read was here. Like "SPF 99er Compendium" and "Build Efficiency 101" I read many guides in the last weeks and months and played serverel builds for preparing for D2 Ressurected.
I played this game and its mods probably easy offer 10.000 hours, but i never had a level 99 char in the unmodded version of the game. My highest was a Level 96 Hammerdin years ago, when Hammers damaged Undead Magic Immun Monster. For D2 Ressurected i plan to make my first and probably only Level 99 Character.
I will play with controller on PC on a TV (i know to play with mouse and keyboard is more efficient, but i want to chill, especially in a long grind such a Level 99 Project. And at current state (beta) where is no fast way with controller to safe and exit the game and this must be considered. I am still unsure where i will do this. Singleplayer, where i can probably use the /players8 command for faster leveling or battlenet where i cant but i can play with other people. But this is not the question i want to ask here.
My question is what is probably the "Best" build to get to Level 99 in Softcore. With best i mean the sweet spot between kill speed and not to die and lose experience. According to the 99er Compendium most play Sorc (Blizzard/Lightning to 98 when Lightning) or Hammerdin. I would never play a build which i dislike, because the route to Level 99 is very long. But the both builds are fun to play for me. So i can not erase one of them from my list. I like to play both of them.
I assume both build are good geared. According to the 99er Compedium the main spots to level in high levels are Chaos/Dia and Baal/Waves and at 98 Nila.
In my opinion Hammerdin is very good at Chaos Farming (even he can not telestomp with controller), but he is bad at killing Baal Wave 2 and very bad at killing at baal. When i play Singleplayer, wave two is not the problem, I just can switch to /players1 and after to /players8 again. For clearing Thron i can go /players1 too because sometimes Magic Undead apear there. But the problem is baal. When i kill him on /players1 he grants low experience and when i kill him on players 8 it takes ages, almost like the entire run. I know his experience is currently capped at /players3 but there is a good chance it will be fixed and when it is fixed, Baal will become very attractive and a Hammerdin can not run Baal at /Players8 fast, so a Hammerdin would not benefit from this fix. According to my Math Baal will beat Nila in this case as primary spot for level 98-99. And second i think Nila Runs are not for me, because i can not imagine make 20 seconds run to Level 99. It would be to boring for me. So i will to focus on Dia or Baal or all Three.
On the other hand a lightning sorc can kill Baal and the waves very very fast, even on /players8 due to static. But is weaker as a hammerdin in chaos (at least on /players8, because paladin have better aoe clear and sorc is not very good vs the ghosts which have high lighning resistances after pierce, even with some - lightning resistence from griffon eye etc.) She is still good but a Hammerdin does better in Chaos in my opinion. I heard a Blizzard sorc should be the fastest Chaos Runner when you make the 2 Seal Gripphon runs, i personal probably would kill dia as well because of fun. So in terms of just kill speed and ignoring death penalty till Level 98 Blizzard Sorc in Chaos and 98->99 Respec into lighting and Baal run should be fastest.
But in terms of survivability a paladin is probably much safer. A sorc can go max or 50% block, too but she suffer from life when. And pala have much more life. The paladin have faster FBR Animation with his Holy Shield and faster FHR Animation, too and can avoid the FHR Animation more as a sorc due to his high life pool. Many dangerous situation apear by tele into a fana pack with or without amplied damage curse. Although the sorc have a slighty faster FCR Animation i think due to the Faster Paladin FBR and FHR Animation a Paladin can get faster away from this situation. Because i can not fast save and exit because i play with controller and have to naviagte through some menus i think this is import. And dolls are a problem too. Sometime they surprise you and and as a sorc i generelly are far away as a pala. So a paladin have more risk, but a sorc have lower life so if the sorc dont block the explosion it will be more painful for her.
This was Signleplayer only thoughts, but what when i decide to play on the battle net. There will be probably no /playersX commands. So i can only run on /players1 or join public games. And run with a 8 Player Party Dia and/or Baal Runs. In a party a Hammerdin could make Baal runs even with his horrible Baal Damage on a 8 Player game because other player will damage Baal as well, but he needs to rely on the other players. When i am lucky and the party allows it, i can run dia in a baal run or baal in a dia run. But i can not except this every run.
And one question to each builds. Killspeed vs the experience penealty when i die. Should i go max block with sorc? I think yes. If i can maintain a Life Pool 1500+ i feel much safer especially when i tele into a fana pack and with controller i can not safe and exist and need to tele away first and then make a tp. And the kill speed lose is not as big. The lose in FHR due to not having spirit shild i have to compensate with FHR Runes or Charms, so i will lose some more Life again. But i think overall max block is worth it in my case or what do you think? If lightning sorc runs Chaos, do you think Cresent Moon is an option? Its a good boost in dmg vs the ghosts but when i already have Stromshield and max block i will suffer very heavy on FCR especially when i dont wear an Arach Mesh because i like Thunder Gods for Baal Runs because of the Souls. In a Baal Run i dont need Cresent Moon but when i make only Dia Runs or both runs. I personal think it is not worth it in my case. And the question to the The Hammerdin build. 125 or 75 fcr. With 125 fcr i can tele faster away from dangerous situations and due to spirit i have easier/faster FHR Animations. But Herold of Zakarum gives much more Defence and i can avoid some hits. Theoretically i could socket even a Ber for Damage reduce in the Herold of Zakarum if i am very rich.
So overall as a sorc i should faster kill and collect experience (when i am not die), compared to a Hammerdin i think. But what when deaths are calculated into it. Is a Sorc faster/slower or same as a hammerdin in this case? And does your suggestion change then Baal Experience is not more capped at Players8 or is the result of "best" build independent of it. And did you have a diffrent build suggestion for Singleplayer and Battlenet or does the suggestion not change? Currently every few days i change my mind what i should play and want to hear some opinions of expert players and i think the best chances i have here.
i found this Forum some weeks ago, because some of the best Diablo 2 Guides i ever read was here. Like "SPF 99er Compendium" and "Build Efficiency 101" I read many guides in the last weeks and months and played serverel builds for preparing for D2 Ressurected.
I played this game and its mods probably easy offer 10.000 hours, but i never had a level 99 char in the unmodded version of the game. My highest was a Level 96 Hammerdin years ago, when Hammers damaged Undead Magic Immun Monster. For D2 Ressurected i plan to make my first and probably only Level 99 Character.
I will play with controller on PC on a TV (i know to play with mouse and keyboard is more efficient, but i want to chill, especially in a long grind such a Level 99 Project. And at current state (beta) where is no fast way with controller to safe and exit the game and this must be considered. I am still unsure where i will do this. Singleplayer, where i can probably use the /players8 command for faster leveling or battlenet where i cant but i can play with other people. But this is not the question i want to ask here.
My question is what is probably the "Best" build to get to Level 99 in Softcore. With best i mean the sweet spot between kill speed and not to die and lose experience. According to the 99er Compendium most play Sorc (Blizzard/Lightning to 98 when Lightning) or Hammerdin. I would never play a build which i dislike, because the route to Level 99 is very long. But the both builds are fun to play for me. So i can not erase one of them from my list. I like to play both of them.
I assume both build are good geared. According to the 99er Compedium the main spots to level in high levels are Chaos/Dia and Baal/Waves and at 98 Nila.
In my opinion Hammerdin is very good at Chaos Farming (even he can not telestomp with controller), but he is bad at killing Baal Wave 2 and very bad at killing at baal. When i play Singleplayer, wave two is not the problem, I just can switch to /players1 and after to /players8 again. For clearing Thron i can go /players1 too because sometimes Magic Undead apear there. But the problem is baal. When i kill him on /players1 he grants low experience and when i kill him on players 8 it takes ages, almost like the entire run. I know his experience is currently capped at /players3 but there is a good chance it will be fixed and when it is fixed, Baal will become very attractive and a Hammerdin can not run Baal at /Players8 fast, so a Hammerdin would not benefit from this fix. According to my Math Baal will beat Nila in this case as primary spot for level 98-99. And second i think Nila Runs are not for me, because i can not imagine make 20 seconds run to Level 99. It would be to boring for me. So i will to focus on Dia or Baal or all Three.
On the other hand a lightning sorc can kill Baal and the waves very very fast, even on /players8 due to static. But is weaker as a hammerdin in chaos (at least on /players8, because paladin have better aoe clear and sorc is not very good vs the ghosts which have high lighning resistances after pierce, even with some - lightning resistence from griffon eye etc.) She is still good but a Hammerdin does better in Chaos in my opinion. I heard a Blizzard sorc should be the fastest Chaos Runner when you make the 2 Seal Gripphon runs, i personal probably would kill dia as well because of fun. So in terms of just kill speed and ignoring death penalty till Level 98 Blizzard Sorc in Chaos and 98->99 Respec into lighting and Baal run should be fastest.
But in terms of survivability a paladin is probably much safer. A sorc can go max or 50% block, too but she suffer from life when. And pala have much more life. The paladin have faster FBR Animation with his Holy Shield and faster FHR Animation, too and can avoid the FHR Animation more as a sorc due to his high life pool. Many dangerous situation apear by tele into a fana pack with or without amplied damage curse. Although the sorc have a slighty faster FCR Animation i think due to the Faster Paladin FBR and FHR Animation a Paladin can get faster away from this situation. Because i can not fast save and exit because i play with controller and have to naviagte through some menus i think this is import. And dolls are a problem too. Sometime they surprise you and and as a sorc i generelly are far away as a pala. So a paladin have more risk, but a sorc have lower life so if the sorc dont block the explosion it will be more painful for her.
This was Signleplayer only thoughts, but what when i decide to play on the battle net. There will be probably no /playersX commands. So i can only run on /players1 or join public games. And run with a 8 Player Party Dia and/or Baal Runs. In a party a Hammerdin could make Baal runs even with his horrible Baal Damage on a 8 Player game because other player will damage Baal as well, but he needs to rely on the other players. When i am lucky and the party allows it, i can run dia in a baal run or baal in a dia run. But i can not except this every run.
And one question to each builds. Killspeed vs the experience penealty when i die. Should i go max block with sorc? I think yes. If i can maintain a Life Pool 1500+ i feel much safer especially when i tele into a fana pack and with controller i can not safe and exist and need to tele away first and then make a tp. And the kill speed lose is not as big. The lose in FHR due to not having spirit shild i have to compensate with FHR Runes or Charms, so i will lose some more Life again. But i think overall max block is worth it in my case or what do you think? If lightning sorc runs Chaos, do you think Cresent Moon is an option? Its a good boost in dmg vs the ghosts but when i already have Stromshield and max block i will suffer very heavy on FCR especially when i dont wear an Arach Mesh because i like Thunder Gods for Baal Runs because of the Souls. In a Baal Run i dont need Cresent Moon but when i make only Dia Runs or both runs. I personal think it is not worth it in my case. And the question to the The Hammerdin build. 125 or 75 fcr. With 125 fcr i can tele faster away from dangerous situations and due to spirit i have easier/faster FHR Animations. But Herold of Zakarum gives much more Defence and i can avoid some hits. Theoretically i could socket even a Ber for Damage reduce in the Herold of Zakarum if i am very rich.
So overall as a sorc i should faster kill and collect experience (when i am not die), compared to a Hammerdin i think. But what when deaths are calculated into it. Is a Sorc faster/slower or same as a hammerdin in this case? And does your suggestion change then Baal Experience is not more capped at Players8 or is the result of "best" build independent of it. And did you have a diffrent build suggestion for Singleplayer and Battlenet or does the suggestion not change? Currently every few days i change my mind what i should play and want to hear some opinions of expert players and i think the best chances i have here.