Like lightning traps needed to be stronger. This is just easy mode.
Why do they feel D2 needs to be like D3 and every ladder reset has to have some crappy tweaks? Hopefully this rubbish goes away when D4 comes out and their attention goes there.
trapsin changes are the strongest indicator that these devs are braindead and disconnected from the reality of the game.
couple of thoughts -
It's insane to me that these are the patch notes and that in retrospect these are the changes that came to d2r across all patches after all this time. Terror zones might be the only great thing to come out of d2r - but everything else feels like either completely irrelevant and unexciting OR a step in the complete wrong direction. In addition to that... Terror zones being the only truly "new content" is a laughing stock. Every mod to the game adds new content, new areas, new bosses, to the game and yet we get exactly none. Sure it can be viewed as sticking to the original game but I'm frankly sick of that because it's the game I've been playing for decades. If I want to play the old game I'd just boot it up and play it. Like d2r should have stuck to the updated graphics because now I can't even play the updated graphics version of d2lod, I have to play the shitty worse version of the game if I want to play with updated graphics.
The fact that they didn't add the simplest most requested slam dunks of all time
(stacking runes/gems) is perplexing? Like mods did it right away and it's easily the most wanted feature of ALL TIME. Even something like a loot filter. Is it necessary? No but it's a slam dunk. Allow people to easily customize what they're seeing. These are things that don't change the core gameplay loop but make a world of difference qol wise. They would have generated so much hype weirdly.
Adding more runewords is stupid. Why add
more runewords when 90% of the game is magic finding and 99% of the unique/set items you find on the ground are worthless? The absolute state of set item weapons is hilarious. Why is this allowed to go on? Why is death's set one of the greatest melee sets in the game? Why is cathan's a 6 piece set that absolutely blows ass but you have no hope of putting together on a playthrough? Why are so many unique items outclassed by far easier to obtain runewards? It doesn't make sense since you have a guaranteed way of farming them. The fact that you can have hustle for a KO rune and OATH is allowed to go on while unique melee weapons suck so much ass makes me so angry. Why is the Grandfather allowed to exist in its current state when compared to oath???? This is the most infuriating thing. It's so obvious that it's perplexing why these problems aren't addressed?
The fact that melee remains in the worst state its been ever is baffling. It's so annoying to me that
melee hit cap is 95%. It made sense when mana sucked, but now it doesn't. Mana is easy to get and to get endless amounts of it so there's no reason to balance against melee, melee is weak af when it comes to clear speed and so there's no logical reason that hit cap should be 95%. It makes the game annoying to play for no apparent reason.
How about some really simple stuff like the horrible implementation of
force move? Tons of mods to the original LOD have been doing it better for years. Why is the force move in D2R so bad? I don't understand how this isn't a point of outrage when compared to modern games? Like it only force moves you every 1/3rd of a second, it takes forever to update and it ends up eating your inputs all the time and it's clunky and feels bad and weird.
I think the worst part of this patch is that it was so apparently coming. They were quiet about the specifics which signaled to me that it was going to be nothing besides the runewords and here we are. I was refreshing waiting for the patch notes but expecting exactly this. At least there's terror zones, I'll probably check those out and see if I can push up my level on a few characters that didn't really have a good shot at it before but that's it as far as the game goes these days at least in my eyes.