Thats good info!
You got quite a nice pile coming along. Did I understand correctly, 6 grandfathers now?
With all those tc90 weapons, its only a matter of time.
Regarding horking, unfortunately im afraid the arent many forumites still around that unravel that mystery...
Recent thought: in those cow runs i did, i had 2 characters in the cow level to (im almost certain) increase drops. What I can confirm, is that the char that was not 99 got a substantial amount of experience. From about 93.15 to 93.65.
This means that both xp reward and party drops probably behave like 1.07 where the effect is not limited to two screens like in modern patches.
If this is true, bringing 7 mules to each of the 'good' areas we're clearing might further reduce the no drop to just 1.64%!
Yeah. 6 Grandfathers dropped in 1.08 alongside with two that I forwarded from 1.07 to start this project off (I'm still semi upset about it, but I never expected this to be so insane). I'm recording majority of my runs post first Windforce drop, and then deleting weak ones or those that were mediocre and such. I'd hate not having Stormspire drop recorded.
But yeah, the fact that I have GT drop recorded from WSK3 imp means that probably whoever did ATMA drop odds did it correct, because visually those imps were super underwhelming for some reason and I genuinely thought that it's some kind of error. With that in mind, Frozen River, if we can confirm TC90 drop, would actually be great area to add to the list. Those Temptress are super fragile, they autoagro from rather big range and you can kill and hork them easily while ignoring rest of non TC90 eligible monsters. There's also occasional Frozen Scourge bosspacks, and Evil urns often spawn Temptress bosspacks that have 1:44k to drop Archon Staff as well. The whole area is saturated with bosspacks + Frozenstein at the end as well. All that IF we can confirm TC90 drop, which is all the more likely tbh.
I will test your players hypothesis when I'm home, but since I don't do .txt diving, could you please give me no drop odds for following:
players 1, 1 player in area
players 5, 1 player in area
players 5, 5 player in area
players 7, 1 players in area
players 7, 7 players in area
There's a lot of visual clutter in 5/1 already but I'd like the numbers if you could provide some.