Median XL released!

Brother Laz

New member
Median XL released!

After 11 months, Median XL, the sequel of Median 2008 has been released! Many agree that this is the best D2 mod to date, but I'll let you judge for yourself. :)

  • New skills
    The big new thing in Median XL over classic LoD. Every skill of every class (as well as several tens of item-only skills) is new, allowing a lot of new builds. You get bloodwitch amazons, summoner barbs, throwsins, bow druids, crossbow necromancers, unholy paladins (blackguards, shadowpriests) and poison sorcs.

    Many of the skills use new mechanics: the sorceress has feedback spells that do damage based on how much mana you have lost; the paladin's holy melee skills are used to retaliate against enemy attacks; there are many 'autocast' spells that automatically shoot things like ricochet blades, bees and atomic bombs when enemies are nearby; and corpse management is more important, with skills like the druid's corpse eating heal spell and the amazon's Spirit of Vengeance which summons its own corpses and reanimates random monsters on your side.

  • Bling
    Base items are the same as the regular (non-exceptional, non-elite) items in D2, but now have six tiers (eg. short sword (1) to short sword (6)), each with better stats and higher requirements than the last. There is a seventh hidden Sacred tier that cannot be bought or cubed.

    But not all items are the same! There are a lot of new class-specific items that augment every build you could think of: amazon shields and helms, dex-based sorceress armors, druid caster staves (by the way, using a staff now increases base cast speed) and the assassin naginata and sorceress warp blade with built-in splash damage.

  • Monty Haul
    With new items comes new uniques. Tiered items have their own uniques that improve at higher tiers, and sacred items have their own uniques - which only drop in level 121 uberquests (the level cap and regular monster cap are 120). High-end class-specific sacred uniques are the rarest items, though still more likely than a Zod.

    Sets have also been replaced with 28 sacred sets that also drop only in level 121 uberquests. They are high-end equipment and have stats that make them viable as endgame gear. Some will change the way you play, like the amazon bloodwitch set which makes your spells cost life instead of mana and regenerates +1000 life when you kill an enemy.

    Runewords are also new, and there are tens of runewords at any point in the game. The novelty here - aside from the fact that there are now 53 runes - is that you only need one rune to complete a runeword. You can put things like rare or crafted jewels into every slot except the last and then finish with the rune. Number of sockets doesn't matter either. This allows you to customise runewords!

    Crafting! You find Portable Shrines with a D1 theme (Eerie Shrine, Fascinating Shrine) that, when cubed with an item, reroll the item as a craft with some random modifiers and a random amount of 'themed' preset modifiers. Between the high power of the preset modifiers and the high output level of the item, crafts are easily endgame viable. If you get lucky... Zakarum is a fickle ally.

    There are also plenty of other cube recipes, from the basic uptier recipe to a recipe to create uniques... by sacrificing 20 other uniques, and a recipe that allows you to use the (dropped, bought) Mystic Orbs to add extra modifiers to items at the cost of a higher required level. This works at double power on crafted and 'honorific' items, too. You can even take the modifiers off a rare or crafted item and put them onto another item of the same class.

  • Monsters
    The regular game has been spiced up with new monster abilities, like quill rats with homing spikes and frogs that spawn a prince on death which proceeds to frost nova the hell out of you. There are also a few new monsters (fear the mushroom people) and most importantly, elite monsters. Elites are rare, randomly placed and much stronger and with different attacks and AI than their lesser brothers.

    There are special 'heroic' side areas with even harder monsters with a green name and two legendary bosses, one of which undefeated to this day. But if new bosses are what you are looking for, try the...

  • Uberquests
    22 new encounters, levels or dungeons. This is the new endgame of Median. There are dungeon uberquests, small levels with a tough boss at the end. Summoning uberquests require you to summon the boss yourself at a magical place. Uberlevels are huge sprawling levels with multiple bosses and minibosses.

    Many uberquests require special tactics to beat due to immunity shields on many bosses. Sometimes killing all their underlings is enough to remove the shield from the boss. Sometimes you need to kill a minion and then you have 5 seconds to deal some damage to the boss, or just keep the minions near the boss. There are other challenges as well: one uberquest requires you to kill a boss in less than 3 minutes, and another has invulnerable edyrem ghosts that summon the boss if they manage to pound the hell out of you.

    But your reward is a lot of experience and on Destruction difficulty, a special unique charm for each boss.

    Most uberquests are based on the Diablo lore: invade Ureh and kill Juris Khan, break into Tran Athulua as a pirate, fight your way into Toraja at the side of the edyrem or replay the binding of Baal by the Horadric mages... with you as Baal.

  • Challenges
    Still too easy? There are several voluntary 'challenges' which require you to do things like kill a boss before a certain character level or with a certain amount of unspent stat points, or kill two bosses in the span of 30 seconds.

    Your reward is usually an upgrade to a reward charm, but two of the challenges reward you with a new skill.

  • Multiplayer
    There is a multiplayer section on the official forum for tcp/ip and open b.net games. Closed b.net obviously won't work... there are third party solutions but they are not legal and will not be supported.

  • Official site & download
    >>> Modsbylaz


NOTE: DISABLE ANY OTHER MODS like the RRM or RWM or it'll break!
 
Re: Median XL released!

I am scared to imagine how many hours of development you put into this Laz...
Glad to know to mod scene is not dead yet. I'll surely give it a spin :thumbsup:
 
Re: Median XL released!

Median seems so fun. :crazyeyes: Crossbow Necro <3.

I've always been tempted to dabble into Median, but once I do, I'll never go back to the original D2 LoD. So I'm afraid I'll have to resist until I finish my D2 goals. And you have no idea how many times I've been on that site, hovered my mouse over 'Download', and then forced myself to exit. =(

*runs away*

(Great job by the way, I love your concepts so much... I wish Blizzard would steal some of your ideas in their new patches... but must resist... :()
 
Re: Median XL released!

Brother Laz i have many questions.
1.Since this is your mod if i decide to try this mod will you instruct me on how to start using it?
2.can i create lik a shortcut to ths mod and still be able to play normal D2 Lod?
3.If 2 is possible would be able to recover my chars via atma?

thats it for now because im so tempted to try it.
 
Re: Median XL released!

Nice to see your amazing work on this continue, Laz. :) :thumbup:

@ dlav
1) From the Mods, Muling etc Sticky
[highlight]D2 Variants[/highlight]

These are varients of D2 with different gameplay. MP and trading withing these varients are allowed but they may not interact with 'normal, out of the box' D2.

Median - download - support
Probably the best known mod. Incredibly work by Laz.

Hell Unleashed - download and game info
Hell just IS .... This is TOUGH.

Eastern Sun - download and information
Probably the most well-known varient.
Laz has an excellent site for download of the game and the support site is also outstanding. You should really have a look at them.

2) Yes you can. The most effective way I found to do it was to have Median in a directory inside my D2 folder.

3) IIRC ATMA and Median do not combine. I believe the way to mule in Median involves a program that is not accepted. I haven't tried GoMule though. My instinct is that because Median has so many different items etc it wouldn't work either. I don't mule in Median, so it is possible I am talking rubbish on this point. I suggest you check the support link that I linked to above.



 
Re: Median XL released!

1.Since this is your mod if i decide to try this mod will you instruct me on how to start using it?

Download. Find readme.rtf in the download. Read it. :)

2.can i create lik a shortcut to ths mod and still be able to play normal D2 Lod?

Yes. Or if you don't want to do shortcuts, replacing 1 file and being up and running in ten seconds is also okay.

3.If 2 is possible would be able to recover my chars via atma?

Atma doesn't work. PlugY works, but it has some cheat features as well - which I blocked with PlugYFixed.ini, but that's not a perfect solution.



 
Re: Median XL released!

Brother Laz you are quite the industrious worker. I keep wondering how much longer it will take before some game company sees what you do all by yourself and offers you a job to do it for them instead. Every time I see a new version out ... I'm sorely tempted to try it.

I'm afraid if I did then my free time would vanish and I'd stop playing WoW with my wife and she'd divorce me. Not really (I hope!) but it just sounds so amazing and looks so amazing that I can easily see myself putting more time into it than I have vanilla D2 ...

This version might be the one ... but even if it's not, thanks for your great dedication to this game and the community. You continue to breath new life into it.
 
Re: Median XL released!

oops number 3 is supposed to say
If 2 isnt possible would I be able to recover my chars via atma?
 
Re: Median XL released!

I've never played Median or any other D2 mod before, but on a whim I downloaded it this morning and have been playing it the last few hours. All I can say is...WOW! Bro Laz, you've got skillz, and the changes you've made are amazing (and I haven't scratched the surface yet). :worship:
 
Re: Median XL released!

Oh dear...that sounds soooo tempting...must...resist...temptation...

*goes downloading Median XL*

I'll dabble a bit into it and leave some feedback once I did!
 
Re: Median XL released!

I downloaded this yesterday afternoon and ended up playing till 3.30am. Damn you Laz, you're responsible for my less-than-stellar work performance today!

Seriously though, this is a pretty amazing mod. I'm not even sure where to start the praise, since everything is so damn well done and polished. But the one thing that really draws me in, is the fact that the mod's "sweet spot" starts so much earlier than regular D2's does.

In D2, the early game is always a chore and it's not because I'm burned out with the game. It's because the monsters are easy, the skills are low-level boring single-target stuff and aren't even that effective until you've spent 20 levels putting skill points in them. And of course drops are low in quality, with equipment progress largely tied to your incentive to run MF targets later on. It usually picks up in around act 4 and 5 when you reach endgame skills exceptional uniques.

In Meridian, I was already level 12 or so within the first 3 areas, skills are flash and powerful enough to be usable with only a few points investment, my level 1 Flamestrike is still my primary killing methond in act 2, at level 38. The equipment progress is much smoother thanks to the fact that you can upgrade everything with some effort, early runedrops give access to some nice equipment, etc. And the mosnters are more challenging, so killing hasn't yet to feel like a chore.

Overall, great fun.
 
Re: Median XL released!

Yarr , I have a level 19 assassin running around the black marsh now. I have no idea of the skills at all , so I'm kind of blind guessing and picking ones that seem cool. GG mod.
 
Re: Median XL released!

does it say how to make a shortcut to median xl in the download read me thing so u can still play D2 LOD
 
Re: Median XL released!

Doesn't matter. Copy away. :)

Got it up and running, finished the den of evil, got to lvl 12 and found my first unique, hunter's bow (1) deadly hunter (pity I'm playing a pally). Not a bad start. :nod:

Looks good. :thumbup:



 
Re: Median XL released!

Disenchant it. 19 uniques later you can make your paladin a unique. :)

does it say how to make a shortcut to median xl in the download read me thing so u can still play D2 LOD

The download read me thing... >.<
Long story short: 1 file swap. :P
 
Back
Top