Rules:
Welcome to the Mass Effect Mystery Box Mafia. This game will be a bit different from the 'standard' games. Everyone has the same basic vanilla role with no abilities. To acquire abilities you need to open boxes. You may only open two boxes throughout the game Everyone starts with one box and may pick up other boxes or trade boxes with other people throughout the game. Not all boxes provide abilities and not all boxes will be beneficial to you. All boxes provide the same 'rewards' to players regardless of alignement. Please do read the special rules as they will explain more about the box mechanics.
Special box rules:
Have fun and enjoy the game!
Generic rules
1. Talk about your role and this game is strictly prohibited outside of the game thread until it is over (with the exception of designated QT pages).
2. Do not post during the night phase. Any post within a few minutes after the end of the day will be ignored. Any post made an hour or more after the end of the day phase, will result in a mod kill of the poster. Repeated posts during the night phase will also result in a mod kill.
3. Editing, for any sorts of reason will result in a mod kill.
4. You are allowed to communicate during the night only in designated QT pages with designated people.
5. Once you're dead, stay that way. Dead people tell no tales, or in this case, dead people make no posts. Suck up your death and keep watching and rooting for your team. There's always the next round.
6. Every player gets one lynch vote during the day unless told otherwise in their role PM. Votes and unvotes need to be bolded . If your unvote isn't bold, it doesn't count. Capitalization or proper spelling of one's name is NOT REQUIRED, however, it must be clear who you are voting for.
Example:
Vote: Caluin Graye
Unvote: CG
7. One player may be lynched per day. Lynches will be determined based on the following formula: 1/2 remaining players alive rounded up for a lynch. +1 to that number for a lock.
8. If you have any issues with your role, or any other player, don't start a flame war or a serious confrontation. Please PM me instead in order to find a resolution. Please don’t suicide or do anything rash before contacting me.
9. Any player may claim any role. I.E. Any player may claim to be something that they are not.
10. Do not post any information sent to you in a pm by the host. This includes, but is not limited to, numbers of words/letters/punctuation marks. If you want to claim a role, don't copy paste the PM I sent you.
11. Day lasts 72 hours and night lasts 24 hours.
12. You will get mod killed if you are inactive (at least 2 contributive post per day phase).
13. If you are (temp) banned, you will also be mod killed.
14. If you cannot continue playing the game for any reason, PM me beforehand to find a solution.
15. Read the rules and your role PM once more. Have Fun! Good luck! May the best team win.
16. Rules are stolen and slightly adapted for this game, you may show the same quality when claiming roles.
1. Talk about your role and this game is strictly prohibited outside of the game thread until it is over (with the exception of designated QT pages).
2. Do not post during the night phase. Any post within a few minutes after the end of the day will be ignored. Any post made an hour or more after the end of the day phase, will result in a mod kill of the poster. Repeated posts during the night phase will also result in a mod kill.
3. Editing, for any sorts of reason will result in a mod kill.
4. You are allowed to communicate during the night only in designated QT pages with designated people.
5. Once you're dead, stay that way. Dead people tell no tales, or in this case, dead people make no posts. Suck up your death and keep watching and rooting for your team. There's always the next round.
6. Every player gets one lynch vote during the day unless told otherwise in their role PM. Votes and unvotes need to be bolded . If your unvote isn't bold, it doesn't count. Capitalization or proper spelling of one's name is NOT REQUIRED, however, it must be clear who you are voting for.
Example:
Vote: Caluin Graye
Unvote: CG
7. One player may be lynched per day. Lynches will be determined based on the following formula: 1/2 remaining players alive rounded up for a lynch. +1 to that number for a lock.
8. If you have any issues with your role, or any other player, don't start a flame war or a serious confrontation. Please PM me instead in order to find a resolution. Please don’t suicide or do anything rash before contacting me.
9. Any player may claim any role. I.E. Any player may claim to be something that they are not.
10. Do not post any information sent to you in a pm by the host. This includes, but is not limited to, numbers of words/letters/punctuation marks. If you want to claim a role, don't copy paste the PM I sent you.
11. Day lasts 72 hours and night lasts 24 hours.
12. You will get mod killed if you are inactive (at least 2 contributive post per day phase).
13. If you are (temp) banned, you will also be mod killed.
14. If you cannot continue playing the game for any reason, PM me beforehand to find a solution.
15. Read the rules and your role PM once more. Have Fun! Good luck! May the best team win.
16. Rules are stolen and slightly adapted for this game, you may show the same quality when claiming roles.
Special box rules:
Special Rules
1. All players have a box. Each box contains some sort of ability or power that has the capacity to hurt or help the player. Players may open their box by posting in their designated QT chat with: Open xxxxx Box. Using a box also destroys it.
2. Players may only carry a maximum of ONE box at a time.
3. All boxes have a level rating, 1, 2, or 3. This level denotes its potency, not its actual pro-town worth or positive impact on the player.
4. All boxes have the following format: Box Name/Box Level.
5. Boxes may be traded between players by public trading in the game thread.
6. Trading boxes is done very simply. Player A posts: Trade: Player B, with Player B confirming by posting: Trade: Player A. The two players will then receive their new boxes.
6. Players may only trade during the day and may only trade once during any given day phase. You may trade every day phase if you manage to stay alive that long.
7. Once you have used your box, you may pick up another box from the Box Shelf by posting in their QT Chat with: Pick Up: xxxxx Box. There are 16 spare boxes on this shelf that may be picked up at Night. Players may also trade boxes with the shelf, replacing their current box. This may happen during day or night. To trade Boxes from the shelf post in your QT with: Trade: Box xxxxx with Shelf Box xxxxx. The list of boxes on the Box Shelf will be publicly posted at the beginning of the day.
8. Players may open a maximum of 2 boxes over the course of the game. Players then may no longer participate in box trading or any other situations that would allow them to use or receive another box.
9. Only one active ability may be used per night, except for opening boxes or the use of any other abilities that state otherwise.
10. The name of the Box may or may not reveal something about its contents.
11. All preconceptions should be thrown out the window.
12. The Mass Effect flavour is just for fun.
13. There will be some BM in here. Don’t take anything personally.
1. All players have a box. Each box contains some sort of ability or power that has the capacity to hurt or help the player. Players may open their box by posting in their designated QT chat with: Open xxxxx Box. Using a box also destroys it.
2. Players may only carry a maximum of ONE box at a time.
3. All boxes have a level rating, 1, 2, or 3. This level denotes its potency, not its actual pro-town worth or positive impact on the player.
4. All boxes have the following format: Box Name/Box Level.
5. Boxes may be traded between players by public trading in the game thread.
6. Trading boxes is done very simply. Player A posts: Trade: Player B, with Player B confirming by posting: Trade: Player A. The two players will then receive their new boxes.
6. Players may only trade during the day and may only trade once during any given day phase. You may trade every day phase if you manage to stay alive that long.
7. Once you have used your box, you may pick up another box from the Box Shelf by posting in their QT Chat with: Pick Up: xxxxx Box. There are 16 spare boxes on this shelf that may be picked up at Night. Players may also trade boxes with the shelf, replacing their current box. This may happen during day or night. To trade Boxes from the shelf post in your QT with: Trade: Box xxxxx with Shelf Box xxxxx. The list of boxes on the Box Shelf will be publicly posted at the beginning of the day.
8. Players may open a maximum of 2 boxes over the course of the game. Players then may no longer participate in box trading or any other situations that would allow them to use or receive another box.
9. Only one active ability may be used per night, except for opening boxes or the use of any other abilities that state otherwise.
10. The name of the Box may or may not reveal something about its contents.
11. All preconceptions should be thrown out the window.
12. The Mass Effect flavour is just for fun.
13. There will be some BM in here. Don’t take anything personally.
Have fun and enjoy the game!
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