Re: Forum Mafia: Keep your friends close...
Orphan - Reading 70 posts all at once hopefully gives you a better view of the 'big picture' than someone like myself who's been commenting throughout. As you read through did you notice anything that struck you as particularly odd?
Only what I commented on earlier. Most of the chatter hadn't been much. Having a 'big picture' view and reading 70 posts at once can lead to possibilities of missing something minor, and knowing that I usually go through everything twice or thrice.
On the other hand, someone who has commented throughout would be able to analyze each post as they come. With that said, is there anything that stands out to you SiTro? What do you think about the current general consensus to avoid a lynch on day 1 by a few people?
Someone please tell me what the pros are of lynching today. the way I see it, other then a small chance of randomly hitting a mafia, the only big advantage is gaining knowledge of the lynched's role. however, since there have been any time for players to gain significant connections to others, knowing someone's role would give a very slim chance of inferring other roles.
By having a no-lynch we basically have a night start like normal, only the power roles have a whole slew of pages to gain some insight as who to target for the night. This also means that the mafia do as well, but I still think it's in favor of the town.
What does everyone else think?
I'm not sure what to think at the moment, but then again I've also been of the belief that there isn't much information to be acquired from the first night kill either (in games which start at night), simply because no discussions have taken place and therefore the kill would ultimately have been random.
Others have disagreed with me in a previous mafia game, and if someone thinks otherwise they perhaps they can bring forth some ideas.
Valid point that there's more knowledge for every powerrole in the game. But as such, the vanilla Townies have the 'power' to lynch and I would like to see that power used. Regardless of the outcome of lynching a pro- or anti-town, the lynch itself will actually give some meaning to that slew of pages you mentioned.
A hypothetical question for you CC, if you were anti-town would you want a lynch today?
Finally, on the topic of inactives, I think lynching them is a bad idea because
a) they'll probably be modkilled at some point
b) I believe it's a greater chance that normal townies, simply because a power role might have sparked their interest more to contribute.