I'm kind of spamming this thread I know but I'm just living my best life dreaming about these changes, so I've been reading about d2 while at work, playing nonstop while at home, dreaming of builds laying down at night.
I was most excited about the changes to paladin offensive auras, as you all know I'm quite attached to my character Magus, who uses dual dream, hand of justice, and dragon. He was sort of relegated to that /players 1 life before these changes. Now he's doing much better! Of course, everyone is buzzing about pure fire, so I really tested that first, but now I've come round and think that my version of auradin is the best one! Of course! What other conclusion can I draw!
I've tested and played quite a bit, the only questions I had given the changes weren't really about changes to my gear, instead it was about changes to merc gear. I ended up using nothing new and focusing more on boosting my physical damage since life leech/mana leech sucks given the low physical damage. I also decided that I was going to stop using an act 1 merc with faith, as fanaticism gives very low %ED and only improves my fpa by 1. An act 2 might merc with pride improves my physical damage enough to make my sustain much nicer.
I tested many options - the new plague runeword didn't trigger lower resist frequently enough to justify the loss of physical damage auras. I tinkered with an act 3 lightning merc, many versions. Triple dragon, dual dream/plague, these two merc builds are a waste. The extra damage from the merc's holy shock or holy fire don't hardly add anything. I also tinkered with a pure support build with plague/flickering flame. The cleansing arua is nice, but lower resist does next to nothing here, and the resist fire aura doesn't really add anything to this build which already has high fire resist. I also tried an act 5 merc out with plague (like I said in a previous post) but of course battle cry overrides curses and it doesn't trigger often enough. So I went with the good ol' act 2 might merc XD
Here's some gameplay of this. My most exciting result is doing pit runs on /players 8. /players 1 is just charging through and things dying.
Gear is not optimized for mfing, it's my all arounder gear.
I also have CS runs on /players 1 and /players 8 so you can see how those go. /players 1 is a laugh. /players 8 is rough but serviceable.