As I said in my last write up, I am not an optimizer but an idea guy. I have the basic concept of what I want to do, but do not map each stat point exactly and tend to make skill decisions on the fly after I have my mains maxed out. So here is my take on a Dual Dream Enchantress wielding Passion and smoking Hell's minions with lightning and flames.
Bellona - Level 87 Bellona (Ass-Kicker)
Str 170(100)
Dex 320 (276) 70% Block - worked towards max
Vit 130 (105)
Energy Base
Damage 2604-41K (266-36K) w Might and Enchant
AR 9620 (4068)
Defense 3585 (2107)
Life 1152 (718)
Mana 574 (390)
Equipment
Dream Tiara 29 FCR, +197 Def, 20MF
Dream Troll nest 28 FCR, +165 Def, 15 MF
Passion PB 184% ED
Chains of Honor Archon
Mara's +30 Resists
IK Forge
IK Detail
IK Pillar
Dual Leech ring with some resists
Ravenfrost
Switch
Spirit Monarch
CtA Flail +5 Command, +4 Orders, +4 Cry
Skills
Cold - 1 Frozen Armor
Lightning - LM & Telekinesis Max, 1 for pre's
Fire - FM & Enchant Max, 9 Warmth, 1 for pre's
Merc - Might
Infinity, Fortitude, Tal's Mask
Hellforge - Pul (NM) & Lum (don't remember normal)
Finds - Jalal's, Hellslayer, Eaglehorn, Tal's Lidless, Guillaume's, plus many other uniques.
She was quite fun to play and only dies twice, both times to being stupid - once in CS when not paying attention to the bulb and once to Lister for thinking I'd kill him before he killed me. She was tougher than I thought she would be and decided on the ES route to see if she'd be a little safer. Could probably have put more points into Energy to boost mana for my life pool, but felt a bit safer because mana burn could open me up for a one-shot death. Not sure if she would be good at running any areas quickly, but definitely safe enough to play anywhere.
Bellona - Level 87 Bellona (Ass-Kicker)
Str 170(100)
Dex 320 (276) 70% Block - worked towards max
Vit 130 (105)
Energy Base
Damage 2604-41K (266-36K) w Might and Enchant
AR 9620 (4068)
Defense 3585 (2107)
Life 1152 (718)
Mana 574 (390)
Equipment
Dream Tiara 29 FCR, +197 Def, 20MF
Dream Troll nest 28 FCR, +165 Def, 15 MF
Passion PB 184% ED
Chains of Honor Archon
Mara's +30 Resists
IK Forge
IK Detail
IK Pillar
Dual Leech ring with some resists
Ravenfrost
Switch
Spirit Monarch
CtA Flail +5 Command, +4 Orders, +4 Cry
Skills
Cold - 1 Frozen Armor
Lightning - LM & Telekinesis Max, 1 for pre's
Fire - FM & Enchant Max, 9 Warmth, 1 for pre's
Merc - Might
Infinity, Fortitude, Tal's Mask
Hellforge - Pul (NM) & Lum (don't remember normal)
Finds - Jalal's, Hellslayer, Eaglehorn, Tal's Lidless, Guillaume's, plus many other uniques.
She was quite fun to play and only dies twice, both times to being stupid - once in CS when not paying attention to the bulb and once to Lister for thinking I'd kill him before he killed me. She was tougher than I thought she would be and decided on the ES route to see if she'd be a little safer. Could probably have put more points into Energy to boost mana for my life pool, but felt a bit safer because mana burn could open me up for a one-shot death. Not sure if she would be good at running any areas quickly, but definitely safe enough to play anywhere.