Re: [Battle.net play / multiplayer]Small Guide to The "Budget Meph Quest Blizz Sorc"
I tried this build but there are several problems I encountered.
First I want to say that I don't have access to all the recommended gear, so I had to alter it a bit:
Helm: +1 sorc skills, +12 res all or Peasants hat
Armor: Vipermagi (30 FCR, 30 Res All, +1 skills)
Weap: Razorswitch (30 FCR, 50 Res All, +1 skills, 175 Mana, 80 Life)
Gloves: Magefist (20 FCR, +1 fire skills, 25% mana regen)
Boots: Rare with 30 FRW, 25 Light res, 37 Fire res.
Belt: Upped Lenymo (30% mana regen, 5 res all)
+1 sorc magic ammy, and 2 x nagelrings.
I use the above gear to tele (without Insight merc) to meph and weaken him, when he's almost dead, I go to town and switch to crappy MF gear:
4 PTopaz armor, The Gull (100 MF), Rhyme, Goldwrap, 30mf Chancies, 3 PTopaz helm, and 37 MF rare boots.
The problem is that I cannot fight anyone except Mephisto. The Ghoul Lords are Cold Immune, the Dolls are fast and deadly, the merc dies very fast, and the Council.... well you know them very well.
My sorc is level 73, and I have lvl 8 Energy shield on switch (with Spirit and Eyless.) max Blizz, max Glacial Spike, and about 10 pts in Ice Blast and Ice bolt, 1 in Warmth.
With my tele gear I reach 80 FCR, so the teleing is okay... I'm still learning it.
I was thinking that with the Insight merc it would be better, however I prefer drinking potions.
My blizz is not fully synergyzed but does almost 3k damage, and my cold skill is at -105%. I'm happy with that, meph goes down in under one minute and with the Moat trick he can't touch me.
On one occasion my merc decided to be brave and attacked the Ghould lords and the Council guys joined the fight.... had to abort mission. I actually had a friend to keep a portal open until i came with the zon to clear the area.
I was rushed there and like all rushes you don't see the weaknesses of your build until the end of the rush. The sorc was fully twinked (i.e. all her gear was ready before the build).
I find my sorc very weak for anything else than mephisto slaying.
This being said, my advice is: Tele alone, no merc, no parties, and fight Mephisto one-on-one, don't engage with anyone else.
I wasn't able to moat Meph from the upper right side of the portal, so if the normal moating position is compromised... you could try to park the monsters. If you get killed (happens quite often to me), just save and exit, no point in trying to get your body.