Been mentioned before, we'll see if we can get it done, but correction manager first. :wink:Finally, I have a small feature request. Whenever I delete an item from a view, the view is reset to default, meaning that it is scrolled back to the top, which can be a little tiresome. It's probably not a big priority at all, but I would like to request that the view is maintained after you delete items.
To fix those specific issues, put something like this in your ocrautofix:
i);u
There are separate options to remove damage, durability, requirements and the "class - speed" of items. Since settings are node specific in the new tradelist printer you can have those options activated for only a part of the printout if you wish (like a section for white/gray items or even a section for white polearms).Excellent, I can't wait to try the new version.
Not sure if it has been requested yet, but a feature I would like to see would be greater control with stats printed in the tradelist. For instance I don't think there's any need to print full stats on an item such as a plain Cryptic Axe, which is currently done in the following way:
Cryptic Axe (2h-dmg: 33 to 150 , dur: 57 of 65 , dexreq: 103 , strreq: 165 , lvlreq: 59 , Polearm Class - Slow Attack Speed)
Here, I think simply having "Cryptic Axe" would be sufficient as most people looking to trade white items know the remaining stats. Of course, there are some special cases eg. Paladin shields, which can have resistances without being superior.
EDIT: I realize that you could just add replacement strings for these items, but perhaps something more clever can be thought of.
AbbreviateStats.txt said:[Instructions]
This is a file contains the abbreviations used for
abbreviating an items stats/mods. You are foremost
expected to use the tradelist printers "Modd Abb"
tab to edit this document as the formatting is
slightly more complicated then in previous Adria
versions.
You may still edit the existing abbrevations and
add your own if you wish, just add it to the list
below the abbreviations headline. Using the format:
Target;Replacement
Note however that the target is now a full modline
(line present in the item description) except that
all numbers have been replaced by x followed by
a number from 0 to 9 in the order they are written.
Example:
"Two-Hand Damage: 42 to 159"
should be written
"Two-Hand Damage: x0 to x1"
The replacement string now supports placing the
numbers as you wish. By writing x0 you specify
where the first number should be, and x1 where
the second one is to be placed and so on, up to
a maximum of x9 (though I don't think there's
any mods with that many seperate numbers on one
line). Example:
"x0-x1dmg"
If we combine the two examples above into:
"Two-Hand Damage: x0 to x1;x0-x1dmg"
The program will write "42-159dmg" instead of
"Two-Hand Damage: 42 to 159" when printing that
item.
DO NOT edit the header below and make sure the
document ends with at least one empty line.
[Abbreviations]
+x0 to Zeal (Paladin Only);x0zeal (pala)
+x0 to all Attributes;x0@att
+x0 poison damage over x1 seconds;x0/x1pdmg
+x0 to Holy Shock (Paladin Only);x0hs (pala)
+x0% to Poison Skill Damage;x0%pdmg
+x0% Increased Attack Speed;x0ias
+x0 to Amazon Skill Levels;x0ama
+x0 to Iron Golem (Necromancer Only);x0ig (nec)
+x0 to Attack Rating;x0ar
+x0 to Attack Rating against Undead;x0ar vs U
+x0 to Battle Command (Barbarian Only);x0bcom (barb)
+x0 to Barbarian Skill Levels;x0barb
+x0 to Bone Armor (Necromancer Only);x0ba (nec)
+x0 to Bow and Crossbow Skills (Amazon Only);x0b&c (ama)
+x0 to Attack Rating against Undead (Based on Character Level);x0ar vsU (clvl)
+x0 to Attack Rating (Based on Character Level);x0ar (clvl)
+x0 to Blaze (Sorceress Only);x0blaze (sorc)
+x0 to Inferno (Sorceress Only);x0infer (sorc)
+x0% Damage to Undead;x0%DtU
+x0 to Lightning Strike (Amazon Only);x0ls (ama)
+x0 to Lightning Sentry (Assassin Only);x0ls (sin)
+x0 to Martial Arts (Assassin Only);x0ma (sin)
+x0 to Mana after each Kill;x0mak
+x0 to Mana;x0mana
+x0 to Lower Resist (Necromancer Only);x0lr (nec)
+x0 to Javelin and Spear Skills (Amazon Only);x0j&s (ama)
+x0 to Light Radius;x0light
+x0 to Life;x0life
+x0 Lightning Absorb;x0labs
+x0 Life after each Kill;x0lak
+x0 to Lightning Bolt (Amazon Only);x0lb (ama)
+x0 to Leap (Barbarian Only);x0leap (barb)
+x0 to Lightning Fury (Amazon Only);x0lf (ama)
+x0 to Life (Based on Character Level);x0life (clvl)
... and so on
There are separate options to remove damage, durability, requirements and the "class - speed" of items. Since settings are node specific in the new tradelist printer you can have those options activated for only a part of the printout if you wish (like a section for white/gray items or even a section for white polearms).
In path 1.12 your diablo window would minimize when it lost focus, which is why we made the ingame window jump when you mouse it, to prevent you from clicking it and thereby minimizing d2. To add items you are supposed to use the keyboard. The video in the second post can show you the basics to get you going, and the manual can help you a bit further.New to this and have spent hours of reading...
For some reason, when I try to add items to Adria the window keeps jumping from one side of screen to other so no drag and drop....
So many mules and no way I can find to dump all the info-stats into a trade list...
Suggestions?
Running window mode, Windows 7 32bit and Adria item add screen jumps to other side of screen when I get near it with mouse...
Help please
In path 1.12 your diablo window would minimize when it lost focus, which is why we made the ingame window jump when you mouse it, to prevent you from clicking it and thereby minimizing d2. To add items you are supposed to use the keyboard. The video in the second post can show you the basics to get you going, and the manual can help you a bit further.
But free to ask any question if there's something specific you're wondering about after having a look at that video.