- Sep 12, 2013
- 4,903
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Patriarch Sans-Zele (lvl 85) - 'Passion' Tesla-Hammerdin Hybrid
Skills:
Stats:
Gear:
Charms:
Mercenary: A2 Might
Thoughts: 4/5
Main goal was to play through all difficulties, using zeal as "main" attack, but assigning no hard points, hence the name "Sans-Zele". 'King's Grace' got me all the way to Hell difficulty, where I almost forgot to switch to 'Passion'.
I wanted to build a Tesladin with FoH as ranged back-up skill. Holy Shock synergizes FoH anyway. Alas, you can't get to FoH without putting hard point in Zeal. So, went with Blessed Hammer instead. I'm glad I did. There were a lot of ranged LI monsters that would have been even more trouble than they were. Other than those ranged LIs, didn't have too much difficulty. BH and Zeal+Holy Shock were both very viable. Merc did have some survival issuses wearing my +STR Gris. Once he had the strength for 'Fortitude' it was clear sailing.
Skills:
20 (25) - Skill || 20 (25) - Skill || 20 (25) - Skill || 20 - Skill || 1 (5) - Skill || 0 - Unspent
Stats:
100 (120) - Str || 100 (120) - Dex || 250 (260) - Vit || 15 (15) - Nrg || 5 - Unspent
75 / 75 / 75 / 75 - Resists || 50% - Block || 5000 - Def || 1000 - HP || 200 - Mana
Gear:
Code:
Helm -
Body -
Wep (main) -
Shield (main) -
Wep (switch) -
Shield (switch) -
Gloves -
Belt -
Boots -
Ammy -
Ring -
Ring -
Charms:
8x Class Skiller
Mercenary: A2 Might
Code:
Helm -
Body -
Wep -
Thoughts: 4/5
Main goal was to play through all difficulties, using zeal as "main" attack, but assigning no hard points, hence the name "Sans-Zele". 'King's Grace' got me all the way to Hell difficulty, where I almost forgot to switch to 'Passion'.
I wanted to build a Tesladin with FoH as ranged back-up skill. Holy Shock synergizes FoH anyway. Alas, you can't get to FoH without putting hard point in Zeal. So, went with Blessed Hammer instead. I'm glad I did. There were a lot of ranged LI monsters that would have been even more trouble than they were. Other than those ranged LIs, didn't have too much difficulty. BH and Zeal+Holy Shock were both very viable. Merc did have some survival issuses wearing my +STR Gris. Once he had the strength for 'Fortitude' it was clear sailing.
Last edited: