Yet another "legit" exploit discovered - cheesy gold earning

c64flash said:
Just thought it was better English and thought I would be less harsh when using elaborate, but aparenttly not according to you.
To elaborate even further :-)
Maybe gold bots are already running, so indeed it will change things on bnet. Also, a lot of items gambled by the cheesy gold will probably be sold on those sites you're talking about making cold hard cash instead of 3 SOJs.
Well yeah, I forgot about gold bots. I'm sure there are some already. That does suck :( But I doubt item selling sites will sell gold, unless it's like a quarter to the million.

I did some gambling with this gold exploit when this thread started, but I don't have time to mess around with that much. So I just have a grinding weapon in my pally's stash, so when I'm dueling I can real quick repair without orts or rals or begging gold off of somebody. Or stealing gold from somebody :)
 
Usufruct said:
Well yeah, I forgot about gold bots. I'm sure there are some already. That does suck :( But I doubt item selling sites will sell gold, unless it's like a quarter to the million.

I did some gambling with this gold exploit when this thread started, but I don't have time to mess around with that much. So I just have a grinding weapon in my pally's stash, so when I'm dueling I can real quick repair without orts or rals or begging gold off of somebody. Or stealing gold from somebody :)
Offcourse those sites will not sell gold, although you never know what people will pay money for. :lol: I said selling items that are gambled with cheesy gold. :evil:
 
c64flash said:
Offcourse those sites will not sell gold, although you never know what people will pay money for. :lol: I said selling items that are gambled with cheesy gold. :evil:
Considering the chance to actually gamble something godly is next to nil, I doubt that gambled items will ever be sold.. (isn't chance for soj something like 1:40000 :scratch: )
 
I’m really failing to understand why the gold is cheesy, the 2 main ways to get gold are to pick it up as monsters/chest/barrels drop it (why monster carry large amounts of gold is something I probably will never figure out), and to pick up items and sell them to a vender.

The fact that you purchase your item from them and then resell it is not in any way cheesy. It is simply that the venders really like the grinding items when they see you with them, but don’t really care much for them when they actually get them in their hands. Not all that different from you having to pay 200k for a CCB, and them only giving you 35k when you want to sell it back.

It is actually very much like Wall Street. I buy company X stock for $20 a share then sell it for $21.50 a share 2-3 days later. Sure $1.50 isn’t going to make me rich but if I buy 10,000 shares @ $20 then sell for $21.50 I’ve made $15,000 minus the 5% commission. Do that enough times and I’m rich and can buy a house/car I can use. I look at the Grinding weapon as stock bought and sold enough times that I got something out of it (a shield) that I can use.
 
Gold worths nothing. Dropping 100K gold once is very common when you die, and no sane man would even bother to pick them up (except running out of money to buy potions, but hey you'd better pick potions up)
 
It is a exploit no doubt but still its only gold. And the chances of getting a godly rare or unique is very very small, so I don't think there will be a significant increase of godly items sold on the market.
 
batu said:
It is a exploit no doubt but still its only gold. And the chances of getting a godly rare or unique is very very small, so I don't think there will be a significant increase of godly items sold on the market.
Offcourse the odds that you will gamble a "Godly" item is small, but don't underestimate the power of numbers. Just the sheer number of people and the large amount os easy gold will dramatically increase the chance that people will gamble Godly items. I mean, what was it ? 3 million in 10 minutes ? Not to mention that people will who never gambled before will now gamble and the buy-sell-gamble bots that probably already run as we speak. :(

I'm not saying "please stop gambling people, because it ruins the game" . I just want to point out that this flaw could have a negative affect on Bnet and its "economy".
 
The “economyâ€, at least on East Ladder, is run by Runes. Sure some items go for things other than runes but mostly its runes. The last I checked you CAN NOT gamble runes, so the “economy†will be marginally affected if it is affected at all.
 
I figure it's fair since the punk vendors will sell me an item for $500,000+ but only buy it back for $35,000.

Also, I keep a small grinding dagger in my stash just in case I need a bit of extra gold in a pinch. Like, say I notice some ridiculous item for sale by a vendor, but I don't have the cash on me - to earn that cash, I'd have to leave town and get items to sell, and the item would be gone from the vendor upon my return. So, I whip out the grinding dagger, have a few transactions, and viola, I have the new item.

I don't sit there and use this system for $$$ to gamble with, I use it when I need gold in a pinch. It's 'cheesy' that I lose millions of gold pieces in transactions selling Ancient Armor/Sacred Armor to vendors for only $35,000. I'm just returning the favor to idiot and already unfair vendors.
 
skihard said:
The “economyâ€, at least on East Ladder, is run by Runes. Sure some items go for things other than runes but mostly its runes. The last I checked you CAN NOT gamble runes, so the “economy†will be marginally affected if it is affected at all.
Economics, difficult isn't it ? Runes are the means of payment, the economy isn't run by it.
It's simple: more (godly) items on offer means lower prices (in runes or whatever).

Anyway, happy gambling.
 
skihard said:
I’m really failing to understand why the gold is cheesy, the 2 main ways to get gold are to pick it up as monsters/chest/barrels drop it (why monster carry large amounts of gold is something I probably will never figure out), and to pick up items and sell them to a vender.

Here's why it's cheesy, and unfair:

If you play it right, and have greater than zero patience, you can access an unlimited stream of gold.

This unlimited stream of gold, by itself, has no value.

But when it is taken to a gambling screen...

You're basically giving yourself unlimited quantities of random quality items of a type of your choosing. Every time you gamble an item, it could be a magical, set, unique or rare - but never white. Granted, the gambling chances of set/unique are greatly diminished, but they are still non-zero.

Imagine if you did nothing but gamble rings all day with this gold cheese. Even if you never get a soj, you are basically getting a limitless number of magical/rare opportunities, far more than you can get through normal play. Eventually you're going to hit something worthwhile, even if it's just a rare with "only" stats, resists and fcr.

And that is why it's unfair - because gambling lets you pick the type of item "dropped". The chance may be smaller, but you're guaranteed a ring every single time, and you can do it without limit.
 
You can already gamble 'without limit' anyway. All you have to do is get items to sell to the vendors. The only 'limit' is your patience.

Sounds to me like you have a problem with the concept of item gambling, irrespective of this form of 'income'.

It's not as though gold is 'difficult' to come by in D2. Prior to this little discovery, it would take me all of 30-40 minutes to build around a million gold, if that's what I wanted to do. I would just clear out my inventory, do some runs until I filled up on $35,000 armor, and in no time, I'd have lots of gold again.

Thus, this little 'trick' in no way has any more 'limitless' gold than any other method of obtaining gold. It's simply "faster", and as this thread will show, even *that* aspect is arguable. There are still those who believe doing item runs to sell is faster (and arguable more enjoyable).

The limit to any gold-income 'scheme' is only your patience. If this method is faster, so what? It's doubly boring. But it in no way opens up any opportunity that wasn't there already. Gambling is a legit part of the game. It is limited by gold. Gold, as I established, is only limited by your patience and dedication to gambling. It's not as though people weren't gambling prior to this method - they were.

This method may or may not speed up the process. But I doubt it speeds it up to such a ridiculous rate as to really make *that* much of an impact.

It's a novelty. I did it for about 10 minutes when I first learned it. But holy cow, is it boring, man. I wouldn't *ever* do it again unless I absolutely, positively needed cash RIGHT FREAKIN' NOW. And that really doesn't occur all that often.

The amount of people that will spend every waking minute doing this were likely already doing something equally as exploitive prior to this, so this is really not going to change things all that much.
 
How about the bots - the gold which takes us several minutes to amass takes a botter only a few second... this is a bad thing, in my opinion. I haven't visited any of the shady sites lately, but I assume there is a bot.
 
TheRealVertical said:
You can already gamble 'without limit' anyway. All you have to do is get items to sell to the vendors. The only 'limit' is your patience.

Sounds to me like you have a problem with the concept of item gambling, irrespective of this form of 'income'.

It's not as though gold is 'difficult' to come by in D2. Prior to this little discovery, it would take me all of 30-40 minutes to build around a million gold, if that's what I wanted to do. I would just clear out my inventory, do some runs until I filled up on $35,000 armor, and in no time, I'd have lots of gold again.

Thus, this little 'trick' in no way has any more 'limitless' gold than any other method of obtaining gold. It's simply "faster", and as this thread will show, even *that* aspect is arguable. There are still those who believe doing item runs to sell is faster (and arguable more enjoyable).

The limit to any gold-income 'scheme' is only your patience. If this method is faster, so what? It's doubly boring. But it in no way opens up any opportunity that wasn't there already. Gambling is a legit part of the game. It is limited by gold. Gold, as I established, is only limited by your patience and dedication to gambling. It's not as though people weren't gambling prior to this method - they were.

This method may or may not speed up the process. But I doubt it speeds it up to such a ridiculous rate as to really make *that* much of an impact.

It's a novelty. I did it for about 10 minutes when I first learned it. But holy cow, is it boring, man. I wouldn't *ever* do it again unless I absolutely, positively needed cash RIGHT FREAKIN' NOW. And that really doesn't occur all that often.

The amount of people that will spend every waking minute doing this were likely already doing something equally as exploitive prior to this, so this is really not going to change things all that much.
Damn, I wasn't gonna reply again:uhhuh: . As other people in this thread and you yourself already mentioned: it's MUCH faster to obtain gold this way than any other ways. That you I get bored after 10 minutes will not say that everyone will get bored after 10 minutes.

And lastly: don't forget the bots that probably are active already :grrr: (hoping that I'm wrong)

Edit: Usufruct beat me.
 
Usufruct said:
How about the bots - the gold which takes us several minutes to amass takes a botter only a few second... this is a bad thing, in my opinion. I haven't visited any of the shady sites lately, but I assume there is a bot.

Yes, there's a bot out for it. It buy-sells you up to about 2 million gold, then gambles amulets and rings, keeping everything above a certain threshold.

It really does make it a no-brainer task.
 
c64flash said:
Economics, difficult isn't it ? Runes are the means of payment, the economy isn't run by it.
It's simple: more (godly) items on offer means lower prices (in runes or whatever).

Anyway, happy gambling.

The economy is centered on runes right now. Since there has been no major rune dupes lately, the prices of runes have risen relative to uniques and sets.

The prevalence of pindlebotters have also destroyed the value of all uniques. How many uniques or sets can actually get you even a ist rune nowadays?
 
[EDIT] : Oh nm this, I shouldn't read the forum stoned as hell and tired :D

I missed the words "Press the Sell Button, Drag & Drop Does Not Work" :stoned: :flip:

Currently I have a profit of 12k.
Great way to get money if ur merc is dead, but wish we could hold more gold, 3 million is gone so fast. :evil:

Greetz,

--=={Bob}==--
 
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