RedemptioN
New member
your ugly face is what immobilizes me.
p.s. hi~!
I Lol'd.
And okeedokee Shakohater, we'll pk sometime

your ugly face is what immobilizes me.
p.s. hi~!
dont flatter me
i will say that ww/wof hybrids tend to do much better in duels against hammerdins and smiters due to the fact that we have the option to sit back and let traps slowly do the work, or use ww to damage opponents quickly, but leaves your sin more vulnerable to attack.
the reason you sin and mine probably achieve similar ww damage is the fact that i have that 1 skill point higher in venom than your build, and my chaos is close to a perfect roll.
we should just keep working on refining your build and maybe i'll show you some strategies i use against different opponents in game.
personally i think ww/wof sins are a little bit more user friendly than ghosts are, but thats just the style i play. i like having both an offensive and defensive option if i need it.
i can also show you the way i intend to remake my ww/wof hybrid so that she is more balanced between fade and wof synergies. that may be more toward the build your looking for when you build a sin. she should have the durability of a ghost, with traps that should be damaging to most players, except those with crazy high res and life.
Guide said:Wake of Fire- Due to the overpowered stunning of WoF in earlier patches, Blizzard has added a .16 second (4 frame) NextDelay to WoF, which means that WoF will no longer stun every time a wave hits the target. After your WoF hits, the hidden NextDelay timer will run for .16 seconds, and until that timer runs out, although WoF may be graphically hitting the target, will not deal any damage. This NextDelay timer means that the fastest WoF will damage an opponent is once every 4 frames. As a corollary, that means that stacking copious amounts of WoF under a target will not be beneficial, as they cannot get stunned any faster than once per 4 frames. 2 WoF will fire in between each other’s waves, and so any more than 2 traps on the floor is usually useless. Stick with 1 trap when being offensive, and 2 when you are defensive or have time. Thanks to Speederländer for the clarification regarding the delay.
that was sort of the point. you can't deal damage faster than once per 4 frames, so usually, 2 wof is about as much stun as you can get.Wefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwefwef
More stun though?
yea, but i don't know anyone that will let you set up 2+3 traps. WW hits faster than any of those traps, so try and transistion to that as soon as you can.So basically 2 wof is max stun, but you can add 3 ls's to get even more?
haha yea your name definitely rings a bell. hybrid babas were so hip back then. :afro:kkz thanks 4 the answers tien hey man.. i think i used 2 play wit u back n 1.09 on uswest before i switchd 2 useast.. i had a few diff account names but my last 1 on uswest was ancient-pvp.. ring ne bells.. u used 2 use a hybrid barb if ur the same person.. i had a trapper and a hybrid barb aswell.. u helpd me make my hybrid barb great![]()
i play my friends account on useast sometimes. i don't remember what they are now though, as i haven't been on them for a few months now.yagood 2 talk 2 ya again man
my hybrid baba was so fun. i miss him.. but when it converted 2 .10 he wasnt able 2 pack the punch he used 2! but now with teleportn babas n wat not.. hybrid just seems like a dead build.. thrown javas is useless since everyone (includin urself) can just tele around all day
do u have any accounts on useast?? im from the east side of the states if u remember.. so i figured i ought 2 play on useast.. not to mention i quit 4 so long i dont have nething nemore so it really didnt matter!
also things r so much more expensive on useast 4 some reason..
yea, i play with ollie on uswest right now, and his current sin is actually a ghost build.ya well.. around the time that i quit all my friends on uswest had quit aswell.. (u being 1 of em)
back to the topic at hand.. i have always thought highly of ur ideas and opinions so let me ask u some questions..
i read the ww/trapper hybrid guide n thought that the build could b better and slightly cheaperis it just me or r the damn shadow dancers not important at all?? i mean im not a big fan of df when i could just tele..
doin the ghost/trapper mix gives u lil more effectivness vs babas
lets say i took ur build n combined it with his.. i focus on the psn side of the ghost sin and combine it with the trapper aspects.. skill wise pretty much the same as he distributed them with +1 n wof and +1 bladeshield as well.. seeing as if your goin for the psn side of ww the claw mast shouldnt b too important no??
suit him up wit fools for the ar and chaos cuz duh..
and gear him up 4 the psn ghost build as u stated swapin shadow gc's 4 trap gc's when needed
also he recomended some very str needy itams n im thinkn thats not a great idea.. and it should b damn close 2 as viable as his build.. what u think?
i think fools would b the better option 4 my build
I really wish I had a perm 1/08 valk![]()