Introducing my third character, Obara*, who is a Tiger Strike + Dragon Tail character. It's a build I've never played before. I very much look forward to seeing how it will play out. It's a build that benefits a lot on good gear (especially heavy boots, I suppose) but will probably get by reasonably well on lesser gear.
(* GoT fans will know her. Funny thing was that when I finally got around to watch Season 7, I found out that Obara was offed quite early. Ouch. Hopefully that is not a sign of things to come in the tourney...)
Tiger Strike was pumped early. Worked well both with Attack or the kicks as finisher.
[Highlight]Felloak[/Highlight] (Coldcrow's minion)
[Highlight]Pelta Lunata[/Highlight] (Brute boss in The Hole)
[Highlight]Deathspade[/Highlight] (Jail level 2)
Alright. Act II merc still free to use a 'grey' weapon. I gave him a Spetum with a socketed sapphire, as usual.
Decent damage numbers early on:
(okay, the shrine inflates them, I'll admit that)
View attachment 9724
And more damage numbers (this time with no shrine help!):
View attachment 9725
[Highlight]Biggin's Bonnet[/Highlight] (Halls of the Dead level 3)
Hsaru's Iron Stay (Bloodwitch the Wild)
Isenhart's Horns (Maggot Lair level 1)
Isenhart's Horns #2 (Ancient Tunnels)
[Highlight]The Diggler[/Highlight] (Canyon of the Magi)
Right. The third S/U weapon. Club, axe and dagger. Not much for the mercs.
Prayer Guard was kept, but was now weaponless.
[Highlight]Biggin's Bonnet[/Highlight] #2 (Tomb 1 rack)
[Highlight]Withersting[/Highlight] (Tomb 2 Gorebelly boss)
A merc weapon, that's better. Okay, far from powerful but still an improvement. With no more merc tanking, Obara invested a little more in her Shadow Warrior.
"Be some good lasses and take out this nuisance, will you?"
View attachment 9726
Angelic Sickle (Tomb 6)
[Highlight]Gull[/Highlight] (True Tomb Gorebelly boss)
Isenhart's Case (Duriel)
[Highlight]Shadowfang[/Highlight] (Duriel)
Gull, that's awesome! The short range is annoying, but it really doesn't get in the way of the character build. At least it's a fast weapon.
Stunlocking kicks in the Cavern:
View attachment 9727
Cathan's Seal (Spider Forest)
Cathan's Seal #2 (Flayer Jungle main village)
[Highlight]Gleamscythe[/Highlight] (Flayer Jungle)
Vidala's Fetlock (Disused Fane rack)
[Highlight]Manald Heal[/Highlight] (Sewers)
[Highlight]Nagelring[/Highlight] (15%) (Upper Kurast)
Arctic Binding (Upper Kurast)
Okay, the Fetlocks. No unique boots yet (was hoping for some I can upgrade later), but at least I won't ever need to go smaller than Light Plated Boots...
And yet again, some damage numbers (looks like I am very fond of screenshooting those):
View attachment 9728
Cleglaw's Tooth (Mephisto)
[Highlight]Nokozan Relic[/Highlight] (Mephisto)
[Highlight]Obara the TS/DTail Assassin and Kyoko the Fire Sister, level 32, 23 S/U items found, Outer Steppes next[/Highlight]