- Jun 22, 2003
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Throwing you right into the action with a shot from the Sszark fight:
View attachment 11244
Quite obvious that the Shadow will die in the next second, eh?
The shot demonstrates something that I hadn't thought of with this build. Fighting melee packs is generally quite safe, with Barani freezing (or at least chilling) the monster I attack, then the Dragon Tails keep knocking back the pack. Sometimes I run into a (very beneficial) bug that lets me release the DTail effect without losing my charges. It happens so often that I am now usually ready for it. If it happens, "well thanks, here's another fully charged kick!"
Hey lady, I am not here for your entertainment...
(still envious of her awesome cloak - why couldn't they let me have one?)
View attachment 11245
Another example of a reasonably safe fight against some pretty powerful meleers:
(they are quick, though, so CoS was needed)
View attachment 11246
Yet another damage numbers screenie. No more until I find bigger boots, I promise!
View attachment 11247
Tied to what we talked about in the last two posts, how do you explain this?:
View attachment 11248
Needless to say, they went down super fast when Amped.
Dealing a ton of damage has its drawbacks, even at these times when Iron Maiden is no longer an issue. Exploding bone fetish deal significant damage already here in NM. Not sure if it was one or two here, but that hurt:
View attachment 11249
Aldur's Stony Gaze (Spider Forest)
Cleglaw's Pincers (Great Marsh)
Isenhart's Parry (Great Marsh)
Infernal Sign (Flayer Dungeon level 2)
[Highlight]Nightsmoke[/Highlight] #2 (Flayer Jungle)
Civerb's Icon (Flayer Jungle)
Angelic Halo (Gambled!)
Infernal Torch (Arachnid Lair)
ethereal [Highlight]Skewer of Krintiz[/Highlight] (Swampy Pit level 3)
Tancred's Skull (Swampy Pit level 3)
Isenhart's Case #3 (Lower Kurast Zakarumite boss)
Tal Rasha's Fine-Spun Cloth (Kurast Bazaar)
Sazabi's Mental Sheath (Sewers level 1)
[Highlight]Raven Frost[/Highlight] (Travincal chest)
[Highlight]Cliffkiller[/Highlight] (Travincal, Council Member minion)
[Highlight]Kinemil's Awl[/Highlight] (Durance of Hate level 1, Dark Lord boss)
Milabrega's Rod #2 (Durance of Hate level 2)
Rite of Passage #2 (Wyand Voidbringer)
[Highlight]Soul Harvest[/Highlight] #2 (Mephisto)
[Highlight]Stormspike[/Highlight] (Mephisto)
Tal Rasha's Fine-Spun Cloth #2 (Mephisto)
[Highlight]Destroyer Obara the TS/DTail Assassin and Barani the Cold Act III merc, level 64, NM Pandemonium Fortress, 90 S/U items found.[/Highlight]
View attachment 11244
Quite obvious that the Shadow will die in the next second, eh?
The shot demonstrates something that I hadn't thought of with this build. Fighting melee packs is generally quite safe, with Barani freezing (or at least chilling) the monster I attack, then the Dragon Tails keep knocking back the pack. Sometimes I run into a (very beneficial) bug that lets me release the DTail effect without losing my charges. It happens so often that I am now usually ready for it. If it happens, "well thanks, here's another fully charged kick!"
Hey lady, I am not here for your entertainment...
(still envious of her awesome cloak - why couldn't they let me have one?)
View attachment 11245
Another example of a reasonably safe fight against some pretty powerful meleers:
(they are quick, though, so CoS was needed)
View attachment 11246
Yet another damage numbers screenie. No more until I find bigger boots, I promise!
View attachment 11247
Tied to what we talked about in the last two posts, how do you explain this?:
View attachment 11248
Needless to say, they went down super fast when Amped.
Dealing a ton of damage has its drawbacks, even at these times when Iron Maiden is no longer an issue. Exploding bone fetish deal significant damage already here in NM. Not sure if it was one or two here, but that hurt:
View attachment 11249
Aldur's Stony Gaze (Spider Forest)
Cleglaw's Pincers (Great Marsh)
Isenhart's Parry (Great Marsh)
Infernal Sign (Flayer Dungeon level 2)
[Highlight]Nightsmoke[/Highlight] #2 (Flayer Jungle)
Civerb's Icon (Flayer Jungle)
Angelic Halo (Gambled!)
Infernal Torch (Arachnid Lair)
ethereal [Highlight]Skewer of Krintiz[/Highlight] (Swampy Pit level 3)
Tancred's Skull (Swampy Pit level 3)
Isenhart's Case #3 (Lower Kurast Zakarumite boss)
Tal Rasha's Fine-Spun Cloth (Kurast Bazaar)
Sazabi's Mental Sheath (Sewers level 1)
[Highlight]Raven Frost[/Highlight] (Travincal chest)
[Highlight]Cliffkiller[/Highlight] (Travincal, Council Member minion)
[Highlight]Kinemil's Awl[/Highlight] (Durance of Hate level 1, Dark Lord boss)
Milabrega's Rod #2 (Durance of Hate level 2)
Rite of Passage #2 (Wyand Voidbringer)
[Highlight]Soul Harvest[/Highlight] #2 (Mephisto)
[Highlight]Stormspike[/Highlight] (Mephisto)
Tal Rasha's Fine-Spun Cloth #2 (Mephisto)
[Highlight]Destroyer Obara the TS/DTail Assassin and Barani the Cold Act III merc, level 64, NM Pandemonium Fortress, 90 S/U items found.[/Highlight]
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