OldSoldier1
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- Feb 2, 2007
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56. Fairly low like all my other S/U rolls the last couple of tournaments, but still very useful!
I do have to put the IK gloves in the stash to be able to equip the Minotaur, which has enough strength bonus to equip the armor, which has its own strength bonus to maintain itself.
Cool.
Do you need to do this every time you start a game?
But, she can't wear it for 13 more levels! I don't recall finding an item that requires waiting quite that long before.
Player: Name: Class: Build: Level: S/U: Area:
---------------- ------------ ----------- ---------------- ------ ----- -------------------------
jiansonz Viridissima Amazon Valkyrie/CS 87 154 Guardian #1
PhineasB Quinta Amazon Valk/Passive/? 83 120 Guardian #2
Grisu Oberon Druid Fire Claws 86 124 Hell Act IV RoF
OldSoldier AndrewNiteTorch Paladin Charge 82 76 Hell Act V
jiansonz Mirex Paladin FoH/Conviction 74 86 NM Cows
zoo Alexander Paladin Holy Shock 48 51 NM Act I Rogue Camp
OldSoldier Brigid_Crane Sorceress Balls of Fire 56 ?? NM Act II Lut Gholein
Dezrok Roland Paladin Avenger 52 40 NM Act II Lut Gholein
Dazliare Pestilence Druid Rabies 35 >2 Act V Harrogath
ioupainmax Habacalva Sorceress Melee Enchantress 32 15 Act IV Pand. Fortress
Drystan Goldilocks Amazon ?? 32 12 Act IV Panda Fortress
Southpaw8668 Aloysia Assassin Phoenix Striker 28 10 Act III Kurast Docks
Logoutzero Bruin Druid Summoner 28 10 Act III Kurast Docks
Jocular GodKnowsWho Assassin Dragontail ?? 3 Act II Lut Gholein
GothamsBeard Envy Amazon Elemental Bowzon ?? ??? Act II Lut Gholein
hackedagainanda Conrad Paladin Frost Zealot ?? ??? Act II Lut Gholein
RedTang PaniSuka Sorceress FO/Lightning ?? ??? Act I Outer Cloister
Oakbrain Olyssia Assassin Lightning Trapsin 18 0 Act I Outer Cloister
TwentyMuleTeam TwoHearted Druid Fury 13 0 Act 1 Underground Passage
jamesixgun Bethany Sorceress ChargedBolt/FOrb 13 1 Act 1 Dark Wood
Docturnal Kody Druid Hunger/??? 12 0 Act 1 Stony Field
Player: Name: Class: Build: Level: S/U: Area:
---------------- ------------ ----------- --------------- ------ ----- --------------------------
Southpaw8668 Wuzhul Necromancer Skelliemancer 67 89 NM Act IV Chaos Sanctuary
Wolron HotBones Necromancer Fire Golem/BSpear 65 81 NM Act IV de Seis
Wolron Pam Amazon Bowzon 67 78 NM Act IV Diablo
Wolron TheBoss Barbarian Singer 68 70 NM Act V Halls of Vought
Wolron ShadowLurker Assassin Trapper 63 60 NM Act IV Diablo
Wolron Persephone Sorceress Frozen Orb 58 41 NM Act II T.Rasha's tombs
Charlo KulKanta Druid Ele-Summoner 59 28 NM Act III Kurast Sewers
zoo BorisTheBlade Paladin Holy Shock 56 33 NM Act II Ancient Tunnels
Oakbrain Jathnolf Barbarian Berserk/War Cry 54 ??? NM Act II Far Oasis
zoo Jens-Rune Barbarian Whirlwind 51 27 NM Act I Tamoe Highland
Wolron Durbanex Druid Summoner 49 25 NM Act I Dark Tower
LacertaCK Haramis Sorceress Meteorb 49 28 NM Act I The Hole (MSLE)
Southpaw8668 Velak Necromancer Poison/CE/CG 34 27 Act IV Diablo
Skunkbelly NewestSkunk Sorceress FO/FB 34 16 Act IV Diablo
kstuart Chocopower Necromancer Fishymancer 34 9 Act IV Diablo
Charlo Talameer Paladin Thornadin 32 5+ Act IV Diablo
Charlo Meroca Necro Skelli/Poison 30 9 Act IV River Of Flame
Wolron Paul Paladin FOH 27 6 Act II Tal Rasha Tomb
@Dazliare - Your Screenshots should save in your Runewords directory, if you’re using the RWM.Well I took a screenshot, but I can't find it
Pestilence has made some progress through Act 1 NM. We rushed Cain without killing anything really (I probably won't do this again if I make it to Hell. It was dicey getting through the underground pass), then went back and did the first few areas. Coldcrow was a treat - her poison resistance is quite low so one bite into her minions gave her the plague and she died quite quickly. The mausoleum and crypt are slow going. Zombies and skeletons have high poison resistance so our damage output is pretty lame against them, and it takes a lot of splitting up packs and luring to take them out. I like this a lot because it remind me of playing oldschool roguelikes, but it can get tedious.
We found a Goldwrap at some point, which was supposed to be the screenshot, but alas. We also socketed our Face of Horror with a perfect topaz, so we have some more MF now.
I'm really worried about Andariel. I found a Ravenclaw in A5, so it may be worth hiring a rogue to help with Andariel, but we'll see as she gets closer. Anyone have some tips? I think Rabies might do basically zero damage to her