Player roles and alignment:
1. Noodle - Vanilla Town
2. D2DC - Town Cop (Motion detector only)
3. The Franklin - Town JKailkeeper
4. Leopold Stotch - Vanilla Town
5. Snickersnack - Mafia Roleblocker
6. Skjolde - Vanilla Town
7. Pyrotechnician - Mafia Goon
8. Coju - Vanilla Town
No other surprises.
Night Actions:
1. Night Zero:
No kills allowed, Leo auto death.
2. End of Day 1:
No lynch.
Pyro, Skjolde and Noodle modkilled for violating rule #13
Note: Noodle posted one time and never came back, from my point of view he was playing D2R all day (source Battle.net)
3. Night one:
Thefranklin jails Coju, but is role blocked by Snickersnack.
D2DC checks himself, but no motion is detected.
No deaths.
4. Day Two:
No lynch (Coju and thefranklin both voting each other, one vote each.)
5. Night two:
Thefranklin killed by Snickersnack.
Snicklersnack Roleblocks Thefranklin
D2DC watched Coju for motion, motion detected.
Thefranklin jails coju
6. Final Day:
Snickersnack wins via a lynch of coju, being he is the sole scum left with 1 town player left, SN wins via the 50% rule.
Note: SN played the game as solo scum with no partner.
My own thoughts:
I thought I was going to run into a potential problem sorting out night actions if SN and Thefranklin happened to target each other. In the rules for this game, I specified that "The Mafia Roleblocker is allowed to both submit the nightkill and perform his Roleblocker action. In addition, the Roleblocker is stated to resolve before the Jailkeeper.". I couldn't find anything in the mafia wiki on how those two roles would resolve if they targeted each other, but I did remember reading somewhere a specific sentence about how it works. The game started then on taking a look at the wiki page for the Matrix6 setup, I read that
The Jailkeeper is stated to resolve before The Roleblocker, in the event that they targeted each other., luckily they did not target each other.
Thanks to
@Leopold Stotch for coming in and ,making sure that those wanting to play could all be alive at the start.
No idea on what happened to
@Skjolde or
@Pyrotechnician
As to
@Noodle ... honestly, I don't know what to say.
Finally, in closing, this is my last game hosting. While I realize people may have a lot going on IRL (I do too), aside from one or two people, no one hosts. Many just play, some haven't been heard from on site in quite some time and I get the feeling that aside from a few regulars, there doesn't seem to be as much interested in playing forum games like this like we did in the old days. We're a community that does more than play video games off site, but unless we manage to get new people playing and more people hosting, we won't be having anymore games or the massive 20 something player games of the past.