- Nov 10, 2019
- 40
- 31
- 18
Greetings Ladies/Gents,
I had to take a bit of break from the game because of RL stuff so I'm working to catch up to all of the changes. My questions are centered on hybrid Sorc builds with respect to off-line Sorcs in patch 2.6:
* Chain Lightning/Frozen Orb (CL/FO)
* Hydra/Frozen Orb (H/FO)
* Meteor/Frozen Orb (MeteOrb)
Assume the following about the Sorcs... She will be magic finding because she will have to farm up her own gear. She is a fresh off-line Sorc that has access to:
* GoMule for storage obviously (yay!)
* 1 million gold
* some low runes and a few mid runes (not enough to cube up to high runes)
* zero high runes
* a small but decent cache of gems with some p-gems
* open socket equipment (I may or may not have 5 or 6 socket weapons)
* many, if not all, of the new runewords added to D2R are out of reach (I still have some reading to do in this area)
* items make an Insight weapon for the Merc
She does NOT have access to:
* other chars to depend on for gear farming
* Infinity, or other specialty gear, or end game gear
* runes to make stuff like Call To Arms, Chains of Honor, or Smoke
* plus to skill charms
Given the nerf to Cold Mastery and the minus % enemy resistance bug effecting hydras...
* Is CL/FO worth doing as a starter char?
* Will CL/FO slow down severely on /players 5/6/7 in Nightmare and Hell difficulties?
* Is the old CL/FO guide leveling progression section still applicable given the changes in D2R?
* Is Hydra/Frozen Orb worth doing as a starter char?
* Anyone have a guide to leveling up with a Hydra/Frozen Orb build so as conserve respecs? I'm OK with burning the 1 respec from Normal mode.
* Will the H/FO build be hobbled/crippled/gimped in Nightmare and Hell given the double nerf hit in patch 2.6?
* Are we close to the pre-D2R non-viable status with respect to Hydras?
* Should I limit my player settings to /p4 and below with a H/FO build given the double nerf hit in patch 2.6?
* Will MeteOrb be severly slower, in Nightmare and Hell, given the cold mastery nerf?
* Should I limit my player settings, with MeteOrb, to /p5 or /p4 and below because of the cold mastery hit?
I had to take a bit of break from the game because of RL stuff so I'm working to catch up to all of the changes. My questions are centered on hybrid Sorc builds with respect to off-line Sorcs in patch 2.6:
* Chain Lightning/Frozen Orb (CL/FO)
* Hydra/Frozen Orb (H/FO)
* Meteor/Frozen Orb (MeteOrb)
Assume the following about the Sorcs... She will be magic finding because she will have to farm up her own gear. She is a fresh off-line Sorc that has access to:
* GoMule for storage obviously (yay!)
* 1 million gold
* some low runes and a few mid runes (not enough to cube up to high runes)
* zero high runes
* a small but decent cache of gems with some p-gems
* open socket equipment (I may or may not have 5 or 6 socket weapons)
* many, if not all, of the new runewords added to D2R are out of reach (I still have some reading to do in this area)
* items make an Insight weapon for the Merc
She does NOT have access to:
* other chars to depend on for gear farming
* Infinity, or other specialty gear, or end game gear
* runes to make stuff like Call To Arms, Chains of Honor, or Smoke
* plus to skill charms
Given the nerf to Cold Mastery and the minus % enemy resistance bug effecting hydras...
* Is CL/FO worth doing as a starter char?
* Will CL/FO slow down severely on /players 5/6/7 in Nightmare and Hell difficulties?
* Is the old CL/FO guide leveling progression section still applicable given the changes in D2R?
* Is Hydra/Frozen Orb worth doing as a starter char?
* Anyone have a guide to leveling up with a Hydra/Frozen Orb build so as conserve respecs? I'm OK with burning the 1 respec from Normal mode.
* Will the H/FO build be hobbled/crippled/gimped in Nightmare and Hell given the double nerf hit in patch 2.6?
* Are we close to the pre-D2R non-viable status with respect to Hydras?
* Should I limit my player settings to /p4 and below with a H/FO build given the double nerf hit in patch 2.6?
* Will MeteOrb be severly slower, in Nightmare and Hell, given the cold mastery nerf?
* Should I limit my player settings, with MeteOrb, to /p5 or /p4 and below because of the cold mastery hit?