Re: OT - D2 Clones, why do they suck?
I've played the PS2 Baldur's gate, and the PC Infinity Engine games as well. The PS2 one is a Diablo clone, and the PC ones are 2nd edition D&D roleplaying games... As in, traditional Western RPG, not Action RPG. I've also played Titan Quest, and I think it works really really well with some of the talent tree revamping mods that make the skills more active, and some of the blood / splatter / realism mods. and I really like the Divine Divinity / Beyond Divinity / Divinity II: Ego Draconis series (I do have to pick up that last one though!). They did the single player thing very very well... I didn't like Dungeon Siege, but I *love* the Ultima mod for Dungeon Siege -- turning a Diablo style game into a non-action Roleplaying game that is wayyyy better than the original, which was a poor d2 imitation.
I've played the PS2 Baldur's gate, and the PC Infinity Engine games as well. The PS2 one is a Diablo clone, and the PC ones are 2nd edition D&D roleplaying games... As in, traditional Western RPG, not Action RPG. I've also played Titan Quest, and I think it works really really well with some of the talent tree revamping mods that make the skills more active, and some of the blood / splatter / realism mods. and I really like the Divine Divinity / Beyond Divinity / Divinity II: Ego Draconis series (I do have to pick up that last one though!). They did the single player thing very very well... I didn't like Dungeon Siege, but I *love* the Ultima mod for Dungeon Siege -- turning a Diablo style game into a non-action Roleplaying game that is wayyyy better than the original, which was a poor d2 imitation.