Muling & Reporting: The ATMA/GoMule/Flavie Thread ifra

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There's no reason why we can't just have a .zip file for each char with the backups in it, that may be a sensible solution :)

Creating and modifying them is easy in Java and they are cross platform.
 
Yeah, some sort of backup management would be nice. Scrolling through my Save folder to open new characters (ones that haven't been added to the shortcut list yet) is a real pain with all the backup files directly in that folder.

I should add that it's not just charms, but all magic items that don't have a suffix have the "of Health" suffix added to their name. Runeword items don't display their properties, only the properties of the base item and the runes that are socketed in it, and many items (mostly uniques) that have unusual properties (such as chance to cast, aura when equipped, or extra durability) simply don't display those properties, and instead say "No display for property: XX."

If it would be helpful, I could go through my items and find which properties don't display correctly and which numbers are shown instead. For example, items with added durability all say "No display for property: 73." Gladiator's Bane, Atma's Wail, Duriel's Shell, Skin of the Flayed One, and String of Ears are examples of items with this property. There are many more (it seems that about half of all unique shields have added durability). Wolfhowl (with +skills to Werewolf, Lycanthropy, and Feral Rage) has three "No display for property: 97" listed.
 
There's no reason why we can't just have a .zip file for each char with the backups in it, that may be a sensible solution :)

Creating and modifying them is easy in Java and they are cross platform.

I know (and have done) about creating zip files.
I am not sure about modifying them, I never tried/done that.

I still would favor a zip for each week or month. And they still can be in a separate directory. (keeping the normal save dir more clean)

Randall



 
I have a feature request...

Is it possible to sort items by their level requirement? When I twink my chars, and go to my stash which has 500+ weapons, and don't know which one I'm particulary in search off, I have to check req lvl for every item and that costs a lot of time. If that feature already exists can someone direct me how to use it?
 
I have a feature request...

Is it possible to sort items by their level requirement? When I twink my chars, and go to my stash which has 500+ weapons, and don't know which one I'm particulary in search off, I have to check req lvl for every item and that costs a lot of time. If that feature already exists can someone direct me how to use it?

For GoMule ?

It's not possible (yet) but it is requested (similar for dex/str requirements).

Most likely it will be added as sorting and as filter at some point of time. First the fill item properties reading(display) should be correct and working.

Randall



 
Randall,
How can I delete the characters form the list at the left of the screen in GoMule? I have just tried it on a PC and I pressed the delete key. Trouble is I use a Mac and there is no delete key on the keyboard, just a backspace.

On the backups, how about:

Backup Directory > Dated Directory > Character (Stash) named directory > backup files?

Anyway, I like the look of your proposals so far. Keep up the great work :thumbsup:
 
Randall,
How can I delete the characters form the list at the left of the screen in GoMule? I have just tried it on a PC and I pressed the delete key. Trouble is I use a Mac and there is no delete key on the keyboard, just a backspace.

On the backups, how about:

Backup Directory > Dated Directory > Character (Stash) named directory > backup files?

Anyway, I like the look of your proposals so far. Keep up the great work :thumbsup:

No delete key :rolleyes:
What key would you prefer, shall I connect the "backspace" as second key for this action? Is there a better key for the Mac ?

I agree with silos, zip-files will keep files more limited (if either of us can get it to work correctly). But the only difference is that the "Character (Stash) named directory" becomes a "Character (Stash) named zipfile".

You can open Zip-files on a Mac, right ?

Randall



 
Backspace would be ideal. The delete key think is a constant gripe for people who have switched to Mac from PC and, even though I have been using Macs since about 1992, it still bugs me as I use a PC at work.

Zip file support is built into the OS on the Mac, I think since OS 10.X was released. If you need any Mac testing done, let me know.

Thanks for this.
 
Hey I'd like to know does GoMule(go!) work with version 1.10a (the first beta)... since ATMA IV states clearly it doesn't, leaving GoMule the only way to mule besides self-muling via TCP/IP game :sad2:

edit: also if it doesn't it would be great if such added functionality could be added!

- CK

hissss
 
Hey I'd like to know does GoMule(go!) work with version 1.10a (the first beta)... since ATMA IV states clearly it doesn't, leaving GoMule the only way to mule besides self-muling via TCP/IP game :sad2:

edit: also if it doesn't it would be great if such added functionality could be added!

- CK

hissss

I don't know, I don't even have 1.10a installed so I have not tested.
For now we only target 1.10 / 1.11(b). And we have enough work doing this.

@all:

added to CVS:
- backspace key (for mac)
- backup in directories (no zip), by project setting grouped by day/week/month

Randall



 
@thePaingiver: I've not seen your reply yet

Did you get your items back ?

First: I do hope you have backups
Second: Check the backups of the stashes, not just of the clipboard. (they might have the items)

Did you put an ear into the stash ?
It might have problems loading the clipboard stash, what file size does the clipboard.d2x have ?

As there is no way you can actually delete items with GoMule.
When items are missing (really gone), it must be a bug.

The standard Clipboard is a stash and should save. (I use it myself when testing items that do not work correctly yet, as it saves me one button click)
I've not seen anything special about it (nor have I experienced item loss here)

How many items are you talking about ?
(ATMA stashes are limited to around 64k items max, a 32 bit counter)

About the ear, as I don't do PvP I don't have one.
I guess all I need to do to get one is to kill one of my own characters with another.

Randall



 
Okay, just today, GoMule stopped working for me entirely. Very disappointing. It's like what happened to my Druid, but now it's affecting all my characters, even ones I haven't used recently. Here's the error it gives me when I try to open one:

Code:
Error

Incorrect Character version: 0
	at gomule.d2s.D2Character.readChar(D2Character.java:125)
	at gomule.d2s.D2Character.<init>(D2Character.java:99)
	at gomule.gui.D2ViewChar.<init>(D2ViewChar.java:114)
	at gomule.gui.D2FileManager.openChar(D2FileManager.java:383)
	at gomule.gui.D2ViewProject$3.mouseClicked(D2ViewProject.java:113)
	at java.awt.AWTEventMulticaster.mouseClicked(AWTEventMulticaster.java:212)
	at java.awt.Component.processMouseEvent(Component.java:5557)
	at javax.swing.JComponent.processMouseEvent(JComponent.java:3126)
	at java.awt.Component.processEvent(Component.java:5319)
	at java.awt.Container.processEvent(Container.java:2010)
	at java.awt.Component.dispatchEventImpl(Component.java:4021)
	at java.awt.Container.dispatchEventImpl(Container.java:2068)
	at java.awt.Component.dispatchEvent(Component.java:3869)
	at java.awt.LightweightDispatcher.retargetMouseEvent(Container.java:4256)
	at java.awt.LightweightDispatcher.processMouseEvent(Container.java:3945)
	at java.awt.LightweightDispatcher.dispatchEvent(Container.java:3866)
	at java.awt.Container.dispatchEventImpl(Container.java:2054)
	at java.awt.Window.dispatchEventImpl(Window.java:1774)
	at java.awt.Component.dispatchEvent(Component.java:3869)
	at java.awt.EventQueue.dispatchEvent(EventQueue.java:463)
	at java.awt.EventDispatchThread.pumpOneEventForHierarchy(EventDispatchThread.java:269)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(EventDispatchThread.java:190)
	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:184)
	at java.awt.EventDispatchThread.pumpEvents(EventDispatchThread.java:176)
	at java.awt.EventDispatchThread.run(EventDispatchThread.java:110)

Also, all my stashes are EMPTY! I'm kind of worried...

The only thing I can think of that could have done this would be, just this morning, I installed an Apple security update and then restarted my computer. I don't know how that would have affected it but maybe it did. I'll try opening these files in ATMA from work today.
 
@Luca: What is you Apple OS version? What security update did you install? IIRC there was a Java update recently. Did you install that too?
 
I'm using the latest version of 10.4 - the one that just came out was 10.4.9. I install every update that Software Update sends to me, but other than the 10.4.9 update from March, there haven't been any recent Java updates. I could try downloading a standalone Java update from Apple's site to make sure I have the most recent one, but the only thing I installed between when GoMule worked and when it stopped working was the security update.
 
Sorry, I'm still on 10.3.9 so I can't offer any suggestions on 10.4 stuff. Worth a try though.

Maybe download the full security update from the Apple website & try that too. Sometimes the ones through Software Update can be a bit dodgy. I had one crash mid-install on me recently.
 
FYI, I'm a lucky guy. I gave my roommate a copy of GoMule R0.15 several weeks ago because he had never used a muling program of any kind. He still has it and hasn't updated to R0.16. I copied it back to my computer and started using it, and everything works just fine (other than R0.15 displaying slightly fewer properties than R0.16). So I'm good for now. Hopefully R0.17, when it comes out, will fix things up.

Also I hope I'm not giving the impression of being impatient or ungrateful! I can see how you may have interpreted it that way from some of my posts, but I assure you it's just some frustration combined with my worrying that I could lose my items. It's good that things are working out again.
 
Help! An ATMA Stash has disappeared

Help!

I have had a large stash in ATMA disappear. (The stash I keep all of my unique items in.)

The stash file still appears in the ATMA_config directory but does not open. Using Windows Explorer I can determine that the stash file has zero bytes. However, there are 9 associated .org files, each with about 50-55 kb.

Would someone please give me some advice as to how to restore this stash file?
 
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