Diablo 2 1.13 PTR is UP

Re: Diablo 2 1.13 PTR is UP

I'm being reminded of why I never gamble in regular b.net play. Being all the way at level 99 and still getting worthless crap 99.9% of the time is...bleh.
 
Re: Diablo 2 1.13 PTR is UP

I wasnt even aware Dclone could spawn in normal/nightmare games. Did they enable him spawning in normal/NM games now as well? That would be interesting... going to Den of Evil at level 5 and meeting Dclone straight away :P.... hardcore naturally ;)
 
Re: Diablo 2 1.13 PTR is UP

Well, if you wanted hrs bad enough, you could go to the player matchup forum, get a partner, and rush him repeatedly for forges (spliting the profits), then cube up the ists, guls, ums, etc.

Why do all that work when you can just trade for the duped one? 1000x the effort for a legit HR when everyone around you is swimming in them? Purism? Might as well just play SP then.

Also, since mf is so rewarding, you could trade a screenful of self found loot to Mr. Lucky on bnet who did actually find a hr.

99.5% of those "lucky" people have duped HRs and are lying if they say otherwise. Once again I sense that some people don't understand the rarity. I've played since D2 came out, countless hours, and other than single-player lower kurast runs, I have found one HR in that time. And it wasn't an Enigma rune. Right now you are seen as a "chump" if you don't have lots of HR-words and multiple Enigmas. Figure it out.

I don't think they designed the hard-to-get high runes to be found; they were meant to be forged and traded.

Traded? How does that make any sense? If everyone wants an Enigma (or 4 or 5) then who are they going to trade with?

Then there is countess. But ultimately, you can rush for forges and not have to spend hundred of years playing as everyone implies.

Countess runs? Another total departure from reality. I don't think you understand the geometric nature of cubing. Enigma = Jah + Ber = 192 cubed Ists = no.

Hell hellforge is one per character. Somehow I don't think it was their plan for people to create 1,000 characters in order to get a single runeword. They never did the math on runes and never bothered, since people just dupe them. If duping didn't exist, runes would have been fixed years ago.


 
Re: Diablo 2 1.13 PTR is UP

^I was imagining the ideal world of bnet where no dupes exist. If that were the case, imo, hr drop rates would be fine the way they are. Not everyone is supposed to have enigmas; instead, there should be one top dog who did whatever it took to trade for that one jah and ber out there, and now he is the king, his friends are lucky to have him, etc, etc. A perfect bnet world, imo!

Sure, everyone wants to slaughter all the bosses in 5 minutes, but it would be a perfect world if only a tiny few people could actually do this. Without ridiculously astronomical drop rates for hrs, there is no good way for the most dedicated players to proove themselves. That's why I prefer the drop rates as they are, anyway.

192 cubed ists does not sound like it would take "hundreds" of years. It would be that wonderful tease to entice players into doing it!

Also, Lo rune is pretty low on the hr totem, so it would take much, much fewer forge rushes and then you would have Fort for a very sweet 300ed. That sounds fair to me.

It really is a difference of opinion. I am of the school that thinks there should always be things that are really hard to attain, nearly impossible, and players who have enough time can have that godly rw they want if they devote all their playing time to it. Others beleive everyone should have a reasonable chance to get everything in the game, but imo, hrs and their rarirty prove Blizzard was thinking otherwise. I admit this was a poor choice for them to make given the old exploitable code, but in a bnet where there is no duping, I think it would be pretty awesome to be among the one in 10,000 people who has attained a godly rw.
 
Re: Diablo 2 1.13 PTR is UP

192 cubed ists does not sound like it would take "hundreds" of years. It would be that wonderful tease to entice players into doing it!
It's only enticing if you enjoy extreme tedium. Or if you're insane.

Take two of my ladder characters right now. All of the HRs in use between just the two of them would take literally years to get ahold of with 1.12 drop rates. Unless I had the time and the patience to dedicate 5+ hours a day strictly to D2, it would be a completely unrealistic goal to ever try to get a high-end rune word. What then is the point of Blizzard making a big list of really cool items if the only people who could actually get ahold of them are the ones who decided to give up actually living their lives and get married to D2? It's just a video game, not some important, worthwhile pursuit. In my opinion it's pretty silly for any game to require extreme dedication in order to get the most out of it.

Given the choice between the current mass dupe economy and a dupe free game with current drop rates, I'll take mass dupe easy.


 
Re: Diablo 2 1.13 PTR is UP

Given the choice between the current mass dupe economy and a dupe free game with current drop rates, I'll take mass dupe easy.
On a game that items=everything you prefer dupes, nice :)

Why exactly do you want to get the most out of the game? It's like setting 99 limit on the level. It's simply silly. I know i would never do 544566454546 baal runs to reach level 103 but the guy that wants to get married d2 will be rewarded for it. I average ~1 hours a day d2 and i know that it will take me years to make infinity but when i do it will be glorious. That should be the basic concept of the game. The more you spend on the game, the more you dig into its content, and the content should be "bottomless". Ridiculously rare items under a completely dupe-free economy is my dream of d2.


 
Re: Diablo 2 1.13 PTR is UP

I don't get the widescreen fix.. the command lines doesn't change anything for me. I can only play at 800x600, is that normal?
 
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Re: Diablo 2 1.13 PTR is UP

I average ~1 hours a day d2 and i know that it will take me years to make infinity but when i do it will be glorious.

You do realize, though, that a ladder season usually don't last years, do you? Maybe you get really lucky and find a Ber in one season. However, to make Infinity, you will need to find another one before the season is over.


 
Re: Diablo 2 1.13 PTR is UP

I don't get the widescreen fix.. the command lines doesn't change anything for me. I can only play at 800x600, is that normal?

These guys found a way to play D2 at higher resolutions:

*removed link*

They did, by making a mod to do it. The thing is that they increased the viewport, which basically breaks the game. You can see monsters that can't see you. Increasing the viewport and changing the IA rules for each resolution setting is a major change that could easily take a few months of testing.

Maybe you should read the forum rules again. Linking to hacks isn't appreciated here. I would guess that using that on bnet would get your cd-key banned.


 
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Re: Diablo 2 1.13 PTR is UP

I guess I misread what they meant by:

- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound in background.
- Added support for '-nosound', '-window', and '-windowed' command line options.
 
Re: Diablo 2 1.13 PTR is UP

It's up, but it's down.

After playing with no problems, it's hellafull now. No games can be created, it's irritating. It's like this the whole afternoon + eve, unfortunately :/
 
Re: Diablo 2 1.13 PTR is UP

You do realize, though, that a ladder season usually don't last years, do you? Maybe you get really lucky and find a Ber in one season. However, to make Infinity, you will need to find another one before the season is over.

If there were no bots and no dupes i don't see a reason to ever reset the ladder, or even have ladder/non-ladder. As i said, "infinite" content, if i play 1 month i'll dig deeper in the content that i was one month ago. Reseting the ladder seems like a cheap solution to flush out the dupes and bots, or i'm reading it wrong.


 
Re: Diablo 2 1.13 PTR is UP

On a game that items=everything you prefer dupes, nice :)
Either you misunderstand me or you're twisting what I said. Let's try again. Given the choice between mass dupes and runes that are absurdly difficult to get ahold of, I'll take mass dupes. However, neither of these scenarios is ideal.

I prefer items that I can realistically expect to acquire without having to put in absurd amounts of play time. Take this ladder for instance. I've played pretty consistently since last November and the highest rune I've gotten outside of my hellforge, amongst the countless drops, is an Ist. Apart from that, a Mal, a couple of Ums (from countess) and a Pul are the best runes I've seen over the course of more than an entire year. That's far beyond ridiculous.


 
Re: Diablo 2 1.13 PTR is UP

I don't get the widescreen fix.. the command lines doesn't change anything for me. I can only play at 800x600, is that normal?

Please be aware that we do not condone nor allow the pushing of hacks and cheats, this includes any way of modifying the resolution of the game with third party programs not supported or allowed by Blizzard.

Please read and and be aware of our forum rules.



 
Re: Diablo 2 1.13 PTR is UP

LOL !
sure dude
whatever

I tested a little, you were right, that 60 seconds is too fast. Both norm/nmare dia took 50-55 seconds and hell dia took 75 seconds (lvl85 sorc 120fcr with 11k lightning and rogue merc, no BO).
With better char and merc, 10 seconds faster is easy, maybe not under 60 seconds anyway.

In that 75 seconds run, killing those 3 bosses took 60seconds, then 10 seconds waiting until diablo arrives and 5 seconds to kill dia.



 
Re: Diablo 2 1.13 PTR is UP

Either you misunderstand me or you're twisting what I said. Let's try again. Given the choice between mass dupes and runes that are absurdly difficult to get ahold of, I'll take mass dupes. However, neither of these scenarios is ideal.

I prefer items that I can realistically expect to acquire without having to put in absurd amounts of play time. Take this ladder for instance. I've played pretty consistently since last November and the highest rune I've gotten outside of my hellforge, amongst the countless drops, is an Ist. Apart from that, a Mal, a couple of Ums (from countess) and a Pul are the best runes I've seen over the course of more than an entire year. That's far beyond ridiculous.
I am absolutely fine with it myself. Runewords are the end-end-end-end-endgame, you are not supposed to reach them after a few months of play unless you "marry" d2. My brother had 500+mf with skelenecro and i had barb with no mf, it was ridiculous how i counted how many times i hit diablo (<4) to not end up killing him myself. THAT is supposed to be reserved for the very very _VERY_ few people who put the time and effort in it.


 
Re: Diablo 2 1.13 PTR is UP

I prefer items that I can realistically expect to acquire without having to put in absurd amounts of play time. Take this ladder for instance. I've played pretty consistently since last November and the highest rune I've gotten outside of my hellforge, amongst the countless drops, is an Ist. Apart from that, a Mal, a couple of Ums (from countess) and a Pul are the best runes I've seen over the course of more than an entire year. That's far beyond ridiculous.

The only problem is, with your prefered way, we would all end up getting what we want in reasonable time and the elitist group would have little left to do and they would quit. With hrs ridiculously rare, there is always something for everyone. The downfall of ridiculously rare hrs is that I suppose it is a big tease, but it's not like you need that godly gear to do well in the game.

Imagine if you take those ums, mal, and ist you found and got a group of several friends together on the player matchup forum who have about the same, and you all combine them, cube them up to get the godly rw you all agree on. Then, you would share it by passing it around and you could all organize a scedule to see who gets the rw on which days where whoever contributed the most would have the most time with it. It sounds crazy, but there are all kinds of ways to get those hrs. For some reason, everyone only focuses on having them drop naturally.

Or, what if you sold ten ists from you and your friends to that one guy out there who found a ber? We're supposed to go above and beyond, finding those tricky ways of getting the job done.

What if you had ten friends all rushing each other for a week? This would divide the number of ist convertions by 10. Is a week really that ridiculous? The enigma could then be used by the whole group to create a snowball effect of wealth as they go crazy mfing every boss in the game super fast. If everyone in the group played a different class (or build), much of the loot would not get wasted. It would be totally snowballing everyone's success.

Wouldn't that be a special experience just knowing that you and your friends are pretty much the only people able to mf all the main target bosses in such short time?


 
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