Diablo 2 1.13 PTR is UP

Davidus

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Jul 4, 2003
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Diablo 2 1.13 PTR is UP

Diablo 2 v1.13 Patch hits the Test Realm

http://forums.battle.net/thread.html?topicId=21730644780&sid=3000

--------------------------------------------------------------------------
- Patch 1.13
--------------------------------------------------------------------------

A new Mystery has been revealed!

- Players of Hell Difficulty Realm games are hereby warned once again,
that a series of new and challenging tests await you! The answer lies
within Diablo's Bosses, which span across the world from the Den of Evil
to the Throne of Destruction...


Major Bugs

- Fixed an item dupe bug.
- Video improvements for Intel Mac machines with OS 10.5 or greater.


Minor Bugs

- [D2W]Uber Mephisto[/D2W] now checks for both [D2W]Uber Baal[/D2W] and [D2W]Uber Diablo[/D2W] to be killed before spawning summoned minions (Before he would only check for Uber Baal).
- The game will no longer stop and then restart the game music after the window loses and then regains focus.
- Fixed an issue where the game window would minimize when running in windowed mode when it lost focus.
- Fixed an issue where the game window wouldn't center properly when it was created.

Specific changes/improvements

- Respecialization is now possible! Completing the 'Den of Evil' quest will now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.
- Increased the drop rate of high runes.
- Support for blit scaling in windowed mode. The game can now be maximized to the largest 4:3 resolution supported (hooray widescreen users).
- Some rare drop items now have an orange color. i.e. Runes and items required for [D2W]Uber Tristam[/D2W].
- Modified the gold bank limit to be a flat cap not bound by level.
- Nightmare/Hell WilloWisps champions/uniques have had their damage greatly reduced.
- Removed the requirements to create a [D2W]hardcore[/D2W] character.
- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.
- Uber Mephisto and Uber Baal's summoned minions no longer give experience.
- Removed Oblivion Knight's [D2W]Iron Maiden[/D2W] curse.
- Hellfire Torch Firestorm proc rate has been reduced to 5%.
- Users can now toggle the display of text over the Health and Mana globes by clicking on the bottom area of each orb.
- Updated two Act 5 [D2W]mercenary[/D2W] names to Klar and Tryneus.
- When creating a single player game, pressing the 'Enter' key now automatically creates a Hell difficulty game if possible.
- When creating a game, each difficulty button is now bound to a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.
- The 'Enter Chat' Button in the battle.net waiting room is now bound to the 'Enter' key.
- Added the windows system buttons to the game window (MIN, MAX, CLOSE).
- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing windowed mode. This lets the game 'stretch' to fill your monitor.
- Added support for '-sndbkg' command line switch. This enables sound in background.
- Added support for '-nosound', '-window', and '-windowed' command line options.


Revised Skill balance for Player Character classes


[D2W]Amazon[/D2W]

-[D2W]Immolation Arrow[/D2W] - Increased radius of Explosion effect by 33% and Immolation effect by 50%.
-Immolation Arrow - Explosion effect damage increased by 20%.
-Immolation Arrow - Increased base duration by 33%.


[D2W]Assassin[/D2W]

-[D2W]Shadow Master[/D2W] - Increased resistance range per point from 5-80 to 5-90.


[D2W]Barbarian[/D2W]

-[D2W]Whirlwind[/D2W] - Reduced initial mana cost by 50%.
-[D2W]Masteries[/D2W] - Changed critical strike chance from 0-25 to 0-35.


[D2W]Paladin[/D2W]

-[D2W]Blessed Hammer[/D2W] - No longer ignores resistances of undead and demons.


[D2W]Druid[/D2W]

-[D2W]Werebear[/D2W] - Damage bonus increased by 15% across all ranks.
-Werebear - Increased health by 25% and armor by 1% per point.
-[D2W]Shockwave[/D2W] - Synergy from [D2W]Maul[/D2W] adds 5% damage per point.


[D2W]Necromancer[/D2W]

-[D2W]Blood Golem[/D2W] - Removed negative shared life effect (player no longer loses life when golem takes damage).
-[D2W]Corpse Explosion[/D2W] - Increased base damage dealt from 60% - 100% to 70% - 120% of corpses health.
-[D2W]Poison Nova[/D2W] - Increased base damage by 15%.


[D2W]Sorceress[/D2W]

-[D2W]Firewall[/D2W] - Synergy receives 1% damage per point of [D2W]Inferno[/D2W] and [D2W]Blaze[/D2W] and 4% per point of [D2W]Warmth[/D2W].
-[D2W]Blaze[/D2W] - Synergy receives 2% damage per point of Firewall and 4% per point of Warmth.
-[D2W]Hydra[/D2W] - Increased base damage by 15% per rank.
-Hydra - Increased base speed of Hydra projectile.
-Hydra - Reduced [WIKI]cooldown[/WIKI] by 25%.
-[D2W]Lightning Mastery[/D2W] - Reduced overall effect by 15%.
 
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Re: 1.13 PTR is UP

Heh, Interesting
Increased drop rate of High runes...
no uber leveling anymore...
ob knights no longer use Iron Maiden curse...

very interesting.
 
Re: 1.13 PTR is UP

The PTR was revealed in December.

Jesus was born in December.

I was born in December.

Conclusion: good **** happens in December. :)
 
Re: 1.13 PTR is UP

Basically they fixed everything important.
Nerfed hammerdins, stopped duping (we'll see about that :)), uber leveling, increased hrs drop rate, fixed torch crashes...
Very nice.
 
Re: 1.13 PTR is UP

wooooo this is awesome. Good stuff it seems. I wonder what the new challenge is. Lovin the HR drop rate increase
 
Re: UMMMM, GUYSSS (patch 1.13)

haha i was coming on to tell everyone about this, i just saw it popup on my facebook page. Its live for the testing realm so you can give feedback. However I don't see anything mentioning an increased stash size or some way to mule between characteres legitimately.
 
Re: 1.13 PTR is UP

Good stuff, good stuff. It does appear however that they made hell difficulty easier for everyone sans hammerdins. I also didn't see anything addressing the arctic blast/inferno bugs.

70-120% CE damage?? :thumbup:

I'm also thinking we'll see more hydra players, considering now it looks like they can have four(?) out at a time now.
 
Re: 1.13 PTR is UP

Good stuff, good stuff. It does appear however that they made hell difficulty easier for everyone sans hammerdins. I also didn't see anything addressing the arctic blast/inferno bugs.

70-120% CE damage?? :thumbup:

I'm also thinking we'll see more hydra players, considering now it looks like they can have four(?) out at a time now.

more hydra players = good thing. Hydra was an awesome skill (although usually used for tppk in 1.09, it still was fuuuun). first char decided, hydra sorc



 
Re: 1.13 PTR is UP

- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killed before spawning summoned minions (Before he would only check for Uber Baal).
What does this mean?
 
Re: 1.13 PTR is UP

No more iron maiden!? Nice.

:(
I'll miss it, it was the only real danger for melee characters.

But uhhh, why are there lvl 99 players online already???
Q: Where are my characters?
A: The PTR realm is separate from the live realms so your current characters aren’t carried over. You’ll need to create a new character to begin testing. But, cheats are enabled and you may use the following cheats by typing them into chat:
Gold # - Will provide the amount of gold specified
Level # - Will increase your level to the number specified
Waypoints 1 - Will activate all waypoints. You must still reach an act before that act’s waypoints will be unlocked with this cheat.


 
Re: 1.13 PTR is UP

I think 1.13 will be dubbed "Dawn of the Warriors" with IM being taken out.
 
Re: 1.13 PTR is UP

Nice news to wake up to in the morning. I'm a little disappointed there was no rework done for all the skills that really need it (fend, impale, assassin martial arts skills) but it's nice to see Blizzard has worked on some of them (blaze, etc). It doesn't sound like the inferno bug was fixed though, and it's certainly odd that they felt the need to buff whirlwind and corpse explosion, which were already powerful skills beforehand :scratchchin:

Other than that, everything looks pretty interesting. I wonder if the respec thing is Hell only.

Hopefully I'll have time to play it this weekend.
 
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