Diablo 2 1.13 PTR is UP

Re: 1.13 PTR is UP

stay away from my sorc skills!!!!

and cta is usless, over priced bulloks, you can get nice barb decked out for this amount of hrs/ists

Cta perfect bo is pricy, the 1bo usually comes for 1hr on europe nonladd.
Also the reason i dont want enigma removed is because it would really kill the summoner necro imo :propeller:
Anyways Sosos were godly MFers b4 enigma came, so it somewhat adds bit of balance between classes.


 
Re: 1.13 PTR is UP

Cta perfect bo is pricy, the 1bo usually comes for 1hr on europe nonladd.
Also the reason i dont want enigma removed is because it would really kill the summoner necro imo :propeller:
Anyways Sosos were godly MFers b4 enigma came, so it somewhat adds bit of balance between classes.

and thats why weak lighting got nurfed, because it is "over powered"


 
Re: Diablo 2 1.13 PTR is UP

i am still gonna get es sorc with self wielding infi and lighting as main attack ( sry, but CB sucks too much now ) and insight merc for mana burm ^_^
 
Re: 1.13 PTR is UP

Also the reason i dont want enigma removed is because it would really kill the summoner necro imo :propeller:


Oh please. You lose teleport. Big fricking deal. Teleport should never have been an all-use skill anyway and should have remained strictly a sorc skill. I have a level 93 necromancer who is just fine and dandy without using an enigma. The only time he loses minions is if I go overboard and decide to summon ALL my minions and then run around like crazy.


Want a simple solution? Book of town portal. Quickkey it. Whenever you want to gather your minions, tp out and back in. Same works for bosses and stuff.


nobody should ever -NEED- enigma. Anyone who claims they do is a total fool and should kick the habit and play old normal D2.



 
Re: 1.13 PTR is UP

nobody should ever -NEED- enigma. Anyone who claims they do is a total fool and should kick the habit and play old normal D2.

i disagree with you mate, you forgetting sorc es builds, they are happy to use enigma with 60+ str boost, handy when you nn res.


 
Re: 1.13 PTR is UP

Galtrovan:
http://www.purediablo.com/forums/showthread.php?t=751185

i don't think Blizzard will read your post here:P

If Blizzard wants my feedback they can read it here. Blizzard ignores their official websites and forums as they see fit and sporadically scatters official news and information on Twitter and Faceback (which I would never see if not for this fan-site). Since Blizzard refuses to provide a single source for everything Blizzard, and I have to go elsewhere (here) to get what I expect from them, I refuse to post on or interact with their "offical" forums/website.



 
Re: Diablo 2 1.13 PTR is UP

i am still gonna get es sorc with self wielding infi and lighting as main attack ( sry, but CB sucks too much now ) and insight merc for mana burm ^_^

Lightning didn't need nerfed. Infinity needed to go.

Restore Lightning Mastery and get rid of Infinity. Then count how many Lightning Sorcs you see. None, because even with the best gear in the game Lightning sucks unless you place every single skill point in the Lightning tree and lower/break enemy resistances with Infinity.



 
Re: 1.13 PTR is UP

[*]High Rune drops are increased by 1-2,5 %???(Duping is rewarded) Seriously?

Huh?

I don't think you understand how rare the high runes really are. In single player, there's a bit of a glitch which makes Ber drop in 1 / 10000 Lower Kurast runs, and that's considered a Ber "gold mine." Over 30,000 passes through Lower Kurast just to obtain 1 Enigma, which again is FAR above what you would ever get playing through the game, and LK-runs wouldn't even work on battle.net.

Increasing the HR drop rates has NOTHING to do with rewarding duping. ON THE CONTRARY, if duping had never existed, people would understand how rare these runes REALLY are, and the HR drop rate would have been increased many years ago. It's still not high enough, but it's a start. If duping had never existed, HR drops would be at least 5-10x what they currently are, and/or runewords would have been changed to need at most one HR per word, or at least to reflect that Zod and Cham should be worth far more than Ohm. :coffee:

And oh, I'm sure duping hasn't been fixed, so in reality the HR drop change is almost meaningless.


 
Re: 1.13 PTR is UP

I don't think you understand how rare the high runes really are.
Increasing the HR drop rates has NOTHING to do with rewarding duping.

I play this game since D1. Trust me, i do know how rare HRs are. The drop rate of high runes should be increased significantly or duping will stay rewarding. Only thanks to duping the high rune words are playable.
Hellforge quest could drop runes up to ber rune, rune shrines in the game, countess should not drop el runes on hell..... countless good suggestions in the suggestions thread for 1.13. Blizzard failed.
But nobody of the softcore players cares, what is the problem, they can trade pul vs ber because of duping.

And oh, I'm sure duping hasn't been fixed, so in reality the HR drop change is almost meaningless.

That is exactly my point.



 
Re: Diablo 2 1.13 PTR is UP

Lightning didn't need nerfed. Infinity needed to go.

Restore Lightning Mastery and get rid of Infinity. Then count how many Lightning Sorcs you see. None, because even with the best gear in the game Lightning sucks unless you place every single skill point in the Lightning tree and lower/break enemy resistances with Infinity.

~55-60 points in lightning tree kills hell Baal in 10-15 seconds (no infy) and with rogue merc. Full game baal does down quite fast too, around 50-60 seconds. Both times are far from infy-speeds, but still fast enough for me. If this new patch adds 2-3 seconds in boss killings, then its still viable.

I surely build one and without infy, as it seems that lightning sorcs are stronger now than in this current patch. That 15% drop is almost nothing, as you can now use act2 merc that can survive (no more IM) run after run. Now its possible to hunt and kill diablo under 1 min while soloing.



 
Re: Diablo 2 1.13 PTR is UP

once again, blizzard re-affirms their stance on r-tards (single player)

quick question.
-Lightning Mastery - Reduced overall effect by 15%.
is that talking about damage?
i hope not.
single tree sorcs shouldn't be punished for their dedication.

what makes me laugh:
other than re-spec'n, did they even listen one bit?
CE/Nova now looks like a bad-bad-evil-nasty combination. pits anyone?:crazyeyes:

kefka

(i guess i can delete my sp smiter now)
 
Re: 1.13 PTR is UP

I play this game since D1. Trust me, i do know how rare HRs are. The drop rate of high runes should be increased significantly or duping will stay rewarding. Only thanks to duping the high rune words are playable.

People trade HRs for things like Gore Rider. You would like HRs to be as common as Gore Riders?

Your argument seems to be "they should make money easier to get, to discourage counterfeiting!" ......

Duping will never be "discouraged" until it is either stopped completely, or dupes start getting ruststormed weekly. I support chase runes like HRs, I think it would be a fun thing to achieve a real Enigma and I try in single player to do so. Making real HRs like water is not a fix to duping, now THAT would be rewarding duping.


 
Re: 1.13 PTR is UP

Oh please. You lose teleport. Big fricking deal. Teleport should never have been an all-use skill anyway and should have remained strictly a sorc skill. I have a level 93 necromancer who is just fine and dandy without using an enigma. The only time he loses minions is if I go overboard and decide to summon ALL my minions and then run around like crazy.


Want a simple solution? Book of town portal. Quickkey it. Whenever you want to gather your minions, tp out and back in. Same works for bosses and stuff.


nobody should ever -NEED- enigma. Anyone who claims they do is a total fool and should kick the habit and play old normal D2.

I know, i used it b4 i got my enigma, however the enigma makes things SOOOO much easier, rather than having to spend all my gold that should be saved for gambling and merc restores to the scrolls. Also it makes "Summoner Dueling" viable, if you can call telestomping squishy trappasins dueling :alright:


 
Re: 1.13 PTR is UP

People trade HRs for things like Gore Rider. You would like HRs to be as common as Gore Riders?

High Runes ARE as common as gore riders. What you mean with "would like to be"?

Duping will never be "discouraged" until it is either stopped completely, or dupes start getting ruststormed weekly. I support chase runes like HRs, I think it would be a fun thing to achieve a real Enigma and I try in single player to do so. .

I get your point, you want to keep the rarity of high runes. But stopping duping and weekly ruststorms are unrealistic. By making Hrs easy accessible for legit players would make duping not necessary.
But again, you do not like it and still want to chase Hrs for months and years...
I think we have different points of view here, no problem.



 
Re: Diablo 2 1.13 PTR is UP

Well, if you wanted hrs bad enough, you could go to the player matchup forum, get a partner, and rush him repeatedly for forges (spliting the profits), then cube up the ists, guls, ums, etc. Also, since mf is so rewarding, you could trade a screenful of self found loot to Mr. Lucky on bnet who did actually find a hr. I don't think they designed the hard-to-get high runes to be found; they were meant to be forged and traded.
Then there is countess. But ultimately, you can rush for forges and not have to spend hundred of years playing as everyone implies.
 
Re: Diablo 2 1.13 PTR is UP

the one about the two new names for act 5 mercs excites me the most. that'll definatly make people use them now.

i think what really needed to happen with those guys though, was to be able to hire sword, axe and mace barbs, rather than just sword barbs.
 
Re: Diablo 2 1.13 PTR is UP

the one about the two new names for act 5 mercs excites me the most. that'll definatly make people use them now.

i think what really needed to happen with those guys though, was to be able to hire sword, axe and mace barbs, rather than just sword barbs.

I've been thinking the same thing; it would finally give you a use for that decapitator or cranium basher you find in single-player...



 
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