A "Could Be Useful" Amulet - Item Find Thread August 2014

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Good grief, didn't realize what was so special about a 1.10a BKWB, then searched. That's sick!
 
Got an Ohm on the second LK run of the evening :)

Decided to try and improve my luck on CTA's (2x 1BO until now)

Code:
Call to Arms
Crystal Sword
AmnRalMalIstOhm
One Hand Damage: 17 - 53
Durability: 17 of 20
Required Level: 57
Required Strength: 43
Fingerprint: 0x7f4350eb
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
258% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+3 to Battle Command
+6 to Battle Orders
+2 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Finally, the curse is broken! :)
 
Really??? :confused:

1.07 cruddy + skills / max dmg GC x2

Prefix 1143 Grand Charm of Quality
Keep in Inventory to Gain Bonus
Required Level: 22
Unidentified
Item Level: 99
Fingerprint: 0x605beb9b
+12 to Maximum Damage
+1 to Defensive Aura Skills (Paladin Only)
 
Yeah, I wont re-roll it, will wait for a properly useless ilvl 95+ GC to do that with, it just could have been a more useful +skills.

It goes well with the 20Max + summoning skill GC from a few days ago. :p
 
Made a HotO for the poisonmancer, expecting a minimum roll.

Code:
Heart of the Oak
Flail
'KoVexPulThul'
One-Hand Damage: 1 to 24
Durability: 30 of 30
Required Dexterity: 35
Required Strength: 41
Required Level: 55
Mace Class - Fast Attack Speed
Item Version: 1.10+ Expansion
Item Level: 36
Fingerprint: 0x5136999f
+10 to Dexterity
All Resistances +40
Adds 3-14 cold damage over 3 seconds
7% Mana stolen per hit
Replenish Life +20
Increase Maximum Mana 15%
40% Faster Cast Rate
75% Damage to Demons
150% Damage to Undead
+100 to Attack Rating against Demons
+3 to All Skill Levels
Level 4 Oak Sage (25/25 Charges)
Level 14 Raven (60/60 Charges)
Socketed (4: 4 used)

Sweet.

Been doing some sporadic trav running since the RFO, trying to build up some gold but doing so in a horribly inefficient way (ie <400% GF horrible). Haven't been keeping track of number of runs, but finds from ~25 million gold worth of runs.

Code:
Atma's Scarab
Amulet
Required Level: 60
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xb3433ce1
Poison Resist +75%
+39 poison damage over 4 seconds
Attacker Takes Damage of 5
+3 to Light Radius
20% Bonus to Attack Rating
5% Chance to cast Level 2 Amplify Damage on striking

Blood Blow
Flail
One-Hand Damage: 4 to 126
Durability: 19 of 30
Required Dexterity: 35
Required Strength: 41
Required Level: 48
Mace Class - Fast Attack Speed
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xaeb9d8ed
+348% Enhanced Damage
+118 to Attack Rating
+19 to Maximum Damage
Adds 1-3 cold damage over 3 seconds
248% Damage to Undead
+128 to Attack Rating against Undead
5% Chance to cast Level 1 Amplify Damage on striking

Blood Stinger
Double Bow
Two-Hand Damage: 46 to 108
Required Dexterity: 73
Required Strength: 58
Required Level: 48
Bow Class - Very Fast Attack Speed
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x9a55a899
+316% Enhanced Damage
+29 to Attack Rating
+1 to Minimum Damage
Adds 1-2 fire damage
+150 poison damage over 5 seconds
20% Increased Attack Speed

Emerald Small Charm of Life
Keep in Inventory to Gain Bonus
Required Level: 32
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x512f1da1
+5 to Life
Poison Resist +10%

Marrowwalk
Boneweave Boots
Defense: 199
Durability: 15 of 16
Kick Damage: 69 to 118
Required Strength: 118
Required Level: 66
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xa2bdac49
+12 to Strength
+17 to Dexterity
+194% Enhanced Defense
Regenerate Mana 10%
Heal Stamina Plus 10%
20% Faster Run/Walk
+2 to Skeleton Mastery (Necromancer Only)
Half Freeze Duration
Level 33 Bone Prison (10/13 Charges)
Level 12 Life Tap (5/10 Charges)

Rainbow Facet
Jewel
Required Level: 49
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x1c22099
Adds 24-38 cold damage over 0 seconds
100% Chance to cast Level 37 Blizzard When You Die
+5% to Cold Skill Damage
-3% to Enemy Cold Resistance

Ribcracker
Quarterstaff
Two-Hand Damage: 55 to 146
Durability: 19 of 130
Required Strength: 25
Required Level: 31
Staff Class - Fastest Attack Speed
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x8bf5dd1f
+15 to Dexterity
+100% Enhanced Defense
+215% Enhanced Damage <--Impressive to get one this bad.
+30 to Minimum Damage
+65 to Maximum Damage
+100 Defense
+100 Maximum Durability
50% Increased Attack Speed
50% Faster Hit Recovery
150% Damage to Undead
50% Chance of Crushing Blow

Sapphire Jewel of Fervor
Required Level: 31
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xf1ff2329
Cold Resist +17%
15% Increased Attack Speed

Saracen's Chance
Amulet
Required Level: 47
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x1af016c5
+12 to Strength
+12 to Energy
+12 to Dexterity
+12 to Vitality
All Resistances +16
10% Chance to cast Level 2 Iron Maiden when struck

Shadow Loop
Ring
Required Level: 51
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xd02e3289
+12 to Strength
+8 to Life
+13 to Maximum Stamina
+49 to Attack Rating
+9 to Minimum Damage

Stone Eye
Jewel
Required Level: 36
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xc836248a
+23 to Maximum Stamina
+13% Enhanced Damage
+8 to Minimum Damage
7% Faster Hit Recovery

The Rising Sun
Amulet
Required Level: 65
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x31e53d60
Adds 24-48 fire damage
Replenish Life +10
+4 to Light Radius
+2 to Fire Skills
2% Chance to cast Level 16 Meteor when struck
+0 to Fire Absorb (Based on Character Level)

Verdungo's Hearty Cord
Mithril Coil
Defense: 145
Durability: 9 of 16
Required Strength: 106
Required Level: 63
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xf66724bb
+31 to Vitality
+116 to Maximum Stamina
+121% Enhanced Defense
Damage Reduced by 15%
Replenish Life +12
10% Faster Hit Recovery

Vidala's Ambush
Leather Armor
Defense: 66
Durability: 16 of 24
Required Strength: 15
Required Level: 14
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0x99e9ed46
+11 to Dexterity
+50 Defense

***Partial Set Item Bonuses***
Fire Resist +24%
+2 to Defense (Based on Character Level)
***Partial Set Item Bonuses***

Viper Heart
Jewel
Required Level: 13
Unidentified
Item Version: 1.10+ Expansion
Item Level: 85
Fingerprint: 0xd83d8499
+4 to Strength
+6 to Maximum Damage
13% Extra Gold from Monsters
25% Damage to Undead
+39 to Attack Rating against Undead

Also a Mal and a Pul.
 
:O That flail! Make a Rare Only! :p
Scourge would be a 13-377. Sigh at that minimum damage.
It is the chance for amplify damage that is the real killer though.
 
Last edited:
Always nice to ID a unique ring and get one of these:

The Stone of Jordan
Ring
Required Level: 29
Fingerprint: 0x5a520f68
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
Adds 1 - 12 Lightning Damage
+20 to Mana
Increase Maximum Mana 25%

Also found a Mal and a Ruby (fire resists) Jewel of Fervor. I'd be more happy about the jewel if it weren't my 3rd one in a row with a roll of 16 or 17 res.
 
Got an Ohm on the second LK run of the evening :)

Decided to try and improve my luck on CTA's (2x 1BO until now)

Code:
Call to Arms
Crystal Sword
AmnRalMalIstOhm
One Hand Damage: 17 - 53
Durability: 17 of 20
Required Level: 57
Required Strength: 43
Fingerprint: 0x7f4350eb
Item Level: 85
Version: Expansion 1.10+
+1 to All Skills
+40% Increased Attack Speed
258% Enhanced Damage
Adds 5 - 30 Fire Damage
7% Life stolen per hit
Prevent Monster Heal
+3 to Battle Command
+6 to Battle Orders
+2 to Battle Cry
Replenish Life +12
30% Better Chance of Getting Magic Items
5 Sockets (5 used)
Socketed: Amn Rune
Socketed: Ral Rune
Socketed: Mal Rune
Socketed: Ist Rune
Socketed: Ohm Rune

Finally, the curse is broken! :)

Nice!
 
That is a sick flail.
:O That flail! Make a Rare Only! :p
Scourge would be a 13-377. Sigh at that minimum damage.
It is the chance for amplify damage that is the real killer though.
Something like Crimson Jewel of Fervor FTW?
 
So I'm really excited! Thanks to a lot of LK runs and trades on the trade forum....



View attachment 425


... Infinity! And in a 1.07 ethereal Thresher, courtesy nulio. :)



A fairly good damage roll, and smack in the middle LR. Something about my OCD personality likes the nice round numbers.
 
So I'm really excited! Thanks to a lot of LK runs and trades on the trade forum....



View attachment 425


... Infinity! And in a 1.07 ethereal Thresher, courtesy nulio. :)



A fairly good damage roll, and smack in the middle LR. Something about my OCD personality likes the nice round numbers.
Awesome. Congrats. I was going to put off making one, but seeing how big of a difference that one awesome (albeit expensive) piece of can make, I'm caving and throwing all my bones together for one. My dual dreams will have to wait.
 
Thanks! It was either Infinity or Enigma, and after weighing my choices I decided Infinity would make a bigger difference overall. It's big picture uses are obvious, and in the short term it will go quite nicely with my little Kingslayer project.
 
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